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mov_chan.c
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1 /*
2  * Copyright (c) 2011 Justin Ruggles
3  *
4  * This file is part of FFmpeg.
5  *
6  * FFmpeg is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * FFmpeg is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with FFmpeg; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20 
21 /**
22  * mov 'chan' tag reading/writing.
23  * @author Justin Ruggles
24  */
25 
26 #include <stdint.h>
27 
29 #include "libavcodec/avcodec.h"
30 #include "mov_chan.h"
31 
32 /**
33  * Channel Layout Tag
34  * This tells which channels are present in the audio stream and the order in
35  * which they appear.
36  *
37  * @note We're using the channel layout tag to indicate channel order
38  * when the value is greater than 0x10000. The Apple documentation has
39  * some contradictions as to how this is actually supposed to be handled.
40  *
41  * Core Audio File Format Spec:
42  * "The high 16 bits indicates a specific ordering of the channels."
43  * Core Audio Data Types Reference:
44  * "These identifiers specify the channels included in a layout but
45  * do not specify a particular ordering of those channels."
46  */
48 #define MOV_CH_LAYOUT_UNKNOWN 0xFFFF0000
50  MOV_CH_LAYOUT_USE_BITMAP = ( 1 << 16) | 0,
51  MOV_CH_LAYOUT_DISCRETEINORDER = (147 << 16) | 0,
52  MOV_CH_LAYOUT_MONO = (100 << 16) | 1,
53  MOV_CH_LAYOUT_STEREO = (101 << 16) | 2,
54  MOV_CH_LAYOUT_STEREOHEADPHONES = (102 << 16) | 2,
55  MOV_CH_LAYOUT_MATRIXSTEREO = (103 << 16) | 2,
56  MOV_CH_LAYOUT_MIDSIDE = (104 << 16) | 2,
57  MOV_CH_LAYOUT_XY = (105 << 16) | 2,
58  MOV_CH_LAYOUT_BINAURAL = (106 << 16) | 2,
60  MOV_CH_LAYOUT_QUADRAPHONIC = (108 << 16) | 4,
61  MOV_CH_LAYOUT_PENTAGONAL = (109 << 16) | 5,
62  MOV_CH_LAYOUT_HEXAGONAL = (110 << 16) | 6,
63  MOV_CH_LAYOUT_OCTAGONAL = (111 << 16) | 8,
64  MOV_CH_LAYOUT_CUBE = (112 << 16) | 8,
65  MOV_CH_LAYOUT_MPEG_3_0_A = (113 << 16) | 3,
66  MOV_CH_LAYOUT_MPEG_3_0_B = (114 << 16) | 3,
67  MOV_CH_LAYOUT_MPEG_4_0_A = (115 << 16) | 4,
68  MOV_CH_LAYOUT_MPEG_4_0_B = (116 << 16) | 4,
69  MOV_CH_LAYOUT_MPEG_5_0_A = (117 << 16) | 5,
70  MOV_CH_LAYOUT_MPEG_5_0_B = (118 << 16) | 5,
71  MOV_CH_LAYOUT_MPEG_5_0_C = (119 << 16) | 5,
72  MOV_CH_LAYOUT_MPEG_5_0_D = (120 << 16) | 5,
73  MOV_CH_LAYOUT_MPEG_5_1_A = (121 << 16) | 6,
74  MOV_CH_LAYOUT_MPEG_5_1_B = (122 << 16) | 6,
75  MOV_CH_LAYOUT_MPEG_5_1_C = (123 << 16) | 6,
76  MOV_CH_LAYOUT_MPEG_5_1_D = (124 << 16) | 6,
77  MOV_CH_LAYOUT_MPEG_6_1_A = (125 << 16) | 7,
