FFmpeg
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Smacker decoder. More...
#include <stdio.h>
#include <stdlib.h>
#include "libavutil/channel_layout.h"
#include "avcodec.h"
#include "internal.h"
#include "mathops.h"
#include "get_bits.h"
#include "bytestream.h"
Go to the source code of this file.
Data Structures | |
struct | SmackVContext |
struct | HuffContext |
Context used for code reconstructing. More... | |
struct | DBCtx |
struct | SmackerAudioContext |
Macros | |
#define | BITSTREAM_READER_LE |
#define | SMKTREE_BITS 9 |
#define | SMK_NODE 0x80000000 |
Enumerations | |
enum | SmkBlockTypes { SMK_BLK_MONO = 0, SMK_BLK_FULL = 1, SMK_BLK_SKIP = 2, SMK_BLK_FILL = 3 } |
Functions | |
static int | smacker_decode_tree (GetBitContext *gb, HuffContext *hc, uint32_t prefix, int length) |
Decode local frame tree. | |
static int | smacker_decode_bigtree (GetBitContext *gb, HuffContext *hc, DBCtx *ctx) |
Decode header tree. | |
static int | smacker_decode_header_tree (SmackVContext *smk, GetBitContext *gb, int **recodes, int *last, int size) |
Store large tree as FFmpeg's vlc codes. | |
static int | decode_header_trees (SmackVContext *smk) |
static av_always_inline void | last_reset (int *recode, int *last) |
static av_always_inline int | smk_get_code (GetBitContext *gb, int *recode, int *last) |
static int | decode_frame (AVCodecContext *avctx, void *data, int *got_frame, AVPacket *avpkt) |
static av_cold int | decode_init (AVCodecContext *avctx) |
static av_cold int | decode_end (AVCodecContext *avctx) |
static av_cold int | smka_decode_init (AVCodecContext *avctx) |
static int | smka_decode_frame (AVCodecContext *avctx, void *data, int *got_frame_ptr, AVPacket *avpkt) |
Decode Smacker audio data. | |
Variables | |
static const int | block_runs [64] |
AVCodec | ff_smacker_decoder |
AVCodec | ff_smackaud_decoder |
Smacker decoder.
Definition in file smacker.c.
#define SMKTREE_BITS 9 |
Definition at line 43 of file smacker.c.
Referenced by smacker_decode_bigtree(), smacker_decode_header_tree(), smacker_decode_tree(), and smka_decode_frame().
#define SMK_NODE 0x80000000 |
Definition at line 44 of file smacker.c.
Referenced by smacker_decode_bigtree(), and smk_get_code().
enum SmkBlockTypes |
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Decode local frame tree.
Definition at line 98 of file smacker.c.
Referenced by smacker_decode_header_tree(), and smka_decode_frame().
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Decode header tree.
Definition at line 134 of file smacker.c.
Referenced by smacker_decode_header_tree().
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Store large tree as FFmpeg's vlc codes.
Definition at line 179 of file smacker.c.
Referenced by decode_header_trees().
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Definition at line 293 of file smacker.c.
Referenced by decode_init().
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Definition at line 344 of file smacker.c.
Referenced by decode_frame().
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Definition at line 349 of file smacker.c.
Referenced by decode_frame().
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Definition at line 79 of file smacker.c.
Referenced by decode_frame().
AVCodec ff_smacker_decoder |
AVCodec ff_smackaud_decoder |