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68 #define OFFSET(x) offsetof(ChannelMapContext, x)
69 #define A AV_OPT_FLAG_AUDIO_PARAM
70 #define F AV_OPT_FLAG_FILTERING_PARAM
72 {
"map",
"A comma-separated list of input channel numbers in output order.",
74 {
"channel_layout",
"Output channel layout.",
82 char *next = strchr(
message, delim);
96 if (!next && delim ==
'-')
99 sscanf(*
map,
"%d%n", ch, &n);
102 if (*ch < 0 || *ch >= max_nb_channels)
111 if (!next && delim ==
'-')
123 char layout_name[256];
126 if (channel_idx < 0 || channel_idx >= nb_channels) {
131 "%sput channel '%s' not available from %sput layout '%s'\n",
135 "%sput channel #%d not available from %sput layout '%s'\n",
147 char *mapping, separator =
'|';
151 uint64_t presence_mask;
154 mapping =
s->mapping_str;
159 char *dash = strchr(mapping,
'-');
181 while ((sep = strchr(sep, separator))) {
187 if (map_entries >
MAX_CH) {
193 s->map[
i].in_channel_idx = -1;
194 s->map[
i].out_channel_idx = -1;
195 s->map[
i].in_channel = -1;
196 s->map[
i].out_channel = -1;
199 for (
i = 0;
i < map_entries;
i++) {
200 int in_ch_idx = -1, out_ch_idx = -1;
201 int in_ch = -1, out_ch = -1;
202 static const char err[] =
"Failed to parse channel map\n";
209 s->map[
i].in_channel_idx = in_ch_idx;
210 s->map[
i].out_channel_idx =
i;
213 if (
get_channel(&mapping, &in_ch, separator) < 0) {
217 s->map[
i].in_channel = in_ch;
218 s->map[
i].out_channel_idx =
i;
226 s->map[
i].in_channel_idx = in_ch_idx;
227 s->map[
i].out_channel_idx = out_ch_idx;
235 s->map[
i].in_channel_idx = in_ch_idx;
236 s->map[
i].out_channel = out_ch;
238 out_ch_mask |= 1ULL << out_ch;
248 s->map[
i].in_channel = in_ch;
249 s->map[
i].out_channel_idx = out_ch_idx;
257 s->map[
i].in_channel = in_ch;
258 s->map[
i].out_channel = out_ch;
260 out_ch_mask |= 1ULL << out_ch;
267 s->nch = map_entries;
268 if (
s->output_layout.nb_channels == 0) {
271 else if (map_entries)
277 s->nch =
s->output_layout.nb_channels;
278 for (
i = 0;
i <
s->nch;
i++) {
279 s->map[
i].in_channel_idx =
i;
280 s->map[
i].out_channel_idx =
i;
282 }
else if (
s->nch !=
s->output_layout.nb_channels) {
286 "Output channel layout %s does not match the number of channels mapped %d.\n",
291 if (!
s->output_layout.nb_channels) {
293 "cannot be guessed from the maps.\n");
298 for (
i = 0;
i <
s->nch;
i++) {
300 &
s->output_layout,
s->map[
i].out_channel);
305 for (
i = 0;
i <
s->nch;
i++) {
310 idx_mask = (1ULL <<
s->map[
i].out_channel_idx);
311 if (presence_mask & idx_mask) {
312 char layout_name[256];
315 i + 1,
s->map[
i].out_channel_idx, layout_name);
318 presence_mask |= idx_mask;
353 const int nch_in =
inlink->ch_layout.nb_channels;
354 const int nch_out =
s->nch;
356 uint8_t *source_planes[
MAX_CH];
359 nch_in *
sizeof(source_planes[0]));
361 if (nch_out > nch_in) {
363 uint8_t **new_extended_data =
365 if (!new_extended_data) {
381 for (ch = 0; ch < nch_out; ch++) {
383 source_planes[
s->map[ch].in_channel_idx];
402 for (
i = 0;
i <
s->nch;
i++) {
428 .
name =
"channelmap",
432 .priv_class = &channelmap_class,
A list of supported channel layouts.
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
int ff_filter_frame(AVFilterLink *link, AVFrame *frame)
Send a frame of data to the next filter.
static int channelmap_filter_frame(AVFilterLink *inlink, AVFrame *buf)
static av_cold int channelmap_init(AVFilterContext *ctx)
The exact code depends on how similar the blocks are and how related they are to the and needs to apply these operations to the correct inlink or outlink if there are several Macros are available to factor that when no extra processing is inlink
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
#define FILTER_INPUTS(array)
This structure describes decoded (raw) audio or video data.
static int get_channel(char **map, int *ch, char delim)
const char * name
Filter name.
int nb_channels
Number of channels in this layout.
A link between two filters.
static int channelmap_query_formats(const AVFilterContext *ctx, AVFilterFormatsConfig **cfg_in, AVFilterFormatsConfig **cfg_out)
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
const AVFilter ff_af_channelmap
AVChannelLayout ch_layout
Channel layout of the audio data.
A filter pad used for either input or output.
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
#define FF_ARRAY_ELEMS(a)
int av_channel_layout_describe(const AVChannelLayout *channel_layout, char *buf, size_t buf_size)
Get a human-readable string describing the channel layout properties.
static const AVOption channelmap_options[]
int av_channel_layout_from_mask(AVChannelLayout *channel_layout, uint64_t mask)
Initialize a native channel layout from a bitmask indicating which channels are present.
#define FILTER_OUTPUTS(array)
Describe the class of an AVClass context structure.
static int get_channel_idx(char **map, int *ch, char delim, int max_nb_channels)
AVChannelLayout output_layout
const AVFilterPad ff_audio_default_filterpad[1]
An AVFilterPad array whose only entry has name "default" and is of type AVMEDIA_TYPE_AUDIO.
@ AV_OPT_TYPE_CHLAYOUT
Underlying C type is AVChannelLayout.
#define AVFILTERPAD_FLAG_NEEDS_WRITABLE
The filter expects writable frames from its input link, duplicating data buffers if needed.
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
An AVChannelLayout holds information about the channel layout of audio data.
static const AVFilterPad avfilter_af_channelmap_inputs[]
static int channelmap_config_input(AVFilterLink *inlink)
static char * split(char *message, char delim)
static av_const int av_isdigit(int c)
Locale-independent conversion of ASCII isdigit.
int in_channel_idx
index of in_channel in the input stream data
struct ChannelMap map[MAX_CH]
void av_channel_layout_default(AVChannelLayout *ch_layout, int nb_channels)
Get the default channel layout for a given number of channels.
#define i(width, name, range_min, range_max)
int av_channel_name(char *buf, size_t buf_size, enum AVChannel channel_id)
Get a human readable string in an abbreviated form describing a given channel.
uint8_t ** extended_data
pointers to the data planes/channels.
#define FILTER_QUERY_FUNC2(func)
const char * name
Pad name.
void * av_calloc(size_t nmemb, size_t size)
enum AVChannel av_channel_from_string(const char *str)
This is the inverse function of av_channel_name().
AVFILTER_DEFINE_CLASS(channelmap)
int av_channel_layout_index_from_channel(const AVChannelLayout *channel_layout, enum AVChannel channel)
Get the index of a given channel in a channel layout.
int av_channel_layout_copy(AVChannelLayout *dst, const AVChannelLayout *src)
Make a copy of a channel layout.
const VDPAUPixFmtMap * map
AVChannelLayout ch_layout
channel layout of current buffer (see libavutil/channel_layout.h)
static int check_idx_and_id(AVFilterContext *ctx, int channel_idx, int channel, AVChannelLayout *ch_layout, const char *io)
static const uint16_t channel_layouts[7]
@ AV_OPT_TYPE_STRING
Underlying C type is a uint8_t* that is either NULL or points to a C string allocated with the av_mal...