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00021 #include "libavcodec/fmtconvert.h"
00022
00023 #include "dsputil_altivec.h"
00024 #include "util_altivec.h"
00025
00026 static void int32_to_float_fmul_scalar_altivec(float *dst, const int *src, float mul, int len)
00027 {
00028 union {
00029 vector float v;
00030 float s[4];
00031 } mul_u;
00032 int i;
00033 vector float src1, src2, dst1, dst2, mul_v, zero;
00034
00035 zero = (vector float)vec_splat_u32(0);
00036 mul_u.s[0] = mul;
00037 mul_v = vec_splat(mul_u.v, 0);
00038
00039 for(i=0; i<len; i+=8) {
00040 src1 = vec_ctf(vec_ld(0, src+i), 0);
00041 src2 = vec_ctf(vec_ld(16, src+i), 0);
00042 dst1 = vec_madd(src1, mul_v, zero);
00043 dst2 = vec_madd(src2, mul_v, zero);
00044 vec_st(dst1, 0, dst+i);
00045 vec_st(dst2, 16, dst+i);
00046 }
00047 }
00048
00049
00050 static vector signed short
00051 float_to_int16_one_altivec(const float *src)
00052 {
00053 vector float s0 = vec_ld(0, src);
00054 vector float s1 = vec_ld(16, src);
00055 vector signed int t0 = vec_cts(s0, 0);
00056 vector signed int t1 = vec_cts(s1, 0);
00057 return vec_packs(t0,t1);
00058 }
00059
00060 static void float_to_int16_altivec(int16_t *dst, const float *src, long len)
00061 {
00062 int i;
00063 vector signed short d0, d1, d;
00064 vector unsigned char align;
00065 if(((long)dst)&15)
00066 for(i=0; i<len-7; i+=8) {
00067 d0 = vec_ld(0, dst+i);
00068 d = float_to_int16_one_altivec(src+i);
00069 d1 = vec_ld(15, dst+i);
00070 d1 = vec_perm(d1, d0, vec_lvsl(0,dst+i));
00071 align = vec_lvsr(0, dst+i);
00072 d0 = vec_perm(d1, d, align);
00073 d1 = vec_perm(d, d1, align);
00074 vec_st(d0, 0, dst+i);
00075 vec_st(d1,15, dst+i);
00076 }
00077 else
00078 for(i=0; i<len-7; i+=8) {
00079 d = float_to_int16_one_altivec(src+i);
00080 vec_st(d, 0, dst+i);
00081 }
00082 }
00083
00084 static void
00085 float_to_int16_interleave_altivec(int16_t *dst, const float **src,
00086 long len, int channels)
00087 {
00088 int i;
00089 vector signed short d0, d1, d2, c0, c1, t0, t1;
00090 vector unsigned char align;
00091 if(channels == 1)
00092 float_to_int16_altivec(dst, src[0], len);
00093 else
00094 if (channels == 2) {
00095 if(((long)dst)&15)
00096 for(i=0; i<len-7; i+=8) {
00097 d0 = vec_ld(0, dst + i);
00098 t0 = float_to_int16_one_altivec(src[0] + i);
00099 d1 = vec_ld(31, dst + i);
00100 t1 = float_to_int16_one_altivec(src[1] + i);
00101 c0 = vec_mergeh(t0, t1);
00102 c1 = vec_mergel(t0, t1);
00103 d2 = vec_perm(d1, d0, vec_lvsl(0, dst + i));
00104 align = vec_lvsr(0, dst + i);
00105 d0 = vec_perm(d2, c0, align);
00106 d1 = vec_perm(c0, c1, align);
00107 vec_st(d0, 0, dst + i);
00108 d0 = vec_perm(c1, d2, align);
00109 vec_st(d1, 15, dst + i);
00110 vec_st(d0, 31, dst + i);
00111 dst+=8;
00112 }
00113 else
00114 for(i=0; i<len-7; i+=8) {
00115 t0 = float_to_int16_one_altivec(src[0] + i);
00116 t1 = float_to_int16_one_altivec(src[1] + i);
00117 d0 = vec_mergeh(t0, t1);
00118 d1 = vec_mergel(t0, t1);
00119 vec_st(d0, 0, dst + i);
00120 vec_st(d1, 16, dst + i);
00121 dst+=8;
00122 }
00123 } else {
00124 DECLARE_ALIGNED(16, int16_t, tmp)[len];
00125 int c, j;
00126 for (c = 0; c < channels; c++) {
00127 float_to_int16_altivec(tmp, src[c], len);
00128 for (i = 0, j = c; i < len; i++, j+=channels) {
00129 dst[j] = tmp[i];
00130 }
00131 }
00132 }
00133 }
00134
00135 void ff_fmt_convert_init_altivec(FmtConvertContext *c, AVCodecContext *avctx)
00136 {
00137 c->int32_to_float_fmul_scalar = int32_to_float_fmul_scalar_altivec;
00138 if(!(avctx->flags & CODEC_FLAG_BITEXACT)) {
00139 c->float_to_int16 = float_to_int16_altivec;
00140 c->float_to_int16_interleave = float_to_int16_interleave_altivec;
00141 }
00142 }