[FFmpeg-cvslog] avfilter: add paletteuse filter

Clément Bœsch git at videolan.org
Sat Feb 14 20:56:23 CET 2015


ffmpeg | branch: master | Clément Bœsch <u at pkh.me> | Sat Jan 24 21:38:15 2015 +0100| [bab4fcebb112590c1213b59bd7572eb3a36bc83b] | committer: Clément Bœsch

avfilter: add paletteuse filter

> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=bab4fcebb112590c1213b59bd7572eb3a36bc83b
---

 doc/filters.texi            |   50 +++
 libavfilter/Makefile        |    1 +
 libavfilter/allfilters.c    |    1 +
 libavfilter/vf_paletteuse.c |  937 +++++++++++++++++++++++++++++++++++++++++++
 4 files changed, 989 insertions(+)

diff --git a/doc/filters.texi b/doc/filters.texi
index 7789bf0..191b52f 100644
--- a/doc/filters.texi
+++ b/doc/filters.texi
@@ -6909,6 +6909,7 @@ pad="2*iw:2*ih:ow-iw:oh-ih"
 @end example
 @end itemize
 
+ at anchor{palettegen}
 @section palettegen
 
 Generate one palette for a whole video stream.
@@ -6954,6 +6955,55 @@ ffmpeg -i input.mkv -vf palettegen palette.png
 @end example
 @end itemize
 
+ at section paletteuse
+
+Use a palette to downsample an input video stream.
+
+The filter takes two inputs: one video stream and a palette. The palette must
+be a 256 pixels image.
+
+It accepts the following options:
+
+ at table @option
+ at item dither
+Select dithering mode. Available algorithms are:
+ at table @samp
+ at item bayer
+Ordered 8x8 bayer dithering (deterministic)
+ at item heckbert
+Dithering as defined by Paul Heckbert in 1982 (simple error diffusion).
+Note: this dithering is sometimes considered "wrong" and is included as a
+reference.
+ at item floyd_steinberg
+Floyd and Steingberg dithering (error diffusion)
+ at item sierra2
+Frankie Sierra dithering v2 (error diffusion)
+ at item sierra2_4a
+Frankie Sierra dithering v2 "Lite" (error diffusion)
+ at end table
+
+Default is @var{sierra2_4a}.
+
+ at item bayer_scale
+When @var{bayer} dithering is selected, this option defines the scale of the
+pattern (how much the crosshatch pattern is visible). A low value means more
+visible pattern for less banding, and higher value means less visible pattern
+at the cost of more banding.
+
+The option must be an integer value in the range [0,5]. Default is @var{2}.
+ at end table
+
+ at subsection Examples
+
+ at itemize
+ at item
+Use a palette (generated for example with @ref{palettegen}) to encode a GIF
+using @command{ffmpeg}:
+ at example
+ffmpeg -i input.mkv -i palette.png -lavfi paletteuse output.gif
+ at end example
+ at end itemize
+
 @section perspective
 
 Correct perspective of video not recorded perpendicular to the screen.
diff --git a/libavfilter/Makefile b/libavfilter/Makefile
index a1fd88a..289c63b 100644
--- a/libavfilter/Makefile
+++ b/libavfilter/Makefile
@@ -161,6 +161,7 @@ OBJS-$(CONFIG_OVERLAY_FILTER)                += vf_overlay.o dualinput.o framesy
 OBJS-$(CONFIG_OWDENOISE_FILTER)              += vf_owdenoise.o
 OBJS-$(CONFIG_PAD_FILTER)                    += vf_pad.o
 OBJS-$(CONFIG_PALETTEGEN_FILTER)             += vf_palettegen.o
+OBJS-$(CONFIG_PALETTEUSE_FILTER)             += vf_paletteuse.o dualinput.o framesync.o
 OBJS-$(CONFIG_PERMS_FILTER)                  += f_perms.o
 OBJS-$(CONFIG_PERSPECTIVE_FILTER)            += vf_perspective.o
 OBJS-$(CONFIG_PHASE_FILTER)                  += vf_phase.o
diff --git a/libavfilter/allfilters.c b/libavfilter/allfilters.c
index ae75b73..55de154 100644
--- a/libavfilter/allfilters.c
+++ b/libavfilter/allfilters.c
@@ -176,6 +176,7 @@ void avfilter_register_all(void)
     REGISTER_FILTER(OWDENOISE,      owdenoise,      vf);
     REGISTER_FILTER(PAD,            pad,            vf);
     REGISTER_FILTER(PALETTEGEN,     palettegen,     vf);
+    REGISTER_FILTER(PALETTEUSE,     paletteuse,     vf);
     REGISTER_FILTER(PERMS,          perms,          vf);
     REGISTER_FILTER(PERSPECTIVE,    perspective,    vf);
     REGISTER_FILTER(PHASE,          phase,          vf);
diff --git a/libavfilter/vf_paletteuse.c b/libavfilter/vf_paletteuse.c
new file mode 100644
index 0000000..8188e36
--- /dev/null
+++ b/libavfilter/vf_paletteuse.c
@@ -0,0 +1,937 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+/**
+ * @file
+ * Use a palette to downsample an input video stream.
