#include "config.h"
#include "libavutil/avassert.h"
#include "libavutil/imgutils_internal.h"
#include "avcodec.h"
#include "bytestream.h"
#include "bmp.h"
#include "codec_internal.h"
#include "encode.h"
Go to the source code of this file.
◆ SIZE_BITMAPFILEHEADER
#define SIZE_BITMAPFILEHEADER 14 |
◆ SIZE_BITMAPINFOHEADER
#define SIZE_BITMAPINFOHEADER 40 |
◆ bmp_encode_init()
◆ bmp_encode_frame()
◆ monoblack_pal
const uint32_t monoblack_pal[] = { 0x000000, 0xFFFFFF } |
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static |
◆ rgb565_masks
const uint32_t rgb565_masks[] = { 0xF800, 0x07E0, 0x001F } |
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static |
◆ rgb444_masks
const uint32_t rgb444_masks[] = { 0x0F00, 0x00F0, 0x000F } |
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static |
◆ ff_bmp_encoder
Initial value:= {
.p.name = "bmp",
},
}
Definition at line 159 of file bmpenc.c.
AVPixelFormat
Pixel format.
@ AV_PIX_FMT_BGR24
packed RGB 8:8:8, 24bpp, BGRBGR...
@ AV_PIX_FMT_BGRA
packed BGRA 8:8:8:8, 32bpp, BGRABGRA...
#define FF_CODEC_ENCODE_CB(func)
@ AV_PIX_FMT_BGR8
packed RGB 3:3:2, 8bpp, (msb)2B 3G 3R(lsb)
#define AV_CODEC_CAP_ENCODER_REORDERED_OPAQUE
This encoder can reorder user opaque values from input AVFrames and return them with corresponding ou...
#define CODEC_LONG_NAME(str)
@ AV_PIX_FMT_MONOBLACK
Y , 1bpp, 0 is black, 1 is white, in each byte pixels are ordered from the msb to the lsb.
@ AV_PIX_FMT_RGB8
packed RGB 3:3:2, 8bpp, (msb)3R 3G 2B(lsb)
@ AV_PIX_FMT_GRAY8
Y , 8bpp.
@ AV_PIX_FMT_BGR4_BYTE
packed RGB 1:2:1, 8bpp, (msb)1B 2G 1R(lsb)
static av_cold int bmp_encode_init(AVCodecContext *avctx)
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
static int bmp_encode_frame(AVCodecContext *avctx, AVPacket *pkt, const AVFrame *pict, int *got_packet)
#define AV_PIX_FMT_RGB555
@ AV_PIX_FMT_RGB4_BYTE
packed RGB 1:2:1, 8bpp, (msb)1R 2G 1B(lsb)
#define AV_PIX_FMT_RGB565
@ AV_PIX_FMT_PAL8
8 bits with AV_PIX_FMT_RGB32 palette
#define AV_PIX_FMT_RGB444