Go to the documentation of this file.
26 #include <glslang/Include/ResourceLimits.h>
27 #include <glslang/Include/revision.h>
28 #include <glslang/Public/ShaderLang.h>
29 #include <glslang/SPIRV/GlslangToSpv.h>
33 using namespace glslang;
39 #define GLSL_VERSION EShTargetVulkan_1_1
42 #define SPIRV_VERSION EShTargetSpv_1_3
159 static const EShLanguage lang[] = {
166 TShader *shader =
new TShader(lang[stage]);
174 shader->setStrings(&glsl, 1);
182 TProgram *prog =
new TProgram();
189 prog->addShader(shader);
190 if (!prog->link(EShMsgDefault)) {
198 std::vector<unsigned int> spirv;
201 options.generateDebugInfo =
false;
204 options.disableOptimizer =
false;
207 GlslangToSpv(*prog->getIntermediate(lang[stage]), spirv,
NULL, &
options);
209 res->
size = spirv.size()*
sizeof(
unsigned int);
230 ret = !InitializeProcess();
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
static pthread_mutex_t glslang_mutex
GLSlangResult * glslang_compile(const char *glsl, enum GLSlangStage stage)
void * av_memdup(const void *p, size_t size)
Duplicate a buffer with av_malloc().
void glslang_uninit(void)
#define av_assert0(cond)
assert() equivalent, that is always enabled.
#define pthread_mutex_unlock(a)
const OptionDef options[]
#define AVERROR_EXTERNAL
Generic error in an external library.
static const TBuiltInResource DefaultTBuiltInResource
void * av_mallocz(size_t size)
Allocate a memory block with alignment suitable for all memory accesses (including vectors if availab...
static int glslang_refcount
char * av_strdup(const char *s)
Duplicate a string.
#define PTHREAD_MUTEX_INITIALIZER
#define pthread_mutex_lock(a)