+ */
+
+#include "libavutil/bprint.h"
+#include "libavutil/opt.h"
+#include "dualinput.h"
+#include "avfilter.h"
+
+enum dithering_mode {
+    DITHERING_NONE,
+    DITHERING_BAYER,
+    DITHERING_HECKBERT,
+    DITHERING_FLOYD_STEINBERG,
+    DITHERING_SIERRA2,
+    DITHERING_SIERRA2_4A,
+    NB_DITHERING
+};
+
+enum color_search_method {
+    COLOR_SEARCH_NNS_ITERATIVE,
+    COLOR_SEARCH_NNS_RECURSIVE,
+    COLOR_SEARCH_BRUTEFORCE,
+    NB_COLOR_SEARCHES
+};
+
+struct color_node {
+    uint8_t val[3];
+    uint8_t palette_id;
+    int split;
+    int left_id, right_id;
+};
+
+#define NBITS 4
+#define CACHE_SIZE (1<<(3*NBITS))
+
+struct cached_color {
+    uint32_t color;
+    uint8_t pal_entry;
+};
+
+struct cache_node {
+    struct cached_color *entries;
+    int nb_entries;
+};
+
+struct PaletteUseContext;
+
+typedef int (*set_frame_func)(struct PaletteUseContext *s, AVFrame *out, AVFrame *in);
+
+typedef struct PaletteUseContext {
+    const AVClass *class;
+    FFDualInputContext dinput;
+    struct cache_node cache[CACHE_SIZE];    /* lookup cache */
+    struct color_node map[AVPALETTE_COUNT]; /* 3D-Tree (KD-Tree with K=3) for reverse colormap */
+    uint32_t palette[AVPALETTE_COUNT];
+    int palette_loaded;
+    int dither;
+    set_frame_func set_frame;
+    int bayer_scale;
+    int ordered_dither[8*8];
+
+    /* debug options */
+    char *dot_filename;
+    int color_search_method;
+    int calc_mean_err;
+    uint64_t total_mean_err;
+    int debug_accuracy;
+} PaletteUseContext;
+
+#define OFFSET(x) offsetof(PaletteUseContext, x)
+#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
+static const AVOption paletteuse_options[] = {
+    { "dither", "select dithering mode", OFFSET(dither), AV_OPT_TYPE_INT, {.i64=DITHERING_SIERRA2_4A}, 0, NB_DITHERING-1, FLAGS, "dithering_mode" },
+        { "bayer",           "ordered 8x8 bayer dithering (deterministic)",                            0, AV_OPT_TYPE_CONST, {.i64=DITHERING_BAYER},           INT_MIN, INT_MAX, FLAGS, "dithering_mode" },
+        { "heckbert",        "dithering as defined by Paul Heckbert in 1982 (simple error diffusion)", 0, AV_OPT_TYPE_CONST, {.i64=DITHERING_HECKBERT},        INT_MIN, INT_MAX, FLAGS, "dithering_mode" },
+        { "floyd_steinberg", "Floyd and Steingberg dithering (error diffusion)",                       0, AV_OPT_TYPE_CONST, {.i64=DITHERING_FLOYD_STEINBERG}, INT_MIN, INT_MAX, FLAGS, "dithering_mode" },
+        { "sierra2",         "Frankie Sierra dithering v2 (error diffusion)",                          0, AV_OPT_TYPE_CONST, {.i64=DITHERING_SIERRA2},         INT_MIN, INT_MAX, FLAGS, "dithering_mode" },
+        { "sierra2_4a",      "Frankie Sierra dithering v2 \"Lite\" (error diffusion)",                 0, AV_OPT_TYPE_CONST, {.i64=DITHERING_SIERRA2_4A},      INT_MIN, INT_MAX, FLAGS, "dithering_mode" },
+    { "bayer_scale", "set scale for bayer dithering", OFFSET(bayer_scale), AV_OPT_TYPE_INT, {.i64=2}, 0, 5, FLAGS },
+
+    /* following are the debug options, not part of the official API */
+    { "debug_kdtree", "save Graphviz graph of the kdtree in specified file", OFFSET(dot_filename), AV_OPT_TYPE_STRING, {.str=NULL}, CHAR_MIN, CHAR_MAX, FLAGS },
+    { "color_search", "set reverse colormap color search method", OFFSET(color_search_method), AV_OPT_TYPE_INT, {.i64=COLOR_SEARCH_NNS_ITERATIVE}, 0, NB_COLOR_SEARCHES-1, FLAGS, "search" },
+        { "nns_iterative", "iterative search",             0, AV_OPT_TYPE_CONST, {.i64=COLOR_SEARCH_NNS_ITERATIVE}, INT_MIN, INT_MAX, FLAGS, "search" },
+        { "nns_recursive", "recursive search",             0, AV_OPT_TYPE_CONST, {.i64=COLOR_SEARCH_NNS_RECURSIVE}, INT_MIN, INT_MAX, FLAGS, "search" },
