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mpegaudiodsp_altivec.c
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1 /*
2  * Altivec optimized MP3 decoding functions
3  * Copyright (c) 2010 Vitor Sessak
4  *
5  * This file is part of FFmpeg.
6  *
7  * FFmpeg is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * FFmpeg is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with FFmpeg; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20  */
21 
22 #include "config.h"
23 #include "libavutil/attributes.h"
24 #include "libavutil/internal.h"
27 #include "dsputil_altivec.h"
28 
29 #if HAVE_ALTIVEC
30 
31 #define MACS(rt, ra, rb) rt+=(ra)*(rb)
32 #define MLSS(rt, ra, rb) rt-=(ra)*(rb)
33 
34 #define SUM8(op, sum, w, p) \
35 { \
36  op(sum, (w)[0 * 64], (p)[0 * 64]); \
37  op(sum, (w)[1 * 64], (p)[1 * 64]); \
38  op(sum, (w)[2 * 64], (p)[2 * 64]); \
39  op(sum, (w)[3 * 64], (p)[3 * 64]); \
40  op(sum, (w)[4 * 64], (p)[4 * 64]); \
41  op(sum, (w)[5 * 64], (p)[5 * 64]); \
42  op(sum, (w)[6 * 64], (p)[6 * 64]); \
43  op(sum, (w)[7 * 64], (p)[7 * 64]); \
44 }
45 
46 static void apply_window(const float *buf, const float *win1,
47  const float *win2, float *sum1, float *sum2, int len)
48 {
49  const vector float *win1a = (const vector float *) win1;
50  const vector float *win2a = (const vector float *) win2;
51  const vector float *bufa = (const vector float *) buf;
52  vector float *sum1a = (vector float *) sum1;
53  vector float *sum2a = (vector float *) sum2;
54  vector float av_uninit(v0), av_uninit(v4);
55  vector float v1, v2, v3;
56 
57  len = len >> 2;
58 
59 #define MULT(a, b) \
60  { \
61  v1 = vec_ld(a, win1a); \
62  v2 = vec_ld(b, win2a); \
63  v3 = vec_ld(a, bufa); \
64  v0 = vec_madd(v3, v1, v0); \
65  v4 = vec_madd(v2, v3, v4); \
66  }
67 
68  while (len--) {
69  v0 = vec_xor(v0, v0);
70  v4 = vec_xor(v4, v4);
71 
72  MULT( 0, 0);
73  MULT( 256, 64);
74  MULT( 512, 128);
75  MULT( 768, 192);
76  MULT(1024, 256);
77  MULT(1280, 320);
78  MULT(1536, 384);
79  MULT(1792, 448);
80 
81  vec_st(v0, 0, sum1a);
82  vec_st(v4, 0, sum2a);
83  sum1a++;
84  sum2a++;
85  win1a++;
86  win2a++;
87  bufa++;
88  }
89 }
90 
91 static void apply_window_mp3(float *in, float *win, int *unused, float *out,
92  int incr)
93 {
94  LOCAL_ALIGNED_16(float, suma, [17]);
95  LOCAL_ALIGNED_16(float, sumb, [17]);
96  LOCAL_ALIGNED_16(float, sumc, [17]);
97  LOCAL_ALIGNED_16(float, sumd, [17]);
98 
99  float sum;
100  int j;
101  float *out2 = out + 32 * incr;
102 
103  /* copy to avoid wrap */
104  memcpy(in + 512, in, 32 * sizeof(*in));
105 
106  apply_window(in + 16, win , win + 512, suma, sumc, 16);
107  apply_window(in + 32, win + 48, win + 640, sumb, sumd, 16);
108 
109  SUM8(MLSS, suma[0], win + 32, in + 48);
110 
111  sumc[ 0] = 0;
112  sumb[16] = 0;
113  sumd[16] = 0;
114 
115  out[0 ] = suma[ 0];
116  out += incr;
117  out2 -= incr;
118  for(j=1;j<16;j++) {
119  *out = suma[ j] - sumd[16-j];
120  *out2 = -sumb[16-j] - sumc[ j];
121  out += incr;
122  out2 -= incr;
123  }
124 
125  sum = 0;
126  SUM8(MLSS, sum, win + 16 + 32, in + 32);
127  *out = sum;
128 }
129 
130 #endif /* HAVE_ALTIVEC */
131 
133 {
134 #if HAVE_ALTIVEC
135  s->apply_window_float = apply_window_mp3;
136 #endif /* HAVE_ALTIVEC */
137 }