#include "libavutil/audioconvert.h"
#include "avcodec.h"
#include "get_bits.h"
#include "adpcm_data.h"
Go to the source code of this file.
Data Structures | |
struct | VimaContext |
Functions | |
static av_cold int | decode_init (AVCodecContext *avctx) |
static int | decode_frame (AVCodecContext *avctx, void *data, int *got_frame_ptr, AVPacket *pkt) |
Variables | |
static const uint8_t | size_table [] |
static const int8_t | index_table1 [] |
static const int8_t | index_table2 [] |
static const int8_t | index_table3 [] |
static const int8_t | index_table4 [] |
static const int8_t | index_table5 [] |
static const int8_t | index_table6 [] |
static const int8_t *const | step_index_tables [] |
AVCodec | ff_vima_decoder |
static int decode_frame | ( | AVCodecContext * | avctx, | |
void * | data, | |||
int * | got_frame_ptr, | |||
AVPacket * | pkt | |||
) | [static] |
static av_cold int decode_init | ( | AVCodecContext * | avctx | ) | [static] |
Initial value:
{ .name = "vima", .type = AVMEDIA_TYPE_AUDIO, .id = AV_CODEC_ID_VIMA, .priv_data_size = sizeof(VimaContext), .init = decode_init, .decode = decode_frame, .capabilities = CODEC_CAP_DR1, .long_name = NULL_IF_CONFIG_SMALL("LucasArts VIMA audio"), }
const int8_t index_table1[] [static] |
const int8_t index_table2[] [static] |
const int8_t index_table3[] [static] |
const int8_t index_table4[] [static] |
const int8_t index_table5[] [static] |
const int8_t index_table6[] [static] |
Initial value:
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6 }
const uint8_t size_table[] [static] |
Initial value:
{ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7 }
const int8_t* const step_index_tables[] [static] |