+        { "bruteforce",    "brute-force into the palette", 0, AV_OPT_TYPE_CONST, {.i64=COLOR_SEARCH_BRUTEFORCE},    INT_MIN, INT_MAX, FLAGS, "search" },
+    { "mean_err", "compute and print mean error", OFFSET(calc_mean_err), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS },
+    { "debug_accuracy", "test color search accuracy", OFFSET(debug_accuracy), AV_OPT_TYPE_FLAGS, {.i64=0}, 0, 1, FLAGS },
+    { NULL }
+};
+
+AVFILTER_DEFINE_CLASS(paletteuse);
+
+static int query_formats(AVFilterContext *ctx)
+{
+    static const enum AVPixelFormat in_fmts[]    = {AV_PIX_FMT_RGB32, AV_PIX_FMT_NONE};
+    static const enum AVPixelFormat inpal_fmts[] = {AV_PIX_FMT_RGB32, AV_PIX_FMT_NONE};
+    static const enum AVPixelFormat out_fmts[]   = {AV_PIX_FMT_PAL8,  AV_PIX_FMT_NONE};
+    AVFilterFormats *in    = ff_make_format_list(in_fmts);
+    AVFilterFormats *inpal = ff_make_format_list(inpal_fmts);
+    AVFilterFormats *out   = ff_make_format_list(out_fmts);
+    if (!in || !inpal || !out)
+        return AVERROR(ENOMEM);
+    ff_formats_ref(in,    &ctx->inputs[0]->out_formats);
+    ff_formats_ref(inpal, &ctx->inputs[1]->out_formats);
+    ff_formats_ref(out,   &ctx->outputs[0]->in_formats);
+    return 0;
+}
+
+static av_always_inline int dither_color(uint32_t px, int er, int eg, int eb, int scale, int shift)
+{
+    return av_clip_uint8((px >> 16 & 0xff) + ((er * scale) >> shift)) << 16
+         | av_clip_uint8((px >>  8 & 0xff) + ((eg * scale) >> shift)) <<  8
+         | av_clip_uint8((px       & 0xff) + ((eb * scale) >> shift));
+}
+
+static av_always_inline int diff(const uint8_t *c1, const uint8_t *c2)
+{
+    // XXX: try L*a*b with CIE76 (dL*dL + da*da + db*db)
+    const int dr = c1[0] - c2[0];
+    const int dg = c1[1] - c2[1];
+    const int db = c1[2] - c2[2];
+    return dr*dr + dg*dg + db*db;
+}
+
+static av_always_inline uint8_t colormap_nearest_bruteforce(const uint32_t *palette, const uint8_t *rgb)
+{
+    int i, pal_id = -1, min_dist = INT_MAX;
+
+    for (i = 0; i < AVPALETTE_COUNT; i++) {
+        const uint32_t c = palette[i];
+
+        if ((c & 0xff000000) == 0xff000000) { // ignore transparent entry
+            const uint8_t palrgb[] = {
+                palette[i]>>16 & 0xff,
+                palette[i]>> 8 & 0xff,
+                palette[i]     & 0xff,
+            };
+            const int d = diff(palrgb, rgb);
+            if (d < min_dist) {
+                pal_id = i;
+                min_dist = d;
+            }
+        }
+    }
+    return pal_id;
+}
+
+/* Recursive form, simpler but a bit slower. Kept for reference. */
+struct nearest_color {
+    int node_pos;
+    int dist_sqd;
+};
+
+static void colormap_nearest_node(const struct color_node *map,
+                                  const int node_pos,
+                                  const uint8_t *target,
+                                  struct nearest_color *nearest)
+{
+    const struct color_node *kd = map + node_pos;
+    const int s = kd->split;
+    int dx, nearer_kd_id, further_kd_id;
+    const uint8_t *current = kd->val;
+    const int current_to_target = diff(target, current);
+
+    if (current_to_target < nearest->dist_sqd) {
+        nearest->node_pos = node_pos;
+        nearest->dist_sqd = current_to_target;
+    }
+
+    if (kd->left_id != -1 || kd->right_id != -1) {
+        dx = target[s] - current[s];
+
+        if (dx <= 0) nearer_kd_id = kd->left_id,  further_kd_id = kd->right_id;
+        else         nearer_kd_id = kd->right_id, further_kd_id = kd->left_id;
+
+        if (nearer_kd_id != -1)
+            colormap_nearest_node(map, nearer_kd_id, target, nearest);
+
+        if (further_kd_id != -1 && dx*dx < nearest->dist_sqd)
+            colormap_nearest_node(map, further_kd_id, target, nearest);