78  MOV_CH_LAYOUT_MPEG_7_1_A = (126 << 16) | 8,
79  MOV_CH_LAYOUT_MPEG_7_1_B = (127 << 16) | 8,
80  MOV_CH_LAYOUT_MPEG_7_1_C = (128 << 16) | 8,
82  MOV_CH_LAYOUT_SMPTE_DTV = (130 << 16) | 8,
83  MOV_CH_LAYOUT_ITU_2_1 = (131 << 16) | 3,
84  MOV_CH_LAYOUT_ITU_2_2 = (132 << 16) | 4,
85  MOV_CH_LAYOUT_DVD_4 = (133 << 16) | 3,
86  MOV_CH_LAYOUT_DVD_5 = (134 << 16) | 4,
87  MOV_CH_LAYOUT_DVD_6 = (135 << 16) | 5,
88  MOV_CH_LAYOUT_DVD_10 = (136 << 16) | 4,
89  MOV_CH_LAYOUT_DVD_11 = (137 << 16) | 5,
90  MOV_CH_LAYOUT_DVD_18 = (138 << 16) | 5,
91  MOV_CH_LAYOUT_AUDIOUNIT_6_0 = (139 << 16) | 6,
92  MOV_CH_LAYOUT_AUDIOUNIT_7_0 = (140 << 16) | 7,
94  MOV_CH_LAYOUT_AAC_6_0 = (141 << 16) | 6,
95  MOV_CH_LAYOUT_AAC_6_1 = (142 << 16) | 7,
96  MOV_CH_LAYOUT_AAC_7_0 = (143 << 16) | 7,
97  MOV_CH_LAYOUT_AAC_OCTAGONAL = (144 << 16) | 8,
98  MOV_CH_LAYOUT_TMH_10_2_STD = (145 << 16) | 16,
99  MOV_CH_LAYOUT_TMH_10_2_FULL = (146 << 16) | 21,
100  MOV_CH_LAYOUT_AC3_1_0_1 = (149 << 16) | 2,
101  MOV_CH_LAYOUT_AC3_3_0 = (150 << 16) | 3,
102  MOV_CH_LAYOUT_AC3_3_1 = (151 << 16) | 4,
103  MOV_CH_LAYOUT_AC3_3_0_1 = (152 << 16) | 4,
104  MOV_CH_LAYOUT_AC3_2_1_1 = (153 << 16) | 4,
105  MOV_CH_LAYOUT_AC3_3_1_1 = (154 << 16) | 5,
106  MOV_CH_LAYOUT_EAC3_6_0_A = (155 << 16) | 6,
107  MOV_CH_LAYOUT_EAC3_7_0_A = (156 << 16) | 7,
108  MOV_CH_LAYOUT_EAC3_6_1_A = (157 << 16) | 7,
109  MOV_CH_LAYOUT_EAC3_6_1_B = (158 << 16) | 7,
110  MOV_CH_LAYOUT_EAC3_6_1_C = (159 << 16) | 7,
111  MOV_CH_LAYOUT_EAC3_7_1_A = (160 << 16) | 8,
112  MOV_CH_LAYOUT_EAC3_7_1_B = (161 << 16) | 8,
113  MOV_CH_LAYOUT_EAC3_7_1_C = (162 << 16) | 8,
114  MOV_CH_LAYOUT_EAC3_7_1_D = (163 << 16) | 8,
115  MOV_CH_LAYOUT_EAC3_7_1_E = (164 << 16) | 8,
116  MOV_CH_LAYOUT_EAC3_7_1_F = (165 << 16) | 8,
117  MOV_CH_LAYOUT_EAC3_7_1_G = (166 << 16) | 8,
118  MOV_CH_LAYOUT_EAC3_7_1_H = (167 << 16) | 8,
119  MOV_CH_LAYOUT_DTS_3_1 = (168 << 16) | 4,
120  MOV_CH_LAYOUT_DTS_4_1 = (169 << 16) | 5,
121  MOV_CH_LAYOUT_DTS_6_0_A = (170 << 16) | 6,
122  MOV_CH_LAYOUT_DTS_6_0_B = (171 << 16) | 6,
123  MOV_CH_LAYOUT_DTS_6_0_C = (172 << 16) | 6,
124  MOV_CH_LAYOUT_DTS_6_1_A = (173 << 16) | 7,
125  MOV_CH_LAYOUT_DTS_6_1_B = (174 << 16) | 7,
126  MOV_CH_LAYOUT_DTS_6_1_C = (175 << 16) | 7,
127  MOV_CH_LAYOUT_DTS_6_1_D = (182 << 16) | 7,
128  MOV_CH_LAYOUT_DTS_7_0 = (176 << 16) | 7,
129  MOV_CH_LAYOUT_DTS_7_1 = (177 << 16) | 8,
130  MOV_CH_LAYOUT_DTS_8_0_A = (178 << 16) | 8,
131  MOV_CH_LAYOUT_DTS_8_0_B = (179 << 16) | 8,
132  MOV_CH_LAYOUT_DTS_8_1_A = (180 << 16) | 9,
133  MOV_CH_LAYOUT_DTS_8_1_B = (181 << 16) | 9,
134 };
135 
