FFmpeg
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Data Structures | |
struct | AVHWAccel |
Macros | |
#define | AV_HWACCEL_FLAG_IGNORE_LEVEL (1 << 0) |
Hardware acceleration should be used for decoding even if the codec level used is unknown or higher than the maximum supported level reported by the hardware driver. More... | |
#define | AV_HWACCEL_FLAG_ALLOW_HIGH_DEPTH (1 << 1) |
Hardware acceleration can output YUV pixel formats with a different chroma sampling than 4:2:0 and/or other than 8 bits per component. More... | |
#define AV_HWACCEL_FLAG_IGNORE_LEVEL (1 << 0) |
Hardware acceleration should be used for decoding even if the codec level used is unknown or higher than the maximum supported level reported by the hardware driver.
It's generally a good idea to pass this flag unless you have a specific reason not to, as hardware tends to under-report supported levels.
Definition at line 3804 of file avcodec.h.
Referenced by av_vdpau_bind_context(), and ff_vdpau_common_init().
#define AV_HWACCEL_FLAG_ALLOW_HIGH_DEPTH (1 << 1) |
Hardware acceleration can output YUV pixel formats with a different chroma sampling than 4:2:0 and/or other than 8 bits per component.
Definition at line 3810 of file avcodec.h.
Referenced by av_vdpau_bind_context(), and ff_vdpau_common_init().