FFmpeg
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#include "libavutil/channel_layout.h"
#include "libavutil/intreadwrite.h"
#include "avformat.h"
#include "internal.h"
Go to the source code of this file.
Data Structures | |
struct | IPMVEContext |
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static int | load_ipmovie_packet (IPMVEContext *s, AVIOContext *pb, AVPacket *pkt) |
static int | init_audio (AVFormatContext *s) |
static int | process_ipmovie_chunk (IPMVEContext *s, AVIOContext *pb, AVPacket *pkt) |
static int | ipmovie_probe (const AVProbeData *p) |
static int | ipmovie_read_header (AVFormatContext *s) |
static int | ipmovie_read_packet (AVFormatContext *s, AVPacket *pkt) |
Variables | |
static const char | signature [] = "Interplay MVE File\x1A\0\x1A" |
const AVInputFormat | ff_ipmovie_demuxer |
Interplay MVE file demuxer by Mike Melanson (melan) For more information regarding the Interplay MVE file format, visit: son@ pcisy s.ne thttp://www.pcisys.net/~melanson/codecs/ The aforementioned site also contains a command line utility for parsing IP MVE files so that you can get a good idea of the typical structure of such files. This demuxer is not the best example to use if you are trying to write your own as it uses a rather roundabout approach for splitting up and sending out the chunks.
Definition in file ipmovie.c.
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Definition at line 120 of file ipmovie.c.
Referenced by ipmovie_read_packet(), and process_ipmovie_chunk().
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Definition at line 246 of file ipmovie.c.
Referenced by ipmovie_read_header(), and process_ipmovie_chunk().
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Definition at line 273 of file ipmovie.c.
Referenced by ipmovie_read_header(), and ipmovie_read_packet().
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Definition at line 592 of file ipmovie.c.
Referenced by decode_header(), dhav_read_header(), ff_jni_init_jfields(), ipmovie_probe(), ipmovie_read_header(), read_header(), rl2_read_header(), and rtmp_handshake().
const AVInputFormat ff_ipmovie_demuxer |