137  uint32_t tag;
138  uint64_t layout;
139 };
140 
145  { MOV_CH_LAYOUT_UNKNOWN, 0 },
146  { MOV_CH_LAYOUT_TMH_10_2_STD, 0 }, // L, R, C, Vhc, Lsd, Rsd,
147  // Ls, Rs, Vhl, Vhr, Lw, Rw,
148  // Csd, Cs, LFE1, LFE2
149  { MOV_CH_LAYOUT_TMH_10_2_FULL, 0 }, // L, R, C, Vhc, Lsd, Rsd,
150  // Ls, Rs, Vhl, Vhr, Lw, Rw,
151  // Csd, Cs, LFE1, LFE2, Lc, Rc,
152  // HI, VI, Haptic
153  { 0, 0 },
154 };
155 
158  { 0, 0 },
159 };
160 
166  { MOV_CH_LAYOUT_XY, AV_CH_LAYOUT_STEREO }, // X (left), Y (right)
167 
169 
172  { 0, 0 },
173 };
174 
179 
180  { MOV_CH_LAYOUT_ITU_2_1, AV_CH_LAYOUT_2_1 }, // L, R, Cs
181 
182  { MOV_CH_LAYOUT_DVD_4, AV_CH_LAYOUT_2POINT1 }, // L, R, LFE
183  { 0, 0 },
184 };
185 
187  { MOV_CH_LAYOUT_AMBISONIC_B_FORMAT, 0 }, // W, X, Y, Z
188 
189  { MOV_CH_LAYOUT_QUADRAPHONIC, AV_CH_LAYOUT_QUAD }, // L, R, Rls, Rrs
190 
193  { MOV_CH_LAYOUT_AC3_3_1, AV_CH_LAYOUT_4POINT0 }, // L, C, R, Cs
194 
195  { MOV_CH_LAYOUT_ITU_2_2, AV_CH_LAYOUT_2_2 }, // L, R, Ls, Rs
196 
197  { MOV_CH_LAYOUT_DVD_5, AV_CH_LAYOUT_2_1 | // L, R, LFE, Cs
199  { MOV_CH_LAYOUT_AC3_2_1_1, AV_CH_LAYOUT_2_1 | // L, R, Cs, LFE
201 
202  { MOV_CH_LAYOUT_DVD_10, AV_CH_LAYOUT_3POINT1 }, // L, R, C, LFE
203  { MOV_CH_LAYOUT_AC3_3_0_1, AV_CH_LAYOUT_3POINT1 }, // L, C, R, LFE
204  { MOV_CH_LAYOUT_DTS_3_1, AV_CH_LAYOUT_3POINT1 }, // C, L, R, LFE
205  { 0, 0 },
206 };
207 
209  { MOV_CH_LAYOUT_PENTAGONAL, AV_CH_LAYOUT_5POINT0_BACK }, // L, R, Rls, Rrs, C
210 
211  { MOV_CH_LAYOUT_MPEG_5_0_A, AV_CH_LAYOUT_5POINT0 }, // L, R, C, Ls, Rs
212  { MOV_CH_LAYOUT_MPEG_5_0_B, AV_CH_LAYOUT_5POINT0 }, // L, R, Ls, Rs, C
213  { MOV_CH_LAYOUT_MPEG_5_0_C, AV_CH_LAYOUT_5POINT0 }, // L, C, R, Ls, Rs
214  { MOV_CH_LAYOUT_MPEG_5_0_D, AV_CH_LAYOUT_5POINT0 }, // C, L, R, Ls, Rs
215 
216  { MOV_CH_LAYOUT_DVD_6, AV_CH_LAYOUT_2_2 | // L, R, LFE, Ls, Rs
218  { MOV_CH_LAYOUT_DVD_18, AV_CH_LAYOUT_2_2 | // L, R, Ls, Rs, LFE
220 
221  { MOV_CH_LAYOUT_DVD_11, AV_CH_LAYOUT_4POINT1 }, // L, R, C, LFE, Cs
222  { MOV_CH_LAYOUT_AC3_3_1_1, AV_CH_LAYOUT_4POINT1 }, // L, C, R, Cs, LFE
223  { MOV_CH_LAYOUT_DTS_4_1, AV_CH_LAYOUT_4POINT1 }, // C, L, R, Cs, LFE
224  { 0, 0 },
225 };
226 
228  { MOV_CH_LAYOUT_HEXAGONAL, AV_CH_LAYOUT_HEXAGONAL }, // L, R, Rls, Rrs, C, Cs
229  { MOV_CH_LAYOUT_DTS_6_0_C, AV_CH_LAYOUT_HEXAGONAL }, // C, Cs, L, R, Rls, Rrs
230 
231  { MOV_CH_LAYOUT_MPEG_5_1_A, AV_CH_LAYOUT_5POINT1 }, // L, R, C, LFE, Ls, Rs
232  { MOV_CH_LAYOUT_MPEG_5_1_B, AV_CH_LAYOUT_5POINT1 }, // L, R, Ls, Rs, C, LFE
233  { MOV_CH_LAYOUT_MPEG_5_1_C, AV_CH_LAYOUT_5POINT1 }, // L, C, R, Ls, Rs, LFE
