[FFmpeg-cvslog] vc1: avoid reading beyond the last line in vc1_draw_sprites()

Michael Niedermayer git at videolan.org
Sun Jul 29 02:26:21 CEST 2012


ffmpeg | branch: master | Michael Niedermayer <michaelni at gmx.at> | Sat Jul 28 16:27:55 2012 +0600| [2bf369b60c7d56dd73887a0156c37676d0fa7e29] | committer: Kostya Shishkov

vc1: avoid reading beyond the last line in vc1_draw_sprites()

Fixes overread

Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni at gmx.at>
Signed-off-by: Kostya Shishkov <kostya.shishkov at gmail.com>

> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=2bf369b60c7d56dd73887a0156c37676d0fa7e29
---

 libavcodec/vc1dec.c |    8 ++++++--
 1 file changed, 6 insertions(+), 2 deletions(-)

diff --git a/libavcodec/vc1dec.c b/libavcodec/vc1dec.c
index 5726c0a..fd515c7 100644
--- a/libavcodec/vc1dec.c
+++ b/libavcodec/vc1dec.c
@@ -4938,15 +4938,17 @@ static void vc1_draw_sprites(VC1Context *v, SpriteData* sd)
                 int      iline  = s->current_picture.f.linesize[plane];
                 int      ycoord = yoff[sprite] + yadv[sprite] * row;
                 int      yline  = ycoord >> 16;
+                int      next_line;
                 ysub[sprite] = ycoord & 0xFFFF;
                 if (sprite) {
                     iplane = s->last_picture.f.data[plane];
                     iline  = s->last_picture.f.linesize[plane];
                 }
+                next_line = FFMIN(yline + 1, (v->sprite_height >> !!plane) - 1) * iline;
                 if (!(xoff[sprite] & 0xFFFF) && xadv[sprite] == 1 << 16) {
                         src_h[sprite][0] = iplane + (xoff[sprite] >> 16) +  yline      * iline;
                     if (ysub[sprite])
-                        src_h[sprite][1] = iplane + (xoff[sprite] >> 16) + (yline + 1) * iline;
+                        src_h[sprite][1] = iplane + (xoff[sprite] >> 16) + next_line;
                 } else {
                     if (sr_cache[sprite][0] != yline) {
                         if (sr_cache[sprite][1] == yline) {
@@ -4958,7 +4960,9 @@ static void vc1_draw_sprites(VC1Context *v, SpriteData* sd)
                         }
                     }
                     if (ysub[sprite] && sr_cache[sprite][1] != yline + 1) {
-                        v->vc1dsp.sprite_h(v->sr_rows[sprite][1], iplane + (yline + 1) * iline, xoff[sprite], xadv[sprite], width);
+                        v->vc1dsp.sprite_h(v->sr_rows[sprite][1],
+                                           iplane + next_line, xoff[sprite],
+                                           xadv[sprite], width);
                         sr_cache[sprite][1] = yline + 1;
                     }
                     src_h[sprite][0] = v->sr_rows[sprite][0];



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