48 static const uint32_t
KA[4] = {
49 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc, 0xa953fd4e
52 static const uint32_t
KB[4] = {
53 0x50a28be6, 0x5c4dd124, 0x6d703ef3, 0x7a6d76e9
56 static const int ROTA[80] = {
57 11, 14, 15, 12, 5, 8, 7 , 9, 11, 13, 14, 15, 6, 7, 9, 8,
58 7 , 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12,
59 11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5,
60 11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12,
61 9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6
64 static const int ROTB[80] = {
65 8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6,
66 9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11,
67 9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5,
68 15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8,
69 8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11
72 static const int WA[80] = {
73 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
74 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8,
75 3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12,
76 1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2,
77 4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13
80 static const int WB[80] = {
81 5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12,
82 6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2,
83 15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13,
84 8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14,
85 12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11
88 #define rol(value, bits) (((value) << (bits)) | ((value) >> (32 - (bits))))
90 #define ROUND128_0_TO_15(a,b,c,d,e,f,g,h) \
91 a = rol(a + (( b ^ c ^ d) + block[WA[n]]), ROTA[n]); \
92 e = rol(e + ((((f ^ g) & h) ^ g) + block[WB[n]] + KB[0]), ROTB[n]); \
95 #define ROUND128_16_TO_31(a,b,c,d,e,f,g,h) \
96 a = rol(a + ((((c ^ d) & b) ^ d) + block[WA[n]] + KA[0]), ROTA[n]); \
97 e = rol(e + (((~g | f) ^ h) + block[WB[n]] + KB[1]), ROTB[n]); \
100 #define ROUND128_32_TO_47(a,b,c,d,e,f,g,h) \
101 a = rol(a + (((~c | b) ^ d) + block[WA[n]] + KA[1]), ROTA[n]); \
102 e = rol(e + ((((g ^ h) & f) ^ h) + block[WB[n]] + KB[2]), ROTB[n]); \
105 #define ROUND128_48_TO_63(a,b,c,d,e,f,g,h) \
106 a = rol(a + ((((b ^ c) & d) ^ c) + block[WA[n]] + KA[2]), ROTA[n]); \
107 e = rol(e + (( f ^ g ^ h) + block[WB[n]]), ROTB[n]); \
111 ROUND128_0_TO_15(a,b,c,d,e,f,g,h); \
112 ROUND128_0_TO_15(d,a,b,c,h,e,f,g); \
113 ROUND128_0_TO_15(c,d,a,b,g,h,e,f); \
114 ROUND128_0_TO_15(b,c,d,a,f,g,h,e)
117 ROUND128_16_TO_31(a,b,c,d,e,f,g,h); \
118 ROUND128_16_TO_31(d,a,b,c,h,e,f,g); \
119 ROUND128_16_TO_31(c,d,a,b,g,h,e,f); \
120 ROUND128_16_TO_31(b,c,d,a,f,g,h,e)
123 ROUND128_32_TO_47(a,b,c,d,e,f,g,h); \
124 ROUND128_32_TO_47(d,a,b,c,h,e,f,g); \