234  { MOV_CH_LAYOUT_MPEG_5_1_D, AV_CH_LAYOUT_5POINT1 }, // C, L, R, Ls, Rs, LFE
235 
236  { MOV_CH_LAYOUT_AUDIOUNIT_6_0, AV_CH_LAYOUT_6POINT0 }, // L, R, Ls, Rs, C, Cs
237  { MOV_CH_LAYOUT_AAC_6_0, AV_CH_LAYOUT_6POINT0 }, // C, L, R, Ls, Rs, Cs
238  { MOV_CH_LAYOUT_EAC3_6_0_A, AV_CH_LAYOUT_6POINT0 }, // L, C, R, Ls, Rs, Cs
239 
240  { MOV_CH_LAYOUT_DTS_6_0_A, AV_CH_LAYOUT_6POINT0_FRONT }, // Lc, Rc, L, R, Ls, Rs
241 
242  { MOV_CH_LAYOUT_DTS_6_0_B, AV_CH_LAYOUT_5POINT0_BACK | // C, L, R, Rls, Rrs, Ts
244  { 0, 0 },
245 };
246 
248  { MOV_CH_LAYOUT_MPEG_6_1_A, AV_CH_LAYOUT_6POINT1 }, // L, R, C, LFE, Ls, Rs, Cs
249  { MOV_CH_LAYOUT_AAC_6_1, AV_CH_LAYOUT_6POINT1 }, // C, L, R, Ls, Rs, Cs, LFE
250  { MOV_CH_LAYOUT_EAC3_6_1_A, AV_CH_LAYOUT_6POINT1 }, // L, C, R, Ls, Rs, LFE, Cs
251  { MOV_CH_LAYOUT_DTS_6_1_D, AV_CH_LAYOUT_6POINT1 }, // C, L, R, Ls, Rs, LFE, Cs
252 
253  { MOV_CH_LAYOUT_AUDIOUNIT_7_0, AV_CH_LAYOUT_7POINT0 }, // L, R, Ls, Rs, C, Rls, Rrs
254  { MOV_CH_LAYOUT_AAC_7_0, AV_CH_LAYOUT_7POINT0 }, // C, L, R, Ls, Rs, Rls, Rrs
255  { MOV_CH_LAYOUT_EAC3_7_0_A, AV_CH_LAYOUT_7POINT0 }, // L, C, R, Ls, Rs, Rls, Rrs
256 
257  { MOV_CH_LAYOUT_AUDIOUNIT_7_0_FRONT, AV_CH_LAYOUT_7POINT0_FRONT }, // L, R, Ls, Rs, C, Lc, Rc
258  { MOV_CH_LAYOUT_DTS_7_0, AV_CH_LAYOUT_7POINT0_FRONT }, // Lc, C, Rc, L, R, Ls, Rs
259 
260  { MOV_CH_LAYOUT_EAC3_6_1_B, AV_CH_LAYOUT_5POINT1 | // L, C, R, Ls, Rs, LFE, Ts
262 
263  { MOV_CH_LAYOUT_EAC3_6_1_C, AV_CH_LAYOUT_5POINT1 | // L, C, R, Ls, Rs, LFE, Vhc
265 
266  { MOV_CH_LAYOUT_DTS_6_1_A, AV_CH_LAYOUT_6POINT1_FRONT }, // Lc, Rc, L, R, Ls, Rs, LFE
267 
268  { MOV_CH_LAYOUT_DTS_6_1_B, AV_CH_LAYOUT_5POINT1_BACK | // C, L, R, Rls, Rrs, Ts, LFE
270 
271  { MOV_CH_LAYOUT_DTS_6_1_C, AV_CH_LAYOUT_6POINT1_BACK }, // C, Cs, L, R, Rls, Rrs, LFE
272  { 0, 0 },
273 };
274 
276  { MOV_CH_LAYOUT_OCTAGONAL, AV_CH_LAYOUT_OCTAGONAL }, // L, R, Rls, Rrs, C, Cs, Ls, Rs
277  { MOV_CH_LAYOUT_AAC_OCTAGONAL, AV_CH_LAYOUT_OCTAGONAL }, // C, L, R, Ls, Rs, Rls, Rrs, Cs
278 
279  { MOV_CH_LAYOUT_CUBE, AV_CH_LAYOUT_QUAD | // L, R, Rls, Rrs, Vhl, Vhr, Rlt, Rrt
284 
285  { MOV_CH_LAYOUT_MPEG_7_1_A, AV_CH_LAYOUT_7POINT1_WIDE }, // L, R, C, LFE, Ls, Rs, Lc, Rc
286  { MOV_CH_LAYOUT_MPEG_7_1_B, AV_CH_LAYOUT_7POINT1_WIDE }, // C, Lc, Rc, L, R, Ls, Rs, LFE
287  { MOV_CH_LAYOUT_EMAGIC_DEFAULT_7_1, AV_CH_LAYOUT_7POINT1_WIDE }, // L, R, Ls, Rs, C, LFE, Lc, Rc
288  { MOV_CH_LAYOUT_EAC3_7_1_B, AV_CH_LAYOUT_7POINT1_WIDE }, // L, C, R, Ls, Rs, LFE, Lc, Rc
289  { MOV_CH_LAYOUT_DTS_7_1, AV_CH_LAYOUT_7POINT1_WIDE }, // Lc, C, Rc, L, R, Ls, Rs, LFE
