[01:30] <cone-822> ffmpeg.git 03Michael Niedermayer 07release/0.10:558c1f35fa09: avcodec/h264: reduce noisiness of "mmco: unref short failure" [01:30] <cone-822> ffmpeg.git 03Michael Niedermayer 07release/0.11:d49761b39643: avcodec/h264: reduce noisiness of "mmco: unref short failure" [01:30] <cone-822> ffmpeg.git 03Michael Niedermayer 07release/0.9:ff3e385d849e: avcodec/h264: reduce noisiness of "mmco: unref short failure" [01:30] <cone-822> ffmpeg.git 03Michael Niedermayer 07release/1.0:946815aa0974: avcodec/h264: reduce noisiness of "mmco: unref short failure" [01:30] <cone-822> ffmpeg.git 03Michael Niedermayer 07release/1.1:a4b705b4cbb5: avcodec/h264: do not trust last_pic_droppable when marking pictures as done [01:30] <cone-822> ffmpeg.git 03Michael Niedermayer 07release/1.1:8e72a8d1c278: avformat/mp3dec: perform seek resync in the correct direction [01:30] <cone-822> ffmpeg.git 03Michael Niedermayer 07release/1.1:5bce35d9581c: avcodec/h264: reduce noisiness of "mmco: unref short failure" [01:30] <cone-822> ffmpeg.git 03Michael Niedermayer 07release/1.2:a8b6721bedce: avcodec/h264: do not trust last_pic_droppable when marking pictures as done [01:30] <cone-822> ffmpeg.git 03Michael Niedermayer 07release/1.2:833dce3818e3: avformat/mp3dec: perform seek resync in the correct direction [01:30] <cone-822> ffmpeg.git 03Michael Niedermayer 07release/1.2:9195ef6f65cb: avcodec/h264: reduce noisiness of "mmco: unref short failure" [01:30] <cone-822> ffmpeg.git 03Stefano Sabatini 07release/2.0:17d169ce0f07: doc/Makefile: fix man pages uninstall path [01:30] <cone-822> ffmpeg.git 03Michael Niedermayer 07release/2.0:cd7d575e90ce: avcodec/h264: do not trust last_pic_droppable when marking pictures as done [01:30] <cone-822> ffmpeg.git 03Michael Niedermayer 07release/2.0:b7154758de3f: avformat/wavdec: Fix smv packet interleaving [01:30] <cone-822> ffmpeg.git 03Michael Niedermayer 07release/2.0:94c7ee4d9e03: avformat/mp3dec: perform seek resync in the correct direction [01:30] <cone-822> ffmpeg.git 03Michael Niedermayer 07release/2.0:782331be1eb2: avcodec/h264: reduce noisiness of "mmco: unref short failure" [01:58] <cone-822> ffmpeg.git 03Michael Niedermayer 07master:3c9dd93faa9f: h264: make flush_change() set mmco_reset [02:30] <cone-822> ffmpeg.git 03Michael Niedermayer 07master:780669ef7c23: avcodec/jpeg2000dec: non zero image offsets are not supported [02:46] <cone-822> ffmpeg.git 03Kieran Kunhya 07master:4d6ee0725553: libavutil: x86: Add AVX2 capable CPU detection. [02:46] <cone-822> ffmpeg.git 03Kieran Kunhya 07master:865b70bc5d1c: Add AVX2 capable CPU detection. Patch based on x264's AVX2 detection [02:46] <cone-822> ffmpeg.git 03Michael Niedermayer 07master:a66570440215: Merge commit '4d6ee0725553a43ba88d6f8327ebcf8f1c5ae8d4' [02:46] <cone-822> ffmpeg.git 03Michael Niedermayer 07release/1.1:69603724750b: h264: make flush_change() set mmco_reset [02:46] <cone-822> ffmpeg.git 03Michael Niedermayer 07release/1.2:720e2d4143b5: h264: make flush_change() set mmco_reset [02:47] <cone-822> ffmpeg.git 03Michael Niedermayer 07release/2.0:1d0e58372885: h264: make flush_change() set mmco_reset [03:01] <BBB> ubitux: DEFINE_ARGS is just to define the GPRs (i.e. things like dst, stride) [03:01] <BBB> ubitux: r0, r1 etc.is the "common" names therefore, and we can alternatively name them using DEFINE_ARGS first, second [03:01] <BBB> first will refere to r0, second to r1, etc [03:01] <BBB> e.g. DEFINE_ARGS dst, stride makes dst r0, stride r1, etc. [03:02] <BBB> ubitux: so you can refer to them by name instead of register, similar to how you do it in C [03:02] <BBB> ubitux: STORE_DIFFx2 is to unpack a series of bytes, unpack to words, add the diff, pack, store [03:03] <BBB> ubitux: VP9_MULTIPLY_SUMSUB looks good, I have a slightly alternative version that does approximately the same thing, I can share that later (it's a litle more interleaved, but essentially identical in function) [03:04] <cone-822> ffmpeg.git 03Alex Converse 07master:adea4512c608: aacdec: Fix calls to avpriv_report_missing_feature(). [03:04] <cone-822> ffmpeg.git 03Alex Converse 07master:4e326ec76991: fate: aac: Add test for AAC-ELD [03:04] <cone-822> ffmpeg.git 03Michael Niedermayer 07master:8c508a035428: Merge commit 'adea4512c6087280702e2423de55cea050e20a98' [03:04] <cone-822> ffmpeg.git 03Michael Niedermayer 07master:7e19c549bafa: Merge remote-tracking branch 'qatar/master' [03:10] <BBB> ubitux: looks mostly good, but you don't need the second transpose (that's a fix from vp8 to vp9; see rants from jason about that in vp8) [03:11] <BBB> ubitux: also store_diff, you should be able to use m0, m1, m2 and m3 instead of your current more random ordering (tranpose does the swap for you) [09:37] <ubitux> BBB: oh ok, i was doing the second transpose because i wasn't understanding the way the store was working [09:37] <ubitux> and yeah store diff args are broken for now, it was purely random [09:38] <ubitux> BBB: i understood DEFINE_ARGS as a "redefine function's argument names" [09:39] <ubitux> about interleaving the content of the MULTIPLY_SUMSUB, i assume it's because it's faster? [09:39] <ubitux> well, i should be done by today hopefully [10:39] <cone-25> ffmpeg.git 03Lukasz Marek 07master:c6c70c2bf76c: lavd/pulse_audio_enc: add another default to stream name [10:39] <cone-25> ffmpeg.git 03Lukasz Marek 07master:c4281705492a: lavd/pulse_audio_enc: avoid vars in for() [10:39] <cone-25> ffmpeg.git 03Michael Niedermayer 07master:0feecb62abab: Merge remote-tracking branch 'lukaszmluki/master' [12:27] <cone-25> ffmpeg.git 03Michael Niedermayer 07master:6889b78fe038: doc/issue_tracker: add 2 missing issue types [12:27] <cone-25> ffmpeg.git 03Michael Niedermayer 07master:fcd08b777059: avformat/md5enc: add format, version and column headers [12:32] <BBB> ubitux: well vp8 does the second transpose, but vp9 doesn't need it (it inverts the order of the 1d idcts, so it's transpose;1d;transpose;1d, like what h264 and any other video codec in the world does, instead of vp8's 1d; transpose; 1d; transpose) - but the transpose before the first 1d is integrated with the coeff reader so simd doesn't have to do it (i.e. it's free) [14:02] <cone-25> ffmpeg.git 03Marton Balint 07master:060c42bc3dff: ffplay: update and extend documentation for channel and stream switching [14:02] <cone-25> ffmpeg.git 03Marton Balint 07master:2d059d8de1b4: ffplay: factor out picture freeing code [14:02] <cone-25> ffmpeg.git 03Marton Balint 07master:04de0e04c5d0: ffplay: use av_frame_get_pkt_pos instead directly accessing pkt pos [14:02] <cone-25> ffmpeg.git 03Marton Balint 07master:44758b4d17f6: ffplay: add support for libswresample options [14:02] <cone-25> ffmpeg.git 03Michael Niedermayer 07master:444ce03f0f15: Merge remote-tracking branch 'cus/stable' [14:17] <ubitux> BBB: ok [14:17] <ubitux> BBB: infinitely faster like SWAP then @_@ [14:20] <BBB> indeed ;) [14:24] <BBB> I'm really wasting too much time on irrelevant stuff sometimes... [14:24] <BBB> anyway [14:24] <BBB> (see email to list) [14:25] <ubitux> :) [14:26] <cone-25> ffmpeg.git 03Lukasz Marek 07master:99a4c86a32dc: configure: link with built libs when pc-uninstalled is used [15:16] <cone-25> ffmpeg.git 03Michael Niedermayer 07master:41efb8d9a75f: avcodec/x86/cabac: include get_cabac_bypass_sign_x86() under #if !BROKEN_COMPILER [15:16] <ubitux> ah shit i've constructed them in reverse.. [15:55] <ubitux> BBB: it seems i need