[FFmpeg-cvslog] cosmetics: indentation and alignment after previous commit
Justin Ruggles
git at videolan.org
Sun May 29 03:46:42 CEST 2011
ffmpeg | branch: master | Justin Ruggles <justin.ruggles at gmail.com> | Tue May 24 19:38:30 2011 -0400| [1a950da6a2d981d53f61d42f3a078888b00db091] | committer: Justin Ruggles
cosmetics: indentation and alignment after previous commit
> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=1a950da6a2d981d53f61d42f3a078888b00db091
---
libavcodec/ac3enc.c | 174 +++++++++++++++++++++++++-------------------------
1 files changed, 87 insertions(+), 87 deletions(-)
diff --git a/libavcodec/ac3enc.c b/libavcodec/ac3enc.c
index 07ceda0..5285874 100644
--- a/libavcodec/ac3enc.c
+++ b/libavcodec/ac3enc.c
@@ -1215,11 +1215,11 @@ static void count_frame_bits_fixed(AC3EncodeContext *s)
/* audio blocks */
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
if (!s->eac3) {
- /* block switch flags */
- frame_bits += s->fbw_channels;
+ /* block switch flags */
+ frame_bits += s->fbw_channels;
- /* dither flags */
- frame_bits += s->fbw_channels;
+ /* dither flags */
+ frame_bits += s->fbw_channels;
}
/* dynamic range */
@@ -1230,15 +1230,15 @@ static void count_frame_bits_fixed(AC3EncodeContext *s)
frame_bits++;
if (!s->eac3) {
- /* exponent strategy */
- frame_bits += 2 * s->fbw_channels;
- if (s->lfe_on)
- frame_bits++;
+ /* exponent strategy */
+ frame_bits += 2 * s->fbw_channels;
+ if (s->lfe_on)
+ frame_bits++;
- /* bit allocation params */
- frame_bits++;
- if (!blk)
- frame_bits += 2 + 2 + 2 + 2 + 3;
+ /* bit allocation params */
+ frame_bits++;
+ if (!blk)
+ frame_bits += 2 + 2 + 2 + 2 + 3;
}
/* converter snr offset */
@@ -1246,11 +1246,11 @@ static void count_frame_bits_fixed(AC3EncodeContext *s)
frame_bits++;
if (!s->eac3) {
- /* delta bit allocation */
- frame_bits++;
+ /* delta bit allocation */
+ frame_bits++;
- /* skipped data */
- frame_bits++;
+ /* skipped data */
+ frame_bits++;
}
}
@@ -1326,14 +1326,14 @@ static void count_frame_bits(AC3EncodeContext *s)
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++)
frame_bits += 2 * s->blocks[blk].cpl_in_use;
} else {
- if (opt->audio_production_info)
- frame_bits += 7;
- if (s->bitstream_id == 6) {
- if (opt->extended_bsi_1)
- frame_bits += 14;
- if (opt->extended_bsi_2)
- frame_bits += 14;
- }
+ if (opt->audio_production_info)
+ frame_bits += 7;
+ if (s->bitstream_id == 6) {
+ if (opt->extended_bsi_1)
+ frame_bits += 14;
+ if (opt->extended_bsi_2)
+ frame_bits += 14;
+ }
}
/* audio blocks */
@@ -1342,22 +1342,22 @@ static void count_frame_bits(AC3EncodeContext *s)
/* coupling strategy */
if (!s->eac3)
- frame_bits++;
+ frame_bits++;
if (block->new_cpl_strategy) {
if (!s->eac3)
- frame_bits++;
+ frame_bits++;
if (block->cpl_in_use) {
if (s->eac3)
frame_bits++;
if (!s->eac3 || s->channel_mode != AC3_CHMODE_STEREO)