290 
291  { MOV_CH_LAYOUT_MPEG_7_1_C, AV_CH_LAYOUT_7POINT1 }, // L, R, C, LFE, Ls, Rs, Rls, Rrs
292  { MOV_CH_LAYOUT_EAC3_7_1_A, AV_CH_LAYOUT_7POINT1 }, // L, C, R, Ls, Rs, LFE, Rls, Rrs
293 
294  { MOV_CH_LAYOUT_SMPTE_DTV, AV_CH_LAYOUT_5POINT1 | // L, R, C, LFE, Ls, Rs, Lt, Rt
296 
297  { MOV_CH_LAYOUT_EAC3_7_1_C, AV_CH_LAYOUT_5POINT1 | // L, C, R, Ls, Rs, LFE, Lsd, Rsd
300 
301  { MOV_CH_LAYOUT_EAC3_7_1_D, AV_CH_LAYOUT_5POINT1 | // L, C, R, Ls, Rs, LFE, Lw, Rw
304 
305  { MOV_CH_LAYOUT_EAC3_7_1_E, AV_CH_LAYOUT_5POINT1 | // L, C, R, Ls, Rs, LFE, Vhl, Vhr
308 
309  { MOV_CH_LAYOUT_EAC3_7_1_F, AV_CH_LAYOUT_5POINT1 | // L, C, R, Ls, Rs, LFE, Cs, Ts
312 
313  { MOV_CH_LAYOUT_EAC3_7_1_G, AV_CH_LAYOUT_5POINT1 | // L, C, R, Ls, Rs, LFE, Cs, Vhc
316 
317  { MOV_CH_LAYOUT_EAC3_7_1_H, AV_CH_LAYOUT_5POINT1 | // L, C, R, Ls, Rs, LFE, Ts, Vhc
320 
321  { MOV_CH_LAYOUT_DTS_8_0_A, AV_CH_LAYOUT_2_2 | // Lc, Rc, L, R, Ls, Rs, Rls, Rrs
326 
327  { MOV_CH_LAYOUT_DTS_8_0_B, AV_CH_LAYOUT_5POINT0 | // Lc, C, Rc, L, R, Ls, Cs, Rs
331  { 0, 0 },
332 };
333 
335  { MOV_CH_LAYOUT_DTS_8_1_A, AV_CH_LAYOUT_2_2 | // Lc, Rc, L, R, Ls, Rs, Rls, Rrs, LFE
341 
342  { MOV_CH_LAYOUT_DTS_8_1_B, AV_CH_LAYOUT_7POINT1_WIDE | // Lc, C, Rc, L, R, Ls, Cs, Rs, LFE
344  { 0, 0 },
345 };
346 
347 static const struct MovChannelLayoutMap * const mov_ch_layout_map[] = {
358 };
359 
384  0,
385 };
386 
402  0,
403 };
404 
414  0,
415 };
416 
429  0,
430 };
431 
432 static const struct {
435 } mov_codec_ch_layouts[] = {
436  { AV_CODEC_ID_AAC, mov_ch_layouts_aac },
437  { AV_CODEC_ID_AC3, mov_ch_layouts_ac3 },
438  { AV_CODEC_ID_ALAC, mov_ch_layouts_alac },
439  { AV_CODEC_ID_PCM_U8, mov_ch_layouts_wav },
440  { AV_CODEC_ID_PCM_S8, mov_ch_layouts_wav },
441  { AV_CODEC_ID_PCM_S16LE, mov_ch_layouts_wav },
442  { AV_CODEC_ID_PCM_S16BE, mov_ch_layouts_wav },
443  { AV_CODEC_ID_PCM_S24LE, mov_ch_layouts_wav },
444  { AV_CODEC_ID_PCM_S24BE, mov_ch_layouts_wav },
445  { AV_CODEC_ID_PCM_S32LE, mov_ch_layouts_wav },
446  { AV_CODEC_ID_PCM_S32BE, mov_ch_layouts_wav },
447  { AV_CODEC_ID_PCM_F32LE, mov_ch_layouts_wav },
448  { AV_CODEC_ID_PCM_F32BE, mov_ch_layouts_wav },
449  { AV_CODEC_ID_PCM_F64LE, mov_ch_layouts_wav },
450  { AV_CODEC_ID_PCM_F64BE, mov_ch_layouts_wav },
451  { AV_CODEC_ID_NONE, NULL },
452 };
453 
454 uint64_t ff_mov_get_channel_layout(uint32_t tag, uint32_t bitmap)
455 {
456  int i, channels;
457  const struct MovChannelLayoutMap *layout_map;
458 
459  /* use ff_mov_get_channel_label() to build a layout instead */
461  return 0;
462 
463  /* handle the use of the channel bitmap */