125 ROUND128_32_TO_47(c,d,a,b,g,h,e,f); \
126 ROUND128_32_TO_47(b,c,d,a,f,g,h,e)
129 ROUND128_48_TO_63(a,b,c,d,e,f,g,h); \
130 ROUND128_48_TO_63(d,a,b,c,h,e,f,g); \
131 ROUND128_48_TO_63(c,d,a,b,g,h,e,f); \
132 ROUND128_48_TO_63(b,c,d,a,f,g,h,e)
145 for (n = 0; n < 16; n++)
146 block[n] =
AV_RL32(buffer + 4 * n);
152 t = d; d =
c; c =
b; b =
a; a = t;
153 t =
h; h =
g; g = f; f = e; e = t;
158 t = d; d =
c; c =
b; b =
a; a = t;
159 t =
h; h =
g; g = f; f = e; e = t;
164 t = d; d =
c; c =
b; b =
a; a = t;
165 t =
h; h =
g; g = f; f = e; e = t;
170 t = d; d =
c; c =
b; b =
a; a = t;
171 t =
h; h =
g; g = f; f = e; e = t;
185 state[1] = state[2] + d + e;
186 state[2] = state[3] + a + f;
187 state[3] = state[0] + b +
g;
197 a = state[0]; b = state[1]; c = state[2]; d = state[3];
198 e = state[4]; f = state[5]; g = state[6]; h = state[7];
200 for (n = 0; n < 16; n++)
201 block[n] =
AV_RL32(buffer + 4 * n);
207 t = d; d =
c; c =
b; b =
a; a = t;
208 t =
h; h =
g; g = f; f = e; e = t;
214 t = d; d =
c; c =
b; b =
a; a = t;
215 t =
h; h =
g; g = f; f = e; e = t;
221 t = d; d =
c; c =
b; b =
a; a = t;
222 t =
h; h =
g; g = f; f = e; e = t;
228 t = d; d =
c; c =
b; b =
a; a = t;
229 t =
h; h =
g; g = f; f = e; e = t;
247 state[0] +=
a; state[1] +=
b; state[2] +=
c; state[3] += d;
248 state[4] += e; state[5] += f; state[6] +=
g; state[7] +=
h;
251 #define ROTATE(x,y) \
256 #define ROUND160_0_TO_15(a,b,c,d,e,f,g,h,i,j) \
257 a = rol(a + (( b ^ c ^ d) + block[WA[n]]), ROTA[n]) + e; \
258 f = rol(f + (((~i | h) ^ g) + block[WB[n]] + KB[0]), ROTB[n]) + j; \
261 #define ROUND160_16_TO_31(a,b,c,d,e,f,g,h,i,j) \
262 a = rol(a + ((((c ^ d) & b) ^ d) + block[WA[n]] + KA[0]), ROTA[n]) + e; \
263 f = rol(f + ((((g ^ h) & i) ^ h) + block[WB[n]] + KB[1]), ROTB[n]) + j; \
266 #define ROUND160_32_TO_47(a,b,c,d,e,f,g,h,i,j) \
267 a = rol(a + (((~c | b) ^ d) + block[WA[n]] + KA[1]), ROTA[n]) + e; \
268 f = rol(f + (((~h | g) ^ i) + block[WB[n]] + KB[2]), ROTB[n]) + j; \
271 #define ROUND160_48_TO_63(a,b,c,d,e,f,g,h,i,j) \
272 a = rol(a + ((((b ^ c) & d) ^ c) + block[WA[n]] + KA[2]), ROTA[n]) + e; \
273 f = rol(f + ((((h ^ i) & g) ^ i) + block[WB[n]] + KB[3]), ROTB[n]) + j; \
276 #define ROUND160_64_TO_79(a,b,c,d,e,f,g,h,i,j) \
277 a = rol(a + (((~d | c) ^ b) + block[WA[n]] + KA[3]), ROTA[n]) + e; \
278 f = rol(f + (( g ^ h ^ i) + block[WB[n]]), ROTB[n]) + j; \
282 ROUND160_0_TO_15(a,b,c,d,e,f,g,h,i,j); \
283 ROUND160_0_TO_15(e,a,b,c,d,j,f,g,h,i); \
284 ROUND160_0_TO_15(d,e,a,b,c,i,j,f,g,h); \
285 ROUND160_0_TO_15(c,d,e,a,b,h,i,j,f,g); \
286 ROUND160_0_TO_15(b,c,d,e,a,g,h,i,j,f)
289 ROUND160_16_TO_31(e,a,b,c,d,j,f,g,h,i); \
290 ROUND160_16_TO_31(d,e,a,b,c,i,j,f,g,h); \
291 ROUND160_16_TO_31(c,d,e,a,b,h,i,j,f,g); \
