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48 dst[
i] +=
src[
i] * mul;
56 dst[
i] +=
src[
i] * mul;
64 dst[
i] =
src[
i] * mul;
72 dst[
i] =
src[
i] * mul;
84 for (
i = -
len, j =
len - 1;
i < 0;
i++, j--) {
89 dst[
i] =
s0 * wj -
s1 * wi;
90 dst[j] =
s0 * wi +
s1 * wj;
95 const float *src2,
int len){
117 for (
i = 0;
i <
len;
i++) {
118 float t = v1[
i] - v2[
i];
static void vector_fmul_add_c(float *dst, const float *src0, const float *src1, const float *src2, int len)
static void vector_dmul_c(double *dst, const double *src0, const double *src1, int len)
static void vector_dmul_scalar_c(double *dst, const double *src, double mul, int len)
static void butterflies_float_c(float *av_restrict v1, float *av_restrict v2, int len)
void(* vector_fmul_reverse)(float *dst, const float *src0, const float *src1, int len)
Calculate the entry wise product of two vectors of floats, and store the result in a vector of floats...
void(* vector_dmul)(double *dst, const double *src0, const double *src1, int len)
Calculate the entry wise product of two vectors of doubles and store the result in a vector of double...
void(* butterflies_float)(float *av_restrict v1, float *av_restrict v2, int len)
Calculate the sum and difference of two vectors of floats.
static float win(SuperEqualizerContext *s, float n, int N)
void ff_float_dsp_init_ppc(AVFloatDSPContext *fdsp, int strict)
av_cold void ff_float_dsp_init_arm(AVFloatDSPContext *fdsp)
static void vector_dmac_scalar_c(double *dst, const double *src, double mul, int len)
float(* scalarproduct_float)(const float *v1, const float *v2, int len)
Calculate the scalar product of two vectors of floats.
static void vector_fmul_reverse_c(float *dst, const float *src0, const float *src1, int len)
static void vector_fmul_c(float *dst, const float *src0, const float *src1, int len)
void(* vector_fmul_scalar)(float *dst, const float *src, float mul, int len)
Multiply a vector of floats by a scalar float.
static void vector_fmac_scalar_c(float *dst, const float *src, float mul, int len)
static void vector_fmul_scalar_c(float *dst, const float *src, float mul, int len)
void(* vector_fmul)(float *dst, const float *src0, const float *src1, int len)
Calculate the entry wise product of two vectors of floats and store the result in a vector of floats.
void ff_float_dsp_init_mips(AVFloatDSPContext *fdsp)
static void vector_fmul_window_c(float *dst, const float *src0, const float *src1, const float *win, int len)
#define i(width, name, range_min, range_max)
void(* vector_fmac_scalar)(float *dst, const float *src, float mul, int len)
Multiply a vector of floats by a scalar float and add to destination vector.
void(* vector_fmul_add)(float *dst, const float *src0, const float *src1, const float *src2, int len)
Calculate the entry wise product of two vectors of floats, add a third vector of floats and store the...
void * av_mallocz(size_t size)
Allocate a memory block with alignment suitable for all memory accesses (including vectors if availab...
void(* vector_dmul_scalar)(double *dst, const double *src, double mul, int len)
Multiply a vector of double by a scalar double.
void ff_float_dsp_init_x86(AVFloatDSPContext *fdsp)
av_cold void ff_float_dsp_init_aarch64(AVFloatDSPContext *fdsp)
float avpriv_scalarproduct_float_c(const float *v1, const float *v2, int len)
Return the scalar product of two vectors.
void(* vector_fmul_window)(float *dst, const float *src0, const float *src1, const float *win, int len)
Overlap/add with window function.
av_cold AVFloatDSPContext * avpriv_float_dsp_alloc(int bit_exact)
Allocate a float DSP context.
void(* vector_dmac_scalar)(double *dst, const double *src, double mul, int len)
Multiply a vector of doubles by a scalar double and add to destination vector.