464  if (tag == MOV_CH_LAYOUT_USE_BITMAP)
465  return bitmap < 0x40000 ? bitmap : 0;
466 
467  /* get the layout map based on the channel count for the specified layout tag */
468  channels = tag & 0xFFFF;
469  if (channels > 9)
470  channels = 0;
471  layout_map = mov_ch_layout_map[channels];
472 
473  /* find the channel layout for the specified layout tag */
474  for (i = 0; layout_map[i].tag != 0; i++) {
475  if (layout_map[i].tag == tag)
476  break;
477  }
478  return layout_map[i].layout;
479 }
480 
481 static uint32_t mov_get_channel_label(uint32_t label)
482 {
483  if (label == 0)
484  return 0;
485  if (label <= 18)
486  return 1U << (label - 1);
487  if (label == 38)
488  return AV_CH_STEREO_LEFT;
489  if (label == 39)
490  return AV_CH_STEREO_RIGHT;
491  return 0;
492 }
493 
495  uint64_t channel_layout,
496  uint32_t *bitmap)
497 {
498  int i, j;
499  uint32_t tag = 0;
500  const enum MovChannelLayoutTag *layouts = NULL;
501 
502  /* find the layout list for the specified codec */
503  for (i = 0; mov_codec_ch_layouts[i].codec_id != AV_CODEC_ID_NONE; i++) {
504  if (mov_codec_ch_layouts[i].codec_id == codec_id)
505  break;
506  }
507  if (mov_codec_ch_layouts[i].codec_id != AV_CODEC_ID_NONE)
508  layouts = mov_codec_ch_layouts[i].layouts;
509 
510  if (layouts) {
511  int channels;
512  const struct MovChannelLayoutMap *layout_map;
513 
514  /* get the layout map based on the channel count */
515  channels = av_get_channel_layout_nb_channels(channel_layout);
516  if (channels > 9)
517  channels = 0;
518  layout_map = mov_ch_layout_map[channels];
519 
520  /* find the layout tag for the specified channel layout */
521  for (i = 0; layouts[i] != 0; i++) {
522  if ((layouts[i] & 0xFFFF) != channels)
523  continue;
524  for (j = 0; layout_map[j].tag != 0; j++) {
525  if (layout_map[j].tag == layouts[i] &&
526  layout_map[j].layout == channel_layout)
527  break;
528  }
529  if (layout_map[j].tag)
530  break;
531  }
532  tag = layouts[i];
533  }
534 
535  /* if no tag was found, use channel bitmap as a backup if possible */
536  if (tag == 0 && channel_layout > 0 && channel_layout < 0x40000) {
538  *bitmap = (uint32_t)channel_layout;
539  } else
540  *bitmap = 0;
541 
542  /* TODO: set channel descriptions as a secondary backup */
543 
544  return tag;
545 }
546 
548  int64_t size)
549 {
550  uint32_t layout_tag, bitmap, num_descr, label_mask;
551  int i;
552 
553  if (size < 12)
554  return AVERROR_INVALIDDATA;
555 
556  layout_tag = avio_rb32(pb);
557  bitmap = avio_rb32(pb);
558  num_descr = avio_rb32(pb);
