[FFmpeg-devel] [PATCH] EA ADPCM R1, R2 and R3

Aurelien Jacobs aurel
Wed Oct 24 00:30:21 CEST 2007


On Tue, 23 Oct 2007 00:50:06 +0200
Michael Niedermayer <michaelni at gmx.at> wrote:

> Hi
> 
> On Mon, Oct 22, 2007 at 12:05:53AM +0200, Aurelien Jacobs wrote:
> > On Sat, 20 Oct 2007 20:11:58 +0200
> > Michael Niedermayer <michaelni at gmx.at> wrote:
> > 
> > > Hi
> > > 
> > > On Sat, Oct 20, 2007 at 03:42:35PM +0200, Aurelien Jacobs wrote:
> > > > Hi,
> > > > 
> > > > Attached patch adds support for EA ADPCM R1, R2 and R3.
> > > > It's based on the patch from Peter Ross.
> > > > I intend to apply it soon.
> > > > 
> > > > Aurel
> > > 
> > > [...]
> > > > @@ -637,9 +638,12 @@
> > > >  {
> > > >      ADPCMContext *c = avctx->priv_data;
> > > >  
> > > > -    if(avctx->channels > 2U){
> > > > +    if ((avctx->channels > 2
> > > > +         && avctx->codec->id != CODEC_ID_ADPCM_EA_R1
> > > > +         && avctx->codec->id != CODEC_ID_ADPCM_EA_R2
> > > > +         && avctx->codec->id != CODEC_ID_ADPCM_EA_R3)
> > > > +        || avctx->channels > 6)
> > > >          return -1;
> > > > -    }
> > > 
> > > this is wrong, channels is signed so it must be 2U not 2
> > 
> > OK.
> > 
> > > also this is not the most readable way to check this especially if more
> > > codecs get added ...
> > 
> > I agree. After a quick look, it seems this check is here to prevent
> > overflow of the status[] context var. As this patch increase the size
> > of status[] to 6, I think it's safe to simply check for channels > 6U.
> > I hope I'm right here ?
> 
> no, quick look is not enough, you (or me) would have to check all adpcm
> codecs for channel related security issues, maybe there are none but i
> dont feel good with removing this check after a quick look

Right, but I had a small hope that you might want to check all adpcm
codecs yourself... ;-)
Anyway, I now had a deeper look, and it didn't took me very long to
find several places where channels > 2 would cause security issues.
So it seems we will need to list all codecs which support more than
2 channels in one way or another. I modified original patch to use
a switch as suggested by Peter, but in a slightly cleaner way.
Is this OK ?

> also i dont think the codecs will work with more than 2 channels after
> this check is removed ...

Right. No other adpcm codec will work with more than 2 channels.

> > > >      c->channel = 0;
> > > >      c->status[0].predictor = c->status[1].predictor = 0;
> > > > @@ -1182,6 +1186,78 @@
> > > >              }
> > > >          }
> > > >          break;
> > > > +    case CODEC_ID_ADPCM_EA_R1:
> > > > +    case CODEC_ID_ADPCM_EA_R2:
> > > > +    case CODEC_ID_ADPCM_EA_R3: {
> > > > +        /* channel numbering
> > > > +           2chan: 0=fl, 1=fr
> > > > +           4chan: 0=fl, 1=rl, 2=fr, 3=rr
> > > > +           6chan: 0=fl, 1=c,  2=fr, 3=rl,  4=rr, 5=sub */
> > > > +        const int big_endian = avctx->codec->id == CODEC_ID_ADPCM_EA_R3;
> > > > +        unsigned int channel;
> > > > +        uint16_t *samplesC;
> > > > +        uint8_t *srcC;
> > > > +
> > > > +        samples_in_chunk = (big_endian ? bytestream_get_be32(&src)
> > > > +                                       : bytestream_get_le32(&src)) / 28;
> > > > +
> > > > +        for (channel=0; channel<avctx->channels; channel++) {
> > > > +            srcC = src + (big_endian ? bytestream_get_be32(&src)
> > > > +                                     : bytestream_get_le32(&src))
> > > > +                       + (avctx->channels-channel-1) * 4;
> > > > +            samplesC = samples + channel;
> > > > +
> > > > +            if (avctx->codec->id == CODEC_ID_ADPCM_EA_R1) {
> > > > +                current_left_sample  = (int16_t)bytestream_get_le16(&srcC);
> > > > +                previous_left_sample = (int16_t)bytestream_get_le16(&srcC);
> > > > +            } else {
> > > > +                current_left_sample  = c->status[channel].predictor;
> > > > +                previous_left_sample = c->status[channel].prev_sample;
> > > > +            }
> > > > +
> > > > +            for (count1=0; count1<samples_in_chunk; count1++) {
> > > > +                if (*srcC == 0xEE) {  /* only seen in R2 and R3 */
> > > > +                    srcC++;
> > > > +                    current_left_sample  = (int16_t)bytestream_get_be16(&srcC);
> > > > +                    previous_left_sample = (int16_t)bytestream_get_be16(&srcC);
> > > > +
> > > > +                    for (count2=0; count2<28; count2++) {
> > > > +                        *samplesC = (int16_t)bytestream_get_be16(&srcC);
> > > > +                        samplesC += avctx->channels;
> > > > +                    }
> > > 
> > > completely missing checks for array bounds, this should be exploitable
> > 
> > Right. Check added at the start of this decoding code.
> 
> have you considered that the *channels in this check can overflow and thus
> the check would fail ...

Oh, indeed, it could overflow !
New check should really prevent all kind of possible overflow.

Aurel
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