[FFmpeg-cvslog] r17706 - in trunk: doc/general.texi libavcodec/tta.c

jbr subversion
Mon Mar 2 03:25:32 CET 2009


Author: jbr
Date: Mon Mar  2 03:25:31 2009
New Revision: 17706

Log:
Add some missing codecs and update names to match the codec long_name 
or vice-versa.

Modified:
   trunk/doc/general.texi
   trunk/libavcodec/tta.c

Modified: trunk/doc/general.texi
==============================================================================
--- trunk/doc/general.texi	Mon Mar  2 02:55:21 2009	(r17705)
+++ trunk/doc/general.texi	Mon Mar  2 03:25:31 2009	(r17706)
@@ -309,6 +309,7 @@ following image formats are supported:
     @tab fourcc: AASC
 @item AVS (Audio Video Standard) video  @tab     @tab  X
     @tab Video encoding used by the Creature Shock game.
+ at item Beam Software VB       @tab     @tab  X
 @item Bethesda VID video     @tab     @tab  X
     @tab Used in some games from Bethesda Softworks.
 @item Brute Force & Ignorance   @tab   @tab X
@@ -329,9 +330,9 @@ following image formats are supported:
     @tab supported through external libdirac/libschroedinger libraries
 @item DNxHD                  @tab   X @tab  X
     @tab aka SMPTE VC3
- at item Duck TrueMotion v1     @tab     @tab  X
+ at item Duck TrueMotion 1.0   @tab     @tab  X
     @tab fourcc: DUCK
- at item Duck TrueMotion v2     @tab     @tab  X
+ at item Duck TrueMotion 2.0    @tab     @tab  X
     @tab fourcc: TM20
 @item DV (Digital Video)     @tab  X  @tab  X
 @item Feeble Files/ScummVM DXA  @tab     @tab  X
@@ -405,12 +406,15 @@ following image formats are supported:
 @item RealVideo 3.0          @tab     @tab  X
     @tab still far from ideal
 @item RealVideo 4.0          @tab     @tab  X
- at item Renderware TXD         @tab     @tab  X
+ at item Renderware TXD (TeXture Dictionary)  @tab     @tab  X
     @tab Texture dictionaries used by the Renderware Engine.
 @item RTjpeg                 @tab     @tab  X
     @tab Video encoding used in NuppelVideo files.
+ at item Sierra VMD video       @tab     @tab  X
+    @tab Used in Sierra VMD files.
 @item Smacker video          @tab     @tab  X
     @tab Video encoding used in Smacker.
+ at item SMPTE VC-1             @tab     @tab  X
 @item Snow                   @tab  X  @tab  X
     @tab experimental wavelet codec (fourcc: SNOW)
 @item Sony PlayStation MDEC (Motion DECoder)  @tab     @tab  X
@@ -420,25 +424,22 @@ following image formats are supported:
     @tab fourcc: SVQ3
 @item Sunplus MJPEG          @tab     @tab  X
     @tab fourcc: SP5X
- at item TechSmith Camtasia     @tab     @tab  X
+ at item TechSmith Screen Capture Codec  @tab     @tab  X
     @tab fourcc: TSCC
 @item Theora                 @tab  E  @tab  X
     @tab encoding supported through external library libtheora
 @item Tiertex Seq video      @tab     @tab  X
     @tab Codec used in DOS CD-ROM FlashBack game.
- at item VC-1                   @tab     @tab  X
- at item VMD Video              @tab     @tab  X
-    @tab Used in Sierra VMD files.
 @item VMware Screen Codec / VMware Video  @tab     @tab  X
     @tab Codec used in videos captured by VMware.
 @item Westwood Studios VQA (Vector Quantized Animation) video  @tab     @tab  X
 @item Windows Media Video 8  @tab  X  @tab  X
+ at item Windows Media Video 9  @tab     @tab  X
+    @tab not completely working
 @item Wing Commander III / Xan  @tab     @tab  X
     @tab Used in Wing Commander III .MVE files.
 @item Winnov WNV1            @tab     @tab  X
 @item WMV7                   @tab  X  @tab  X
- at item WMV9                   @tab     @tab  X
-    @tab not completely working
 @item YAMAHA SMAF            @tab  X  @tab  X
 @item ZLIB                   @tab  X  @tab  X
     @tab part of LCL, encoder experimental
@@ -542,6 +543,8 @@ following image formats are supported:
 @item Shorten                @tab     @tab  X
 @item Sierra Online DPCM     @tab     @tab  X
     @tab Used in Sierra Online game audio files.
+ at item Sierra VMD audio       @tab     @tab  X
+    @tab Used in Sierra VMD files.
 @item Smacker audio          @tab     @tab  X
 @item SMJPEG IMA ADPCM       @tab     @tab  X
     @tab Used in certain Loki game ports.

Modified: trunk/libavcodec/tta.c
==============================================================================
--- trunk/libavcodec/tta.c	Mon Mar  2 02:55:21 2009	(r17705)
+++ trunk/libavcodec/tta.c	Mon Mar  2 03:25:31 2009	(r17706)
@@ -443,5 +443,5 @@ AVCodec tta_decoder = {
     NULL,
     tta_decode_close,
     tta_decode_frame,
-    .long_name = NULL_IF_CONFIG_SMALL("True Audio"),
+    .long_name = NULL_IF_CONFIG_SMALL("True Audio (TTA)"),
 };




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