#include <stdint.h>
#include <d3d9.h>
#include <dxva2api.h>
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Data Structures | |
struct | dxva_context |
This structure is used to provides the necessary configurations and data to the DXVA2 FFmpeg HWAccel implementation. More... | |
Defines | |
#define | FF_DXVA2_WORKAROUND_SCALING_LIST_ZIGZAG 1 |
Work around for DXVA2 and old UVD/UVD+ ATI video cards. |
Definition in file dxva2.h.