to reverse all the word post idct before the add [15:55] <ubitux> any idea how i could avoid this? [15:55] <BBB> ? [15:55] <BBB> no you don't [15:55] <BBB> you mean you're looking at them in a debugger and they seem inversed? [15:55] <ubitux> yes [15:55] <BBB> that's just your debugger [15:56] <BBB> :-p [15:56] <ubitux> well, they're inverted in comparison to the content i'm adding to [15:56] <ubitux> reg + reg [15:56] <BBB> show me the code? [15:56] <ubitux> one is in the wrong order [15:56] <BBB> and the gdb output [15:57] <cone-25> ffmpeg.git 03Michael Niedermayer 07master:e0b2bdd37a01: avcodec/h264_parser: heuristically detect non marked keyframes [15:57] <ubitux> code is mostly unchanged from yesterday; [15:57] <ubitux> then in the store it reaches: [15:57] <ubitux> => 0xb03d91 <ff_gdb_break+21>: paddw mm6,mm3 [15:57] <ubitux> 69: $st3 = -nan(0xfffeffff00000000) [15:57] <ubitux> 66: $st6 = -nan(0x7e007e007f0080) [15:57] <ubitux> and it should be the other way around for one of the 2 reg [15:58] <ubitux> st6 is the current destination, 16bit padded with 0 [15:58] <ubitux> st3 is the result of the second idct [15:59] <ubitux> just updated my branch [15:59] <BBB> you didn't remove the second transpose [16:00] <BBB> ah now it's gone [16:00] <ubitux> BBB: i did, just updated :p [16:01] <BBB> so what is st3 and st6? [16:01] <BBB> and why are the coeffs inverted between the 2d idcts? [16:02] <BBB> that doesn't seem right [16:02] <ubitux> so st3 is the line 0 out of the 2nd idct [16:02] <ubitux> and st6 is the first line of the dest buffer, 16b padded [16:02] <BBB> you haven't loaded the dst buffer yet [16:02] <BBB> that happens in STORE_DIFFx2 [16:03] <ubitux> yes i'm talking about the exec in STORE_DIFFx2 [16:03] <BBB> ah ok [16:03] <ubitux> which i'm tracing [16:03] <BBB> can you show the disassembly for the whole function? [16:03] <ubitux> sure [16:04] <BBB> I still think you inverted the coeffs between the 2 1d idcts [16:04] <BBB> t2/t3 [16:04] <BBB> that might well explain this, since they are merely different in sign [16:05] <ubitux> BBB: http://pastie.org/8432471 [16:05] <ubitux> BBB: i needed to do that to get correct result, will recheck [16:08] <ubitux> yeah, it doesn't do the correct mult if i don't toggle them [16:09] <BBB> how do you know it's incorrect? [16:09] <BBB> look, I know for sure that the order should be identical between the two 1ds :) [16:09] <BBB> I don't know which one is wrong, but I'll check ;) [16:10] <ubitux> i'm comparing the outputs after each idct [16:10] <ubitux> i have a C trace in parallel [16:10] <BBB> ok... I'll check also [16:10] <BBB> not sure [16:10] <BBB> weird [16:12] <ubitux> i checked the resulting registers after the 2 idct, they're correct, just reverted [19:11] <ubitux> BBB: mmh i think i didn't notice it because my test case had 2 lines full of zero [19:11] <BBB> ? [19:11] <BBB> notice what? [19:11] <ubitux> the bug i have [19:12] <BBB> oh so it's fixed? [19:12] <ubitux> didn't notice earlier in the writing of the function [19:12] <ubitux> not yet but i'm tracing it [19:12] <ubitux> the input block of my test case has 2 lines of zero and the code worked with that input [19:12] <ubitux> but trying with another input, i get differences [19:12] <BBB> ok [19:12] <ubitux> i think i know what i messed up [19:13] <BBB> :) [19:19] <kurosu_> some times, it's nice to extract the idct code into a stand-alone, and feed it purely vertical coeffs, then purely vertical ones. [19:20] <ubitux> last i did such thing, i messed up my prng [19:20] <ubitux> i had some non visible cycles [19:20] <ubitux> and all kind of weird regular zeros in the output [19:20] <ubitux> i thought it was buggy, while it was in fact perfectly