+    }
+}
+
+static av_always_inline uint8_t colormap_nearest_recursive(const struct color_node *node, const uint8_t *rgb)
+{
+    struct nearest_color res = {.dist_sqd = INT_MAX, .node_pos = -1};
+    colormap_nearest_node(node, 0, rgb, &res);
+    return node[res.node_pos].palette_id;
+}
+
+struct stack_node {
+    int color_id;
+    int dx2;
+};
+
+static av_always_inline uint8_t colormap_nearest_iterative(const struct color_node *root, const uint8_t *target)
+{
+    int pos = 0, best_node_id = -1, best_dist = INT_MAX, cur_color_id = 0;
+    struct stack_node nodes[16];
+    struct stack_node *node = &nodes[0];
+
+    for (;;) {
+
+        const struct color_node *kd = &root[cur_color_id];
+        const uint8_t *current = kd->val;
+        const int current_to_target = diff(target, current);
+
+        /* Compare current color node to the target and update our best node if
+         * it's actually better. */
+        if (current_to_target < best_dist) {
+            best_node_id = cur_color_id;
+            if (!current_to_target)
+                goto end; // exact match, we can return immediately
+            best_dist = current_to_target;
+        }
+
+        /* Check if it's not a leaf */
+        if (kd->left_id != -1 || kd->right_id != -1) {
+            const int split = kd->split;
+            const int dx = target[split] - current[split];
+            int nearer_kd_id, further_kd_id;
+
+            /* Define which side is the most interesting. */
+            if (dx <= 0) nearer_kd_id = kd->left_id,  further_kd_id = kd->right_id;
+            else         nearer_kd_id = kd->right_id, further_kd_id = kd->left_id;
+
+            if (nearer_kd_id != -1) {
+                if (further_kd_id != -1) {
+                    /* Here, both paths are defined, so we push a state for
+                     * when we are going back. */
+                    node->color_id = further_kd_id;
+                    node->dx2 = dx*dx;
+                    pos++;
+                    node++;
+                }
+                /* We can now update current color with the most probable path
+                 * (no need to create a state since there is nothing to save
+                 * anymore). */
+                cur_color_id = nearer_kd_id;
+                continue;
+            } else if (dx*dx < best_dist) {
+                /* The nearest path isn't available, so there is only one path
+                 * possible and it's the least probable. We enter it only if the
+                 * distance from the current point to the hyper rectangle is
+                 * less than our best distance. */
+                cur_color_id = further_kd_id;
+                continue;
+            }
+        }
+
+        /* Unstack as much as we can, typically as long as the least probable
+         * branch aren't actually probable. */
+        do {
+            if (--pos < 0)
+                goto end;
+            node--;
+        } while (node->dx2 >= best_dist);
+
+        /* We got a node where the least probable branch might actually contain
+         * a relevant color. */
+        cur_color_id = node->color_id;
+    }
+
+end:
+    return root[best_node_id].palette_id;
+}
+
+#define COLORMAP_NEAREST(search, palette, root, target)                                    \
+    search == COLOR_SEARCH_NNS_ITERATIVE ? colormap_nearest_iterative(root, target) :      \
+    search == COLOR_SEARCH_NNS_RECURSIVE ? colormap_nearest_recursive(root, target) :      \
+                                           colormap_nearest_bruteforce(palette, target)
+
+/**
+ * Check if the requested color is in the cache already. If not, find it in the
+ * color tree and cache it.