559 
560  av_log(s, AV_LOG_TRACE, "chan: layout=%u bitmap=%u num_descr=%u\n",
561  layout_tag, bitmap, num_descr);
562 
563  if (size < 12ULL + num_descr * 20ULL)
564  return 0;
565 
566  label_mask = 0;
567  for (i = 0; i < num_descr; i++) {
568  uint32_t label;
569  if (pb->eof_reached) {
570  av_log(s, AV_LOG_ERROR,
571  "reached EOF while reading channel layout\n");
572  return AVERROR_INVALIDDATA;
573  }
574  label = avio_rb32(pb); // mChannelLabel
575  avio_rb32(pb); // mChannelFlags
576  avio_rl32(pb); // mCoordinates[0]
577  avio_rl32(pb); // mCoordinates[1]
578  avio_rl32(pb); // mCoordinates[2]
579  size -= 20;
580  if (layout_tag == 0) {
581  uint32_t mask_incr = mov_get_channel_label(label);
582  if (mask_incr == 0) {
583  label_mask = 0;
584  break;
585  }
586  label_mask |= mask_incr;
587  }
588  }
589  if (layout_tag == 0) {
590  if (label_mask)
591  st->codecpar->channel_layout = label_mask;
592  } else
593  st->codecpar->channel_layout = ff_mov_get_channel_layout(layout_tag, bitmap);
594  avio_skip(pb, size - 12);
595 
596  return 0;
597 }
static const struct MovChannelLayoutMap mov_ch_layout_map_8ch[]
Definition: mov_chan.c:275
#define NULL
Definition: coverity.c:32
#define AV_CH_LAYOUT_7POINT1
#define AV_CH_LAYOUT_4POINT1
const char * s
Definition: avisynth_c.h:631
Bytestream IO Context.
Definition: avio.h:147
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
Definition: error.h:59
#define AV_CH_TOP_FRONT_RIGHT
#define AV_CH_LAYOUT_6POINT1
#define AV_CH_LAYOUT_6POINT0
#define AV_CH_LAYOUT_SURROUND
MovChannelLayoutTag
mov 'chan' tag reading/writing.
Definition: mov_chan.c:47
#define AV_CH_TOP_FRONT_LEFT
#define AV_CH_TOP_FRONT_CENTER
static const struct MovChannelLayoutMap mov_ch_layout_map_2ch[]
Definition: mov_chan.c:161
static const struct MovChannelLayoutMap mov_ch_layout_map_6ch[]
Definition: mov_chan.c:227
#define AV_CH_LAYOUT_7POINT0_FRONT
uint64_t ff_mov_get_channel_layout(uint32_t tag, uint32_t bitmap)
mov 'chan' tag reading/writing.
Definition: mov_chan.c:454
#define AV_CH_LAYOUT_4POINT0
int64_t avio_skip(AVIOContext *s, int64_t offset)
Skip given number of bytes forward.
Definition: aviobuf.c:304
#define AV_CH_LAYOUT_7POINT0
#define AV_CH_SURROUND_DIRECT_RIGHT
#define AV_CH_LAYOUT_STEREO
#define AV_CH_LAYOUT_5POINT0
int av_get_channel_layout_nb_channels(uint64_t channel_layout)
Return the number of channels in the channel layout.
Format I/O context.
Definition: avformat.h:1325
#define AV_CH_WIDE_LEFT
#define AV_LOG_TRACE
Extremely verbose debugging, useful for libav* development.