292 ROUND160_16_TO_31(b,c,d,e,a,g,h,i,j,f); \
293 ROUND160_16_TO_31(a,b,c,d,e,f,g,h,i,j)
296 ROUND160_32_TO_47(d,e,a,b,c,i,j,f,g,h); \
297 ROUND160_32_TO_47(c,d,e,a,b,h,i,j,f,g); \
298 ROUND160_32_TO_47(b,c,d,e,a,g,h,i,j,f); \
299 ROUND160_32_TO_47(a,b,c,d,e,f,g,h,i,j); \
300 ROUND160_32_TO_47(e,a,b,c,d,j,f,g,h,i)
303 ROUND160_48_TO_63(c,d,e,a,b,h,i,j,f,g); \
304 ROUND160_48_TO_63(b,c,d,e,a,g,h,i,j,f); \
305 ROUND160_48_TO_63(a,b,c,d,e,f,g,h,i,j); \
306 ROUND160_48_TO_63(e,a,b,c,d,j,f,g,h,i); \
307 ROUND160_48_TO_63(d,e,a,b,c,i,j,f,g,h)
310 ROUND160_64_TO_79(b,c,d,e,a,g,h,i,j,f); \
311 ROUND160_64_TO_79(a,b,c,d,e,f,g,h,i,j); \
312 ROUND160_64_TO_79(e,a,b,c,d,j,f,g,h,i); \
313 ROUND160_64_TO_79(d,e,a,b,c,i,j,f,g,h); \
314 ROUND160_64_TO_79(c,d,e,a,b,h,i,j,f,g)
318 uint32_t
a,
b,
c, d, e, f,
g,
h, i, j,
av_unused t;
328 for (n = 0; n < 16; n++)
329 block[n] =
AV_RL32(buffer + 4 * n);
335 t = e; e = d; d =
c; c =
b; b =
a; a = t;
336 t = j; j = i; i =
h; h =
g; g = f; f = t;
341 t = e; e = d; d =
c; c =
b; b =
a; a = t;
342 t = j; j = i; i =
h; h =
g; g = f; f = t;
347 t = e; e = d; d =
c; c =
b; b =
a; a = t;
348 t = j; j = i; i =
h; h =
g; g = f; f = t;
353 t = e; e = d; d =
c; c =
b; b =
a; a = t;
354 t = j; j = i; i =
h; h =
g; g = f; f = t;
359 t = e; e = d; d =
c; c =
b; b =
a; a = t;
360 t = j; j = i; i =
h; h =
g; g = f; f = t;
381 state[1] = state[2] + d + j;
382 state[2] = state[3] + e + f;
383 state[3] = state[4] + a +
g;
384 state[4] = state[0] + b +
h;
390 uint32_t
a,
b,
c, d, e, f,
g,
h, i, j,
av_unused t;
394 a = state[0]; b = state[1]; c = state[2]; d = state[3]; e = state[4];
395 f = state[5]; g = state[6]; h = state[7]; i = state[8]; j = state[9];
397 for (n = 0; n < 16; n++)
398 block[n] =
AV_RL32(buffer + 4 * n);
404 t = e; e = d; d =
c; c =
b; b =
a; a = t;
405 t = j; j = i; i =
h; h =
g; g = f; f = t;
411 t = e; e = d; d =
c; c =
b; b =
a; a = t;
412 t = j; j = i; i =
h; h =
g; g = f; f = t;
418 t = e; e = d; d =
c; c =
b; b =
a; a = t;
419 t = j; j = i; i =
h; h =
g; g = f; f = t;
425 t = e; e = d; d =
c; c =
b; b =
a; a = t;
426 t = j; j = i; i =
h; h =
g; g = f; f = t;
432 t = e; e = d; d =
c; c =
b; b =
a; a = t;
433 t = j; j = i; i =
h; h =
g; g = f; f = t;
459 state[0] +=
a; state[1] +=
b; state[2] +=
c; state[3] += d; state[4] += e;
460 state[5] += f; state[6] +=
g; state[7] +=
h; state[8] += i; state[9] += j;
468 ctx->
state[0] = 0x67452301;
469 ctx->
state[1] = 0xEFCDAB89;
470 ctx->
state[2] = 0x98BADCFE;
471 ctx->
state[3] = 0x10325476;
475 ctx->
state[0] = 0x67452301;
476 ctx->
state[1] = 0xEFCDAB89;
477 ctx->
state[2] = 0x98BADCFE;
478 ctx->
state[3] = 0x10325476;
479 ctx->
state[4] = 0xC3D2E1F0;
483 ctx->
state[0] = 0x67452301;
484 ctx->