+ * Note: r, g, and b are the component of c but are passed as well to avoid
+ * recomputing them (they are generally computed by the caller for other uses).
+ */
+static av_always_inline uint8_t color_get(struct cache_node *cache, uint32_t color,
+                                          uint8_t r, uint8_t g, uint8_t b,
+                                          const struct color_node *map,
+                                          const uint32_t *palette,
+                                          const enum color_search_method search_method)
+{
+    int i;
+    const uint8_t rgb[] = {r, g, b};
+    const uint8_t rhash = r & ((1<<NBITS)-1);
+    const uint8_t ghash = g & ((1<<NBITS)-1);
+    const uint8_t bhash = b & ((1<<NBITS)-1);
+    const unsigned hash = rhash<<(NBITS*2) | ghash<<NBITS | bhash;
+    struct cache_node *node = &cache[hash];
+    struct cached_color *e;
+
+    for (i = 0; i < node->nb_entries; i++) {
+        e = &node->entries[i];
+        if (e->color == color)
+            return e->pal_entry;
+    }
+
+    e = av_dynarray2_add((void**)&node->entries, &node->nb_entries,
+                         sizeof(*node->entries), NULL);
+    if (!e)
+        return AVERROR(ENOMEM);
+    e->color = color;
+    e->pal_entry = COLORMAP_NEAREST(search_method, palette, map, rgb);
+    return e->pal_entry;
+}
+
+static av_always_inline uint8_t get_dst_color_err(struct cache_node *cache,
+                                                  uint32_t c, const struct color_node *map,
+                                                  const uint32_t *palette,
+                                                  int *er, int *eg, int *eb,
+                                                  const enum color_search_method search_method)
+{
+    const uint8_t r = c >> 16 & 0xff;
+    const uint8_t g = c >>  8 & 0xff;
+    const uint8_t b = c       & 0xff;
+    const uint8_t dstx = color_get(cache, c, r, g, b, map, palette, search_method);
+    const uint32_t dstc = palette[dstx];
+    *er = r - (dstc >> 16 & 0xff);
+    *eg = g - (dstc >>  8 & 0xff);
+    *eb = b - (dstc       & 0xff);
+    return dstx;
+}
+
+static av_always_inline int set_frame(PaletteUseContext *s, AVFrame *out, AVFrame *in,
+                                      enum dithering_mode dither,
+                                      const enum color_search_method search_method)
+{
+    int x, y;
+    const struct color_node *map = s->map;
+    struct cache_node *cache = s->cache;
+    const uint32_t *palette = s->palette;
+    uint32_t *src = (uint32_t *)in ->data[0];
+    uint8_t  *dst =             out->data[0];
+    const int src_linesize = in ->linesize[0] >> 2;
+    const int dst_linesize = out->linesize[0];
+
+    for (y = 0; y < in->height; y++) {
+        for (x = 0; x < in->width; x++) {
+            int er, eg, eb;
+
+            if (dither == DITHERING_BAYER) {
+                const int d = s->ordered_dither[(y & 7)<<3 | (x & 7)];
+                const uint8_t r8 = src[x] >> 16 & 0xff;
+                const uint8_t g8 = src[x] >>  8 & 0xff;
+                const uint8_t b8 = src[x]       & 0xff;
+                const uint8_t r = av_clip_uint8(r8 + d);
+                const uint8_t g = av_clip_uint8(g8 + d);
+                const uint8_t b = av_clip_uint8(b8 + d);
+                const uint32_t c = r<<16 | g<<8 | b;
+                const int color = color_get(cache, c, r, g, b, map, palette, search_method);
+
+                if (color < 0)
+                    return color;
+                dst[x] = color;
+
+            } else if (dither == DITHERING_HECKBERT) {
+                const int right = x < in->width - 1, down = y < in->height - 1;
+                const int color = get_dst_color_err(cache, src[x], map, palette, &er, &eg, &eb, search_method);
+
+                if (color < 0)
+                    return color;
+                dst[x] = color;
+