Definition: log.h:202
unsigned int avio_rb32(AVIOContext *s)
Definition: aviobuf.c:751
#define AV_CH_TOP_BACK_LEFT
#define AV_CH_WIDE_RIGHT
#define AV_CH_LAYOUT_HEXAGONAL
#define AV_CH_LOW_FREQUENCY
static enum MovChannelLayoutTag mov_ch_layouts_wav[]
Definition: mov_chan.c:417
static const struct @193 mov_codec_ch_layouts[]
uint32_t tag
Definition: movenc.c:1367
#define AV_CH_BACK_LEFT
ptrdiff_t size
Definition: opengl_enc.c:101
uint64_t channel_layout
Audio only.
Definition: avcodec.h:4024
#define av_log(a,...)
static const struct MovChannelLayoutMap mov_ch_layout_map_9ch[]
Definition: mov_chan.c:334
#define AV_CH_LAYOUT_5POINT1
#define U(x)
Definition: vp56_arith.h:37
AVCodecID
Identify the syntax and semantics of the bitstream.
Definition: avcodec.h:189
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
Definition: log.h:176
unsigned int avio_rl32(AVIOContext *s)
Definition: aviobuf.c:720
#define AV_CH_LAYOUT_QUAD
enum AVCodecID codec_id
Definition: mov_chan.c:433
static const struct MovChannelLayoutMap mov_ch_layout_map_3ch[]
Definition: mov_chan.c:175
#define AV_CH_LAYOUT_2_1
#define AV_CH_LAYOUT_2_2
#define AV_CH_LAYOUT_6POINT0_FRONT
#define AV_CH_STEREO_RIGHT
See AV_CH_STEREO_LEFT.
#define AV_CH_TOP_CENTER
audio channel layout utility functions
#define AV_CH_LAYOUT_STEREO_DOWNMIX
#define AV_CH_LAYOUT_3POINT1
static enum MovChannelLayoutTag mov_ch_layouts_alac[]
Definition: mov_chan.c:405
#define AV_CH_FRONT_LEFT_OF_CENTER
#define AV_CH_LAYOUT_5POINT1_BACK
static enum MovChannelLayoutTag mov_ch_layouts_ac3[]
Definition: mov_chan.c:387
int ff_mov_read_chan(AVFormatContext *s, AVIOContext *pb, AVStream *st, int64_t size)
Read 'chan' tag from the input stream.
Definition: mov_chan.c:547
#define AV_CH_LAYOUT_6POINT1_BACK
#define AV_CH_FRONT_RIGHT_OF_CENTER
static const struct MovChannelLayoutMap mov_ch_layout_map_4ch[]
Definition: mov_chan.c:186
Stream structure.
Definition: avformat.h:876
Libavcodec external API header.
static const struct MovChannelLayoutMap mov_ch_layout_map_1ch[]
Definition: mov_chan.c:156
static enum MovChannelLayoutTag mov_ch_layouts_aac[]
Definition: mov_chan.c:360
static uint32_t mov_get_channel_label(uint32_t label)
Definition: mov_chan.c:481
#define AV_CH_TOP_BACK_RIGHT
static const struct MovChannelLayoutMap mov_ch_layout_map_misc[]
Definition: mov_chan.c:141
#define AV_CH_LAYOUT_5POINT0_BACK
#define AV_CH_LAYOUT_OCTAGONAL
enum MovChannelLayoutTag * layouts
Definition: mov_chan.c:434
#define AV_CH_BACK_CENTER
#define AV_CH_LAYOUT_7POINT1_WIDE
static const struct MovChannelLayoutMap mov_ch_layout_map_7ch[]
Definition: mov_chan.c:247
#define AV_CH_LAYOUT_2POINT1
static const struct MovChannelLayoutMap mov_ch_layout_map_5ch[]
Definition: mov_chan.c:208
int eof_reached
true if eof reached
Definition: avio.h:222
uint64_t layout
#define AV_CH_SURROUND_DIRECT_LEFT
#define AV_CH_LAYOUT_6POINT1_FRONT
#define MOV_CH_LAYOUT_UNKNOWN
Definition: mov_chan.c:48
static const struct MovChannelLayoutMap *const mov_ch_layout_map[]
Definition: mov_chan.c:347
AVCodecParameters * codecpar
Definition: avformat.h:1006
uint32_t ff_mov_get_channel_layout_tag(enum AVCodecID codec_id, uint64_t channel_layout, uint32_t *bitmap)
Get the channel layout tag for the specified codec id and channel layout.
Definition: mov_chan.c:494
#define AV_CH_LAYOUT_MONO
#define AV_CH_BACK_RIGHT
#define AV_CH_STEREO_LEFT
Stereo downmix.