- frame_bits += s->fbw_channels;
+ frame_bits += s->fbw_channels;
if (s->channel_mode == AC3_CHMODE_STEREO)
frame_bits++;
frame_bits += 4 + 4;
if (s->eac3)
frame_bits++;
else
- frame_bits += s->num_cpl_subbands - 1;
+ frame_bits += s->num_cpl_subbands - 1;
}
}
@@ -1366,7 +1366,7 @@ static void count_frame_bits(AC3EncodeContext *s)
for (ch = 1; ch <= s->fbw_channels; ch++) {
if (block->channel_in_cpl[ch]) {
if (!s->eac3 || block->new_cpl_coords != 2)
- frame_bits++;
+ frame_bits++;
if (block->new_cpl_coords) {
frame_bits += 2;
frame_bits += (4 + 4) * s->num_cpl_bands;
@@ -1378,7 +1378,7 @@ static void count_frame_bits(AC3EncodeContext *s)
/* stereo rematrixing */
if (s->channel_mode == AC3_CHMODE_STEREO) {
if (!s->eac3 || blk > 0)
- frame_bits++;
+ frame_bits++;
if (s->blocks[blk].new_rematrixing_strategy)
frame_bits += block->num_rematrixing_bands;
}
@@ -1398,15 +1398,15 @@ static void count_frame_bits(AC3EncodeContext *s)
/* snr offsets and fast gain codes */
if (!s->eac3) {
- frame_bits++;
- if (block->new_snr_offsets)
- frame_bits += 6 + (s->channels + block->cpl_in_use) * (4 + 3);
+ frame_bits++;
+ if (block->new_snr_offsets)
+ frame_bits += 6 + (s->channels + block->cpl_in_use) * (4 + 3);
}
/* coupling leak info */
if (block->cpl_in_use) {
if (!s->eac3 || block->new_cpl_leak != 2)
- frame_bits++;
+ frame_bits++;
if (block->new_cpl_leak)
frame_bits += 3 + 3;
}
@@ -1971,14 +1971,14 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
/* block switching */
if (!s->eac3) {
- for (ch = 0; ch < s->fbw_channels; ch++)
- put_bits(&s->pb, 1, 0);
+ for (ch = 0; ch < s->fbw_channels; ch++)
+ put_bits(&s->pb, 1, 0);
}
/* dither flags */
if (!s->eac3) {
- for (ch = 0; ch < s->fbw_channels; ch++)
- put_bits(&s->pb, 1, 1);
+ for (ch = 0; ch < s->fbw_channels; ch++)
+ put_bits(&s->pb, 1, 1);
}
/* dynamic range codes */
@@ -1990,17 +1990,17 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
/* channel coupling */
if (!s->eac3)
- put_bits(&s->pb, 1, block->new_cpl_strategy);
+ put_bits(&s->pb, 1, block->new_cpl_strategy);
if (block->new_cpl_strategy) {
if (!s->eac3)
- put_bits(&s->pb, 1, block->cpl_in_use);
+ put_bits(&s->pb, 1, block->cpl_in_use);
if (block->cpl_in_use) {
int start_sub, end_sub;
if (s->eac3)
put_bits(&s->pb, 1, 0); /* enhanced coupling */
if (!s->eac3 || s->channel_mode != AC3_CHMODE_STEREO) {
- for (ch = 1; ch <= s->fbw_channels; ch++)
- put_bits(&s->pb, 1, block->channel_in_cpl[ch]);
+ for (ch = 1; ch <= s->fbw_channels; ch++)
+ put_bits(&s->pb, 1, block->channel_in_cpl[ch]);
}
if (s->channel_mode == AC3_CHMODE_STEREO)
put_bits(&s->pb, 1, 0); /* phase flags in use */
@@ -2012,8 +2012,8 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
if (s->eac3) {
put_bits(&s->pb, 1, 0); /* use default */
} else {
- for (bnd = start_sub+1; bnd < end_sub; bnd++)