+                if (right)         src[               x + 1] = dither_color(src[               x + 1], er, eg, eb, 3, 3);
+                if (         down) src[src_linesize + x    ] = dither_color(src[src_linesize + x    ], er, eg, eb, 3, 3);
+                if (right && down) src[src_linesize + x + 1] = dither_color(src[src_linesize + x + 1], er, eg, eb, 2, 3);
+
+            } else if (dither == DITHERING_FLOYD_STEINBERG) {
+                const int right = x < in->width - 1, down = y < in->height - 1, left = x > 0;
+                const int color = get_dst_color_err(cache, src[x], map, palette, &er, &eg, &eb, search_method);
+
+                if (color < 0)
+                    return color;
+                dst[x] = color;
+
+                if (right)         src[               x + 1] = dither_color(src[               x + 1], er, eg, eb, 7, 4);
+                if (left  && down) src[src_linesize + x - 1] = dither_color(src[src_linesize + x - 1], er, eg, eb, 3, 4);
+                if (         down) src[src_linesize + x    ] = dither_color(src[src_linesize + x    ], er, eg, eb, 5, 4);
+                if (right && down) src[src_linesize + x + 1] = dither_color(src[src_linesize + x + 1], er, eg, eb, 1, 4);
+
+            } else if (dither == DITHERING_SIERRA2) {
+                const int right  = x < in->width - 1, down  = y < in->height - 1, left  = x > 0;
+                const int right2 = x < in->width - 2,                             left2 = x > 1;
+                const int color = get_dst_color_err(cache, src[x], map, palette, &er, &eg, &eb, search_method);
+
+                if (color < 0)
+                    return color;
+                dst[x] = color;
+
+                if (right)          src[                 x + 1] = dither_color(src[                 x + 1], er, eg, eb, 4, 4);
+                if (right2)         src[                 x + 2] = dither_color(src[                 x + 2], er, eg, eb, 3, 4);
+
+                if (down) {
+                    if (left2)      src[  src_linesize + x - 2] = dither_color(src[  src_linesize + x - 2], er, eg, eb, 1, 4);
+                    if (left)       src[  src_linesize + x - 1] = dither_color(src[  src_linesize + x - 1], er, eg, eb, 2, 4);
+                                    src[  src_linesize + x    ] = dither_color(src[  src_linesize + x    ], er, eg, eb, 3, 4);
+                    if (right)      src[  src_linesize + x + 1] = dither_color(src[  src_linesize + x + 1], er, eg, eb, 2, 4);
+                    if (right2)     src[  src_linesize + x + 2] = dither_color(src[  src_linesize + x + 2], er, eg, eb, 1, 4);
+                }
+
+            } else if (dither == DITHERING_SIERRA2_4A) {
+                const int right = x < in->width - 1, down = y < in->height - 1, left = x > 0;
+                const int color = get_dst_color_err(cache, src[x], map, palette, &er, &eg, &eb, search_method);
+
+                if (color < 0)
+                    return color;
+                dst[x] = color;
+
+                if (right)         src[               x + 1] = dither_color(src[               x + 1], er, eg, eb, 2, 2);
+                if (left  && down) src[src_linesize + x - 1] = dither_color(src[src_linesize + x - 1], er, eg, eb, 1, 2);
+                if (         down) src[src_linesize + x    ] = dither_color(src[src_linesize + x    ], er, eg, eb, 1, 2);
+
+            } else {
+                const uint8_t r = src[x] >> 16 & 0xff;
+                const uint8_t g = src[x] >>  8 & 0xff;
+                const uint8_t b = src[x]       & 0xff;
+                const int color = color_get(cache, src[x] & 0xffffff, r, g, b, map, palette, search_method);
+
+                if (color < 0)
+                    return color;
+                dst[x] = color;
+            }
+        }
+        src += src_linesize;
+        dst += dst_linesize;
+    }
+    return 0;
+}
+
+#define INDENT 4
+static void disp_node(AVBPrint *buf,