state[1] = 0xEFCDAB89;
485 ctx->
state[2] = 0x98BADCFE;
486 ctx->
state[3] = 0x10325476;
487 ctx->
state[4] = 0x76543210;
488 ctx->
state[5] = 0xFEDCBA98;
489 ctx->
state[6] = 0x89ABCDEF;
490 ctx->
state[7] = 0x01234567;
494 ctx->
state[0] = 0x67452301;
495 ctx->
state[1] = 0xEFCDAB89;
496 ctx->
state[2] = 0x98BADCFE;
497 ctx->
state[3] = 0x10325476;
498 ctx->
state[4] = 0xC3D2E1F0;
499 ctx->
state[5] = 0x76543210;
500 ctx->
state[6] = 0xFEDCBA98;
501 ctx->
state[7] = 0x89ABCDEF;
502 ctx->
state[8] = 0x01234567;
503 ctx->
state[9] = 0x3C2D1E0F;
520 for (i = 0; i <
len; i++) {
521 ctx->
buffer[j++] = data[i];
528 if ((j + len) > 63) {
529 memcpy(&ctx->
buffer[j], data, (i = 64 - j));
531 for (; i + 63 <
len; i += 64)
536 memcpy(&ctx->
buffer[j], &data[i], len - i);
546 while ((ctx->
count & 63) != 56)
ptrdiff_t const GLvoid * data
void av_ripemd_update(AVRIPEMD *ctx, const uint8_t *data, unsigned int len)
Update hash value.
memory handling functions
#define ROUND160_0_TO_15(a, b, c, d, e, f, g, h, i, j)
static const uint32_t KB[4]
static void ripemd320_transform(uint32_t *state, const uint8_t buffer[64])
Macro definitions for various function/variable attributes.
void av_ripemd_final(AVRIPEMD *ctx, uint8_t *digest)
Finish hashing and output digest value.
#define ROUND160_48_TO_63(a, b, c, d, e, f, g, h, i, j)
#define ROUND128_0_TO_15(a, b, c, d, e, f, g, h)
uint8_t buffer[64]
512-bit buffer of input values used in hash updating
#define ROUND160_64_TO_79(a, b, c, d, e, f, g, h, i, j)
struct AVRIPEMD * av_ripemd_alloc(void)
Allocate an AVRIPEMD context.
static const int ROTB[80]
typedef void(APIENTRY *FF_PFNGLACTIVETEXTUREPROC)(GLenum texture)
static void ripemd128_transform(uint32_t *state, const uint8_t buffer[64])
static const uint32_t KA[4]
#define ROUND128_32_TO_47(a, b, c, d, e, f, g, h)
uint64_t count
number of bytes in buffer
static const int ROTA[80]
#define ROUND160_32_TO_47(a, b, c, d, e, f, g, h, i, j)
uint8_t digest_len
digest length in 32-bit words
static void ripemd256_transform(uint32_t *state, const uint8_t buffer[64])
#define ROUND160_16_TO_31(a, b, c, d, e, f, g, h, i, j)
#define ROUND128_48_TO_63(a, b, c, d, e, f, g, h)
av_cold int av_ripemd_init(AVRIPEMD *ctx, int bits)
Initialize RIPEMD hashing.
uint32_t state[10]
current hash value
void(* transform)(uint32_t *state, const uint8_t buffer[64])
function used to update hash for 512-bit input block
static void ripemd160_transform(uint32_t *state, const uint8_t buffer[64])
#define FFSWAP(type, a, b)
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_RL32
void * av_mallocz(size_t size)
Allocate a block of size bytes with alignment suitable for all memory accesses (including vectors if ...
#define ROUND128_16_TO_31(a, b, c, d, e, f, g, h)