- put_bits(&s->pb, 1, ff_eac3_default_cpl_band_struct[bnd]);
+ for (bnd = start_sub+1; bnd < end_sub; bnd++)
+ put_bits(&s->pb, 1, ff_eac3_default_cpl_band_struct[bnd]);
}
}
}
@@ -2023,7 +2023,7 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
for (ch = 1; ch <= s->fbw_channels; ch++) {
if (block->channel_in_cpl[ch]) {
if (!s->eac3 || block->new_cpl_coords != 2)
- put_bits(&s->pb, 1, block->new_cpl_coords);
+ put_bits(&s->pb, 1, block->new_cpl_coords);
if (block->new_cpl_coords) {
put_bits(&s->pb, 2, block->cpl_master_exp[ch]);
for (bnd = 0; bnd < s->num_cpl_bands; bnd++) {
@@ -2038,7 +2038,7 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
/* stereo rematrixing */
if (s->channel_mode == AC3_CHMODE_STEREO) {
if (!s->eac3 || blk > 0)
- put_bits(&s->pb, 1, block->new_rematrixing_strategy);
+ put_bits(&s->pb, 1, block->new_rematrixing_strategy);
if (block->new_rematrixing_strategy) {
/* rematrixing flags */
for (bnd = 0; bnd < block->num_rematrixing_bands; bnd++)
@@ -2048,10 +2048,10 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
/* exponent strategy */
if (!s->eac3) {
- for (ch = !block->cpl_in_use; ch <= s->fbw_channels; ch++)
- put_bits(&s->pb, 2, s->exp_strategy[ch][blk]);
- if (s->lfe_on)
- put_bits(&s->pb, 1, s->exp_strategy[s->lfe_channel][blk]);
+ for (ch = !block->cpl_in_use; ch <= s->fbw_channels; ch++)
+ put_bits(&s->pb, 2, s->exp_strategy[ch][blk]);
+ if (s->lfe_on)
+ put_bits(&s->pb, 1, s->exp_strategy[s->lfe_channel][blk]);
}
/* bandwidth */
@@ -2083,27 +2083,27 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
/* bit allocation info */
if (!s->eac3) {
- baie = (blk == 0);
- put_bits(&s->pb, 1, baie);
- if (baie) {
- put_bits(&s->pb, 2, s->slow_decay_code);
- put_bits(&s->pb, 2, s->fast_decay_code);
- put_bits(&s->pb, 2, s->slow_gain_code);
- put_bits(&s->pb, 2, s->db_per_bit_code);
- put_bits(&s->pb, 3, s->floor_code);
- }
+ baie = (blk == 0);
+ put_bits(&s->pb, 1, baie);
+ if (baie) {
+ put_bits(&s->pb, 2, s->slow_decay_code);
+ put_bits(&s->pb, 2, s->fast_decay_code);
+ put_bits(&s->pb, 2, s->slow_gain_code);
+ put_bits(&s->pb, 2, s->db_per_bit_code);
+ put_bits(&s->pb, 3, s->floor_code);
+ }
}
/* snr offset */
if (!s->eac3) {
- put_bits(&s->pb, 1, block->new_snr_offsets);
- if (block->new_snr_offsets) {
- put_bits(&s->pb, 6, s->coarse_snr_offset);
- for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
- put_bits(&s->pb, 4, s->fine_snr_offset[ch]);
- put_bits(&s->pb, 3, s->fast_gain_code[ch]);
+ put_bits(&s->pb, 1, block->new_snr_offsets);
+ if (block->new_snr_offsets) {
+ put_bits(&s->pb, 6, s->coarse_snr_offset);
+ for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
+ put_bits(&s->pb, 4, s->fine_snr_offset[ch]);
+ put_bits(&s->pb, 3, s->fast_gain_code[ch]);
+ }
}
- }
} else {
put_bits(&s->pb, 1, 0); /* no converter snr offset */
