[FFmpeg-cvslog] r15167 - trunk/libavcodec/vp3.c

aurel subversion
Wed Sep 3 02:19:08 CEST 2008


Author: aurel
Date: Wed Sep  3 02:19:08 2008
New Revision: 15167

Log:
theoradec: cosmetics: indentation

Modified:
   trunk/libavcodec/vp3.c

Modified: trunk/libavcodec/vp3.c
==============================================================================
--- trunk/libavcodec/vp3.c	(original)
+++ trunk/libavcodec/vp3.c	Wed Sep  3 02:19:08 2008
@@ -1051,15 +1051,15 @@ static int unpack_vectors(Vp3DecodeConte
                             if (s->coded_fragment_list[l] == s->macroblock_fragments[6*current_macroblock + k])
                                 break;
                         if (l < s->coded_fragment_list_index) {
-                        if (coding_mode == 0) {
-                            motion_x[k] = motion_vector_table[get_vlc2(gb, s->motion_vector_vlc.table, 6, 2)];
-                            motion_y[k] = motion_vector_table[get_vlc2(gb, s->motion_vector_vlc.table, 6, 2)];
-                        } else {
-                            motion_x[k] = fixed_motion_vector_table[get_bits(gb, 6)];
-                            motion_y[k] = fixed_motion_vector_table[get_bits(gb, 6)];
-                        }
-                        last_motion_x = motion_x[k];
-                        last_motion_y = motion_y[k];
+                            if (coding_mode == 0) {
+                                motion_x[k] = motion_vector_table[get_vlc2(gb, s->motion_vector_vlc.table, 6, 2)];
+                                motion_y[k] = motion_vector_table[get_vlc2(gb, s->motion_vector_vlc.table, 6, 2)];
+                            } else {
+                                motion_x[k] = fixed_motion_vector_table[get_bits(gb, 6)];
+                                motion_y[k] = fixed_motion_vector_table[get_bits(gb, 6)];
+                            }
+                            last_motion_x = motion_x[k];
+                            last_motion_y = motion_y[k];
                         } else {
                             motion_x[k] = 0;
                             motion_y[k] = 0;




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