correct :)) [19:28] <cone-25> ffmpeg.git 03Michael Niedermayer 07master:d2db1bb7dea1: avformat/http: dont fail with unknown Content-Encodings [19:43] <BBB> there's this code in x86util.asm which I don't understand [19:43] <BBB> %elif cpuflag(3dnow) [19:43] <BBB> movq %1, %2 [19:43] <BBB> psrlq %1, 32 [19:43] <BBB> punpckldq %1, %2 [19:43] <BBB> %endif [19:44] <BBB> what is 3dnow about that, and why is there no else clause? [19:45] <BBB> and there's all these macros that are only used in 1 place [19:45] <BBB> this is so sadly unmaintained... :/ [19:59] <ubitux> default output for display $st[0-9] in gdb sucks so much it's insane [20:00] <ubitux> why the default are so much broken in that debugger... [20:00] <ubitux> no wonder after years of coding i still prefer printf over gdb for any C debugging [20:14] <mathstuf_> ubitux: lldb is supposed to be better [20:35] <ubitux> i'll consider then [20:35] <ubitux> anyway, found my bug [21:16] <durandal_1707> nice, more breakings from dark side [21:40] <ubitux> yay it works [21:41] <BBB> ubitux: cool [21:41] <BBB> ubitux: don't forget to write a dc-only (and possibly a 2x2) version [21:41] <BBB> these are simpler but will provide further speedups [21:42] <BBB> i.e. eob == 1 and eob <= 3 [21:42] <ubitux> let me first clap my hands in joy [21:42] <ubitux> BBB: can you detail those cases? [21:43] <BBB> if eob == 1, only block[0] is filled in [21:44] <durandal11707> new release, when? [21:44] <BBB> this is a special case, because all residual values will have the same value [21:44] <BBB> so you only need 2 multiplications [21:44] <BBB> basically out[n] (for any n) = pmulhrsw(pmulhrsw(block[0], 11585x2), 11585x2) [21:46] <BBB> ubitux: and once you know out[n], just pshufw that over the register, and add it to each dst[0-3]+stride[0-3] [21:46] <BBB> ubitux: that's all [21:46] <BBB> ubitux: (i.e. much less instructions, and thus faster) [21:47] <BBB> ubitux: the 2x2 is eob <= 3 and is halfway in between, block[0, 1 and 4] are != 0, so you do a 1d idct only for the top half of the block [21:48] <BBB> ubitux: n. of instructions is halfway between dc-only and the full (which you just wrote) [21:49] <ubitux> ok, i'll consider this [21:50] <ubitux> BBB: do you have a trick for the final rounding? [21:50] <michaelni> durandal11707, soon [21:50] <ubitux> BBB: since i'm adding 8 to the 4 reg [21:50] <ubitux> i'm guessing this could be put somewhere else transparently [21:53] <BBB> ubitux: pmulhrsw :) [21:53] <BBB> ubitux: and just don't use STORE_DIFFx2, just write your own, that's fine [21:54] <ubitux> why i shouldn't use it? [21:55] <BBB> ubitux: pmulhrsw(x, 2048) is the same as +8>>4 [21:55] <BBB> so just use that [21:55] <ubitux> ah [21:55] <ubitux> mmh [21:55] <BBB> so it's one instruction instead of two [21:55] <BBB> and you're already ssse3 so that's not an issue [21:55] <ubitux> ok [21:56] <ubitux> BBB: while i'm at it, any idea why there was a DEFINE_ARGS and lea instead of just calling STORE_DIFFx2, lea, STORE_DIFFx2? [21:56] <ubitux> (in vp8, i copied that part) [21:57] <BBB> just so the reg has a name [21:57] <BBB> but really there's no reason [21:57] <BBB> so don't feel obliged to use it [21:57] <ubitux> ah, okay [21:57] <BBB> vp8 isn't perfect [21:57] <BBB> it was pretty good, but it was also the first asm I ever wrote [21:57] <BBB> so it's certainly got some beginner's issues [21:58] <ubitux> ok :) [21:59] <cone-25> ffmpeg.git 03Vittorio Giovara 07master:b284e1ffe343: mem: do not check for negative size [21:59] <cone-25> ffmpeg.git 03Michael Niedermayer 07master:3fcc2684e49b: Merge commit 'b284e1ffe343d6697fb950d1ee517bafda8a9844' [22:04] <cone-25> ffmpeg.git 03Anton Khirnov 07master:834259528b6c: fft-test: add a missing #include [22:04] <cone-25> ffmpeg.git 03Michael Niedermayer 07master:c78a41698558: Merge remote-tracking branch 'qatar/master' [22:08] <ubitux> BBB: is the eob relevant only for 4x4? [22:11] <iive> eob as end of block, indicating the last non-zero coefficient? [22:18] <llogan> burek: gusari seems to be having issues [22:19] <llogan> BBB: did you post anything about katmai? i haven't seen it bu tit might be laziness on my part [22:19] <llogan> *but it [22:19] <llogan> see [22:22] <llogan> burek: nevermind. now it's back. sorry for the noise. [22:23] <burek> llogan, thanks [22:23] <burek> i just investigated and killed a spammer :/ [22:23] <burek> they never sleep :S [22:24] <llogan> i probably have 5 spammer pelts from the forum [22:24] <llogan> but nobody buys these [22:24] <burek> thats a hosting machines with a lot of websites on it [22:25] <burek> and a lot of newbee webadmins.. [22:25] <burek> you just reported that at the perfect time [22:25] <burek> for me to catch the spammer in the action :) [22:25] <burek> thanks again :beer: :) [22:25] <llogan> beer... i had too much last night and it's early here... [22:27] <burek> :) [22:31] <michaelni> ubitux, did you had any reason why you didnt apply "Clément BSsch (4.9K) [FFmpeg-devel] [PATCH] build: make sure probed tools don't wait for stdin input." ? [22:32] <ubitux> i remember there was a comment, and so i didn't bother look again at the issue [22:32] <ubitux> it looked relevant at first, but i didn't allocated time for it so far, sorry [22:33] <ubitux> feel free to push if you think it's ok [22:34] <michaelni> i thought but it doesnt work anymore :( [22:35] <ubitux> ah? well i guess i need to look again [22:36] <ubitux> but not now, as you can see i'm having a lot of fun with asm recently :] [22:37] <michaelni> sure, no hurry [22:43] <BBB> ubitux: no, all of them [22:43] <BBB> ubitux: also, eob > 0 (by definition) [22:43] <BBB> ubitux: so the !!eob is sort of silly (it's always 1) [22:44] <ubitux> you were talking about eob < 3 [22:44] <BBB> ubitux: <= [22:45] <ubitux> and so !!eob was required [22:45] <BBB> ? [22:45] <BBB> why don't you assert(!!eob == 1) in there [22:46] <BBB> or assert(!!eob); [22:46] <BBB> (just for fun) [22:46] <ubitux> im not following you, we might not be talking about the same thing [22:46] <BBB> I guess... what did you mean? [22:46] <ubitux> i was refering to the memset(block, 0, size * (!!eob)) i did in another commit [22:47] <BBB> right, that's not necessary [22:47] <BBB> !!eob is always 1 [22:47] <ubitux> !!eob, but not eob [22:47] <BBB> right [22:47] <ubitux> so you can't size * eob [22:47] <BBB> right [22:47] <ubitux> but maybe that's not what you suggest? [22:47] <ubitux> :D [22:48] <BBB> no not really [22:48] <BBB> just replace that with the original code [22:48] <BBB> what I suggest is this: [22:48] <BBB> if (eob == 1) { special code } else if (eob <= 3) { special code } else { your current assembly code } [22:49] <BBB> this if can be done in the c code in x86/vp9dsp_init.c [22:49] <BBB> special code for eob == 1 does this: mm0 = pshufw(pmulhrsw(pmulhrsw(block[0], 11585x2), 11585x2), q0000) [22:49] <ubitux> ah, sure [22:49] <BBB> then do STORE_DIFFx2 with that mm0 [22:49] <ubitux> okay :) [22:49] <BBB> for eob <= 3, it's a little harder [22:50] <BBB> also, you only need 1 or 2 movd [mem], zeroreg instead of 4 [22:50] <ubitux> i'm rewriting the store thing currently, trying to put the pmulhrsw trick in [22:50] <BBB> cool [22:50] <ubitux> i'll look at the eob thing after [22:50] <BBB> ok cool [22:51] <BBB> it's not urgent, it's not a bug [22:51] <BBB> it's just another speedup possibility [22:54] <BBB> are your coefficients now