}
@@ -2111,7 +2111,7 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
/* coupling leak */
if (block->cpl_in_use) {
if (!s->eac3 || block->new_cpl_leak != 2)
- put_bits(&s->pb, 1, block->new_cpl_leak);
+ put_bits(&s->pb, 1, block->new_cpl_leak);
if (block->new_cpl_leak) {
put_bits(&s->pb, 3, s->bit_alloc.cpl_fast_leak);
put_bits(&s->pb, 3, s->bit_alloc.cpl_slow_leak);
@@ -2119,8 +2119,8 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
}
if (!s->eac3) {
- put_bits(&s->pb, 1, 0); /* no delta bit allocation */
- put_bits(&s->pb, 1, 0); /* no data to skip */
+ put_bits(&s->pb, 1, 0); /* no delta bit allocation */
+ put_bits(&s->pb, 1, 0); /* no data to skip */
}
/* mantissas */
@@ -2265,11 +2265,11 @@ static void dprint_options(AVCodecContext *avctx)
char strbuf[32];
switch (s->bitstream_id) {
- case 6: av_strlcpy(strbuf, "AC-3 (alt syntax)", 32); break;
- case 8: av_strlcpy(strbuf, "AC-3 (standard)", 32); break;
- case 9: av_strlcpy(strbuf, "AC-3 (dnet half-rate)", 32); break;
- case 10: av_strlcpy(strbuf, "AC-3 (dnet quater-rate", 32); break;
- case 16: av_strlcpy(strbuf, "E-AC-3 (enhanced)", 32); break;
+ case 6: av_strlcpy(strbuf, "AC-3 (alt syntax)", 32); break;
+ case 8: av_strlcpy(strbuf, "AC-3 (standard)", 32); break;
+ case 9: av_strlcpy(strbuf, "AC-3 (dnet half-rate)", 32); break;
+ case 10: av_strlcpy(strbuf, "AC-3 (dnet quater-rate)", 32); break;
+ case 16: av_strlcpy(strbuf, "E-AC-3 (enhanced)", 32); break;
default: snprintf(strbuf, 32, "ERROR");
}
av_dlog(avctx, "bitstream_id: %s (%d)\n", strbuf, s->bitstream_id);
@@ -2730,16 +2730,16 @@ static av_cold int validate_options(AVCodecContext *avctx, AC3EncodeContext *s)
wpf--;
s->frame_size_min = 2 * wpf;
} else {
- for (i = 0; i < 19; i++) {
- if ((ff_ac3_bitrate_tab[i] >> s->bit_alloc.sr_shift)*1000 == avctx->bit_rate)
- break;
- }
- if (i == 19) {
- av_log(avctx, AV_LOG_ERROR, "invalid bit rate\n");
- return AVERROR(EINVAL);
- }
- s->frame_size_code = i << 1;
- s->frame_size_min = 2 * ff_ac3_frame_size_tab[s->frame_size_code][s->bit_alloc.sr_code];
+ for (i = 0; i < 19; i++) {
+ if ((ff_ac3_bitrate_tab[i] >> s->bit_alloc.sr_shift)*1000 == avctx->bit_rate)
+ break;
+ }
+ if (i == 19) {
+ av_log(avctx, AV_LOG_ERROR, "invalid bit rate\n");
+ return AVERROR(EINVAL);
+ }
+ s->frame_size_code = i << 1;
+ s->frame_size_min = 2 * ff_ac3_frame_size_tab[s->frame_size_code][s->bit_alloc.sr_code];
}
s->bit_rate = avctx->bit_rate;
s->frame_size = s->frame_size_min;
@@ -2766,9 +2766,9 @@ static av_cold int validate_options(AVCodecContext *avctx, AC3EncodeContext *s)
}
if (!s->eac3) {
- ret = validate_metadata(avctx);
- if (ret)
- return ret;
+ ret = validate_metadata(avctx);
+ if (ret)
+ return ret;
}
s->rematrixing_enabled = s->options.stereo_rematrixing &&
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