32 int stride,
int h,
int x16,
int y16,
int rounder)
37 (16 - x16) * (16 - y16),
43 register const vector
unsigned char vczero =
44 (
const vector
unsigned char) vec_splat_u8(0);
45 register const vector
unsigned short vcsr8 =
46 (
const vector
unsigned short) vec_splat_u16(8);
47 register vector
unsigned char dstv, dstv2, srcvB, srcvC, srcvD;
48 register vector
unsigned short tempB, tempC, tempD;
49 unsigned long dst_odd = (
unsigned long) dst & 0x0000000F;
50 unsigned long src_really_odd = (
unsigned long) src & 0x0000000F;
51 register vector
unsigned short tempA =
52 vec_ld(0, (
const unsigned short *) ABCD);
53 register vector
unsigned short Av = vec_splat(tempA, 0);
54 register vector
unsigned short Bv = vec_splat(tempA, 1);
55 register vector
unsigned short Cv = vec_splat(tempA, 2);
56 register vector
unsigned short Dv = vec_splat(tempA, 3);
57 register vector
unsigned short rounderV =
58 vec_splat((
vec_u16) vec_lde(0, &rounder_a), 0);
63 register vector
unsigned char src_0 = vec_ld(0, src);
64 register vector
unsigned char src_1 = vec_ld(16, src);
65 register vector
unsigned char srcvA = vec_perm(src_0, src_1,
68 if (src_really_odd != 0x0000000F)
71 srcvB = vec_perm(src_0, src_1, vec_lvsl(1, src));
74 srcvA = vec_mergeh(vczero, srcvA);
75 srcvB = vec_mergeh(vczero, srcvB);
77 for (i = 0; i <
h; i++) {
78 dst_odd = (
unsigned long) dst & 0x0000000F;
79 src_really_odd = (((
unsigned long) src) +
stride) & 0x0000000F;
81 dstv = vec_ld(0, dst);
86 src_0 = vec_ld(stride + 0, src);
87 src_1 = vec_ld(stride + 16, src);
88 srcvC = vec_perm(src_0, src_1, vec_lvsl(stride + 0, src));
90 if (src_really_odd != 0x0000000F)
93 srcvD = vec_perm(src_0, src_1, vec_lvsl(stride + 1, src));
97 srcvC = vec_mergeh(vczero, srcvC);
98 srcvD = vec_mergeh(vczero, srcvD);
103 tempA = vec_mladd((vector
unsigned short) srcvA, Av, rounderV);
104 tempB = vec_mladd((vector
unsigned short) srcvB, Bv, tempA);
105 tempC = vec_mladd((vector
unsigned short) srcvC, Cv, tempB);
106 tempD = vec_mladd((vector
unsigned short) srcvD, Dv, tempC);
111 tempD = vec_sr(tempD, vcsr8);
113 dstv2 = vec_pack(tempD, (vector
unsigned short) vczero);
116 dstv2 = vec_perm(dstv, dstv2, vcprm(0, 1,
s0,
s1));
118 dstv2 = vec_perm(dstv, dstv2, vcprm(
s0,
s1, 2, 3));
120 vec_st(dstv2, 0, dst);
131 c->
gmc1 = gmc1_altivec;
memory handling functions
#define DECLARE_ALIGNED(n, t, v)
void(* gmc1)(uint8_t *dst, uint8_t *src, int srcStride, int h, int x16, int y16, int rounder)
translational global motion compensation.
Contains misc utility macros and inline functions.
GLint GLenum GLboolean GLsizei stride
av_cold void ff_mpegvideodsp_init_ppc(MpegVideoDSPContext *c)