[FFmpeg-cvslog] Bitmap Brothers JV errata

Peter Ross git
Tue Mar 15 16:55:18 CET 2011


ffmpeg | branch: master | Peter Ross <pross at xvid.org> | Wed Mar  9 02:11:10 2011 +1100| [402f9ad5fd13f594719408ca8d4cea8238db1de9] | committer: Ronald S. Bultje

Bitmap Brothers JV errata

Signed-off-by: Ronald S. Bultje <rsbultje at gmail.com>

> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=402f9ad5fd13f594719408ca8d4cea8238db1de9
---

 Changelog        |    1 +
 MAINTAINERS      |    2 ++
 doc/general.texi |    3 +++
 3 files changed, 6 insertions(+), 0 deletions(-)

diff --git a/Changelog b/Changelog
index dc47dab..95c8b65 100644
--- a/Changelog
+++ b/Changelog
@@ -77,6 +77,7 @@ version <next>:
 - Wing Commander IV movies decoder added
 - movie source added
 - Bink version 'b' audio and video decoder
+- Bitmap Brothers JV playback system
 
 
 version 0.6:
diff --git a/MAINTAINERS b/MAINTAINERS
index f3ea177..0905af2 100644
--- a/MAINTAINERS
+++ b/MAINTAINERS
@@ -143,6 +143,7 @@ Codecs:
   interplayvideo.c                      Mike Melanson
   ivi*                                  Kostya Shishkov
   jpeg_ls.c                             Kostya Shishkov
+  jvdec.c                               Peter Ross
   kmvc.c                                Kostya Shishkov
   lcl*.c                                Roberto Togni, Reimar Doeffinger
   libgsm.c                              Michel Bardiaux
@@ -276,6 +277,7 @@ Muxers/Demuxers:
   ipmovie.c                             Mike Melanson
   img2.c                                Michael Niedermayer
   iss.c                                 Stefan Gehrer
+  jvdec.c                               Peter Ross
   libnut.c                              Oded Shimon
   lmlm4.c                               Ivo van Poorten
   lxfdec.c                              Tomas H?rdin
diff --git a/doc/general.texi b/doc/general.texi
index b7fd129..080357a 100644
--- a/doc/general.texi
+++ b/doc/general.texi
@@ -62,6 +62,8 @@ library:
     @tab Used in some games from Bethesda Softworks.
 @item Bink                      @tab   @tab X
     @tab Multimedia format used by many games.
+ at item Bitmap Brothers JV        @tab   @tab X
+    @tab Used in Z and Z95 games.
 @item Brute Force & Ignorance   @tab   @tab X
     @tab Used in the game Flash Traffic: City of Angels.
 @item Interplay C93             @tab   @tab X
@@ -352,6 +354,7 @@ following image formats are supported:
 @item Bethesda VID video     @tab     @tab  X
     @tab Used in some games from Bethesda Softworks.
 @item Bink Video             @tab     @tab  X
+ at item Bitmap Brothers JV video  @tab   @tab X
 @item Brute Force & Ignorance   @tab   @tab X
     @tab Used in the game Flash Traffic: City of Angels.
 @item C93 video              @tab     @tab  X




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