correct? [22:54] <BBB> (i.e. same for both 1d dimensions) [22:56] <ubitux> BBB: yes everything is correct [22:56] <ubitux> it passes fate etc [22:56] <ubitux> and yes i could put them in the correct order now ;) [22:56] <ubitux> my branch is up-to-date if you want to hf with it :p [23:00] <BBB> so ... if the arguments to a macro are always the same [23:00] <BBB> feel free to remove the arguments [23:01] <BBB> (e.g. in my 32x32, I just have a macro called IDCT32_1D) [23:01] <BBB> (with no arguments) [23:01] <BBB> oh actually, that's a lie, I have one argument, but you don't need that [23:01] <ubitux> i thought we could do some factoring :( [23:01] <BBB> up to you [23:02] <BBB> if you think it can be improved, then that's totally fine [23:02] <BBB> if you don't thik this will change, it may be cleaner to remove [23:02] <BBB> up to you [23:02] <ubitux> i need to know how the other function will look like [23:03] <BBB> which one? [23:05] <ubitux> any other simd idct [23:05] <BBB> well you asked me to not put my code up so I didn't ;) [23:06] <ubitux> haha yeah [23:06] <ubitux> let me get done with that first one first :) [23:06] <BBB> right [23:27] <ubitux> BBB: did you finish it btw? [23:30] <BBB> no, I rarely have free time in an environment that allows concentration for this kind of stuff [23:30] <BBB> I continuously have screaming kids around me [23:30] <BBB> it's virtually impossible to get any coding done :/ [23:31] <ubitux> teach them simd [23:31] <ubitux> if i could somehow learn it, they certainly can as well [23:32] <BBB> they're kind of young maybe [23:32] <BBB> the youngest can't walk yet [23:32] <BBB> I don't think he's quite ready for simd [23:33] <ubitux> don't underestimate them [23:34] <ubitux> anyway, i like this a lot, but it's as time consuming as reversing code [23:34] <ubitux> i hope to get faster somehow :p [23:35] <BBB> you'll get faster [23:35] <ubitux> assuming i can hardly get slower, sure [23:35] <BBB> it's a skill, you're still learning :) [23:35] <BBB> don't feel bad [23:35] <BBB> you're doing fine [23:36] <BBB> try to work on avx-readiness [23:37] <BBB> that's one thing that's fun for future [23:37] <BBB> basically whenever you do mova mX, mY; think avx [23:37] <BBB> avx allows 3-register instructions [23:37] <BBB> like punpcklbw m0, m1, m2 [23:37] <BBB> think of that as mova m0, m1; punpcklbw m0, m2 [23:37] <BBB> so m0 is a dest only, and m1 and m2 are both unmodified sources [23:37] <BBB> in avx, that's a single instruction [23:37] <kierank> mova mX, [foo] as well [23:38] <BBB> right [23:39] <ubitux> ow [23:39] <BBB> examples: line 101, 108, 121 [23:39] <ubitux> yeah i don't like those [23:39] <BBB> lol :) [23:39] <BBB> anyway [23:39] <ubitux> especially L101 [23:39] <BBB> right [23:39] <BBB> so avx doesn't work with mmx, so it won't affect your code [23:40] <BBB> but it does work with xmm, so if you want to do the 8x8 after this, it's very relevant [23:40] <ubitux> unfortunately, i might have one of the rare i7 without avx [23:40] <ubitux> :D [23:40] <BBB> so do I [23:40] <BBB> kierank has a test machine [23:40] <BBB> obe2 or so [23:40] <ubitux> i have a remote one [23:40] <kierank> i need to get one with avx2 [23:40] <ubitux> i think it has avx [23:40] <BBB> ah cool [23:40] <BBB> the new macbook pro has avx2/haswell [23:41] <BBB> so I'm thinking of getting that one [23:41] <kierank> I have a machine but nowhere to colo it :( [23:41] <ubitux> yeah my remote one has avx [23:41] <ubitux> not avx2 though [23:45] <ubitux> BBB: btw, i'm really happy i could use SWAP : [23:51] <BBB> thank pengvado, I think he designed all the original stuff in x86inc.asm [00:00] --- Sun Oct 27 2013
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burek