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00028 #ifndef AVCODEC_RECTANGLE_H
00029 #define AVCODEC_RECTANGLE_H
00030
00031 #include "config.h"
00032 #include "libavutil/common.h"
00033 #include "libavutil/avassert.h"
00034 #include "dsputil.h"
00035
00042 static av_always_inline void fill_rectangle(void *vp, int w, int h, int stride, uint32_t val, int size){
00043 uint8_t *p= (uint8_t*)vp;
00044 av_assert2(size==1 || size==2 || size==4);
00045 av_assert2(w<=4);
00046
00047 w *= size;
00048 stride *= size;
00049
00050 av_assert2((((long)vp)&(FFMIN(w, STRIDE_ALIGN)-1)) == 0);
00051 av_assert2((stride&(w-1))==0);
00052 if(w==2){
00053 const uint16_t v= size==4 ? val : val*0x0101;
00054 *(uint16_t*)(p + 0*stride)= v;
00055 if(h==1) return;
00056 *(uint16_t*)(p + 1*stride)= v;
00057 if(h==2) return;
00058 *(uint16_t*)(p + 2*stride)= v;
00059 *(uint16_t*)(p + 3*stride)= v;
00060 }else if(w==4){
00061 const uint32_t v= size==4 ? val : size==2 ? val*0x00010001 : val*0x01010101;
00062 *(uint32_t*)(p + 0*stride)= v;
00063 if(h==1) return;
00064 *(uint32_t*)(p + 1*stride)= v;
00065 if(h==2) return;
00066 *(uint32_t*)(p + 2*stride)= v;
00067 *(uint32_t*)(p + 3*stride)= v;
00068 }else if(w==8){
00069
00070 #if HAVE_FAST_64BIT
00071 const uint64_t v= size==2 ? val*0x0001000100010001ULL : val*0x0100000001ULL;
00072 *(uint64_t*)(p + 0*stride)= v;
00073 if(h==1) return;
00074 *(uint64_t*)(p + 1*stride)= v;
00075 if(h==2) return;
00076 *(uint64_t*)(p + 2*stride)= v;
00077 *(uint64_t*)(p + 3*stride)= v;
00078 }else if(w==16){
00079 const uint64_t v= val*0x0100000001ULL;
00080 *(uint64_t*)(p + 0+0*stride)= v;
00081 *(uint64_t*)(p + 8+0*stride)= v;
00082 *(uint64_t*)(p + 0+1*stride)= v;
00083 *(uint64_t*)(p + 8+1*stride)= v;
00084 if(h==2) return;
00085 *(uint64_t*)(p + 0+2*stride)= v;
00086 *(uint64_t*)(p + 8+2*stride)= v;
00087 *(uint64_t*)(p + 0+3*stride)= v;
00088 *(uint64_t*)(p + 8+3*stride)= v;
00089 #else
00090 const uint32_t v= size==2 ? val*0x00010001 : val;
00091 *(uint32_t*)(p + 0+0*stride)= v;
00092 *(uint32_t*)(p + 4+0*stride)= v;
00093 if(h==1) return;
00094 *(uint32_t*)(p + 0+1*stride)= v;
00095 *(uint32_t*)(p + 4+1*stride)= v;
00096 if(h==2) return;
00097 *(uint32_t*)(p + 0+2*stride)= v;
00098 *(uint32_t*)(p + 4+2*stride)= v;
00099 *(uint32_t*)(p + 0+3*stride)= v;
00100 *(uint32_t*)(p + 4+3*stride)= v;
00101 }else if(w==16){
00102 *(uint32_t*)(p + 0+0*stride)= val;
00103 *(uint32_t*)(p + 4+0*stride)= val;
00104 *(uint32_t*)(p + 8+0*stride)= val;
00105 *(uint32_t*)(p +12+0*stride)= val;
00106 *(uint32_t*)(p + 0+1*stride)= val;
00107 *(uint32_t*)(p + 4+1*stride)= val;
00108 *(uint32_t*)(p + 8+1*stride)= val;
00109 *(uint32_t*)(p +12+1*stride)= val;
00110 if(h==2) return;
00111 *(uint32_t*)(p + 0+2*stride)= val;
00112 *(uint32_t*)(p + 4+2*stride)= val;
00113 *(uint32_t*)(p + 8+2*stride)= val;
00114 *(uint32_t*)(p +12+2*stride)= val;
00115 *(uint32_t*)(p + 0+3*stride)= val;
00116 *(uint32_t*)(p + 4+3*stride)= val;
00117 *(uint32_t*)(p + 8+3*stride)= val;
00118 *(uint32_t*)(p +12+3*stride)= val;
00119 #endif
00120 }else
00121 av_assert2(0);
00122 av_assert2(h==4);
00123 }
00124
00125 #endif