+                      const struct color_node *map,
+                      int parent_id, int node_id,
+                      int depth)
+{
+    const struct color_node *node = &map[node_id];
+    const uint32_t fontcolor = node->val[0] > 0x50 &&
+                               node->val[1] > 0x50 &&
+                               node->val[2] > 0x50 ? 0 : 0xffffff;
+    av_bprintf(buf, "%*cnode%d ["
+               "label=\"%c%02X%c%02X%c%02X%c\" "
+               "fillcolor=\"#%02x%02x%02x\" "
+               "fontcolor=\"#%06X\"]\n",
+               depth*INDENT, ' ', node->palette_id,
+               "[  "[node->split], node->val[0],
+               "][ "[node->split], node->val[1],
+               " ]["[node->split], node->val[2],
+               "  ]"[node->split],
+               node->val[0], node->val[1], node->val[2],
+               fontcolor);
+    if (parent_id != -1)
+        av_bprintf(buf, "%*cnode%d -> node%d\n", depth*INDENT, ' ',
+                   map[parent_id].palette_id, node->palette_id);
+    if (node->left_id  != -1) disp_node(buf, map, node_id, node->left_id,  depth + 1);
+    if (node->right_id != -1) disp_node(buf, map, node_id, node->right_id, depth + 1);
+}
+
+// debug_kdtree=kdtree.dot -> dot -Tpng kdtree.dot > kdtree.png
+static int disp_tree(const struct color_node *node, const char *fname)
+{
+    AVBPrint buf;
+    FILE *f = av_fopen_utf8(fname, "w");
+
+    if (!f) {
+        int ret = AVERROR(errno);
+        av_log(NULL, AV_LOG_ERROR, "Cannot open file '%s' for writing: %s\n",
+               fname, av_err2str(ret));
+        return ret;
+    }
+
+    av_bprint_init(&buf, 0, AV_BPRINT_SIZE_UNLIMITED);
+
+    av_bprintf(&buf, "digraph {\n");
+    av_bprintf(&buf, "    node [style=filled fontsize=10 shape=box]\n");
+    disp_node(&buf, node, -1, 0, 0);
+    av_bprintf(&buf, "}\n");
+
+    fwrite(buf.str, 1, buf.len, f);
+    fclose(f);
+    av_bprint_finalize(&buf, NULL);
+    return 0;
+}
+
+static int debug_accuracy(const struct color_node *node, const uint32_t *palette,
+                          const enum color_search_method search_method)
+{
+    int r, g, b, ret = 0;
+
+    for (r = 0; r < 256; r++) {
+        for (g = 0; g < 256; g++) {
+            for (b = 0; b < 256; b++) {
+                const uint8_t rgb[] = {r, g, b};
+                const int r1 = COLORMAP_NEAREST(search_method, palette, node, rgb);
+                const int r2 = colormap_nearest_bruteforce(palette, rgb);
+                if (r1 != r2) {
+                    const uint32_t c1 = palette[r1];
+                    const uint32_t c2 = palette[r2];
+                    const uint8_t palrgb1[] = { c1>>16 & 0xff, c1>> 8 & 0xff, c1 & 0xff };
+                    const uint8_t palrgb2[] = { c2>>16 & 0xff, c2>> 8 & 0xff, c2 & 0xff };
+                    const int d1 = diff(palrgb1, rgb);
+                    const int d2 = diff(palrgb2, rgb);
+                    if (d1 != d2) {
+                        av_log(NULL, AV_LOG_ERROR,
+                               "/!\\ %02X%02X%02X: %d ! %d (%06X ! %06X) / dist: %d ! %d\n",
+                               r, g, b, r1, r2, c1 & 0xffffff, c2 & 0xffffff, d1, d2);
+                        ret = 1;
+                    }
+                }
+            }
+        }
+    }
+    return ret;
+}
+
+struct color {
+    uint32_t value;
+    uint8_t pal_id;
+};
+
+struct color_rect {
+    uint8_t min[3];
+    uint8_t max[3];
+};
+
+typedef int (*cmp_func)(const void *, const void *);
+
+#define DECLARE_CMP_FUNC(name, pos)                     \
+static int cmp_##name(const void *pa, const void *pb)   \
+{                                                       \
+    const struct color *a = pa;                         \
+    const struct color *b = pb;                         \
+    return   (a->value >> (8 * (2 - (pos))) & 0xff)     \
+           - (b->value >> (8 * (2 - (pos))) & 0xff);    \
+}
+
+DECLARE_CMP_FUNC(r, 0)
+DECLARE_CMP_FUNC(g, 1)
+DