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◆ WIDTH
◆ HEIGHT
◆ BUF_UNITS
◆ SIZE_PER_UNIT
◆ BUF_SIZE
◆ randomize_buffers
#define randomize_buffers |
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Value: do { \
for (j = 0; j <
WIDTH; j++) { \
} \
} \
} \
} \
} while (0)
Definition at line 35 of file vf_blend.c.
◆ check_blend_func
#define check_blend_func |
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depth | ) |
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Value: do { \
declare_func(void, const uint8_t *top, ptrdiff_t top_linesize, \
const uint8_t *bottom, ptrdiff_t bottom_linesize, \
uint8_t *
dst, ptrdiff_t dst_linesize, \
randomize_buffers(); \
call_ref(top1 + src_offset,
w, bot1 + src_offset,
w, \
call_new(top2 + src_offset,
w, bot2 + src_offset,
w, \
fail(); \
} \
bench_new(top2,
w / 4, bot2,
w / 4, dst2,
w / 4, \
} while (0)
Definition at line 64 of file vf_blend.c.
◆ check_and_report
#define check_and_report |
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name, |
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val, |
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depth |
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) |
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Value:
ff_blend_init(¶m, depth * 8); \
check_blend_func(depth);
◆ checkasm_check_blend()
void checkasm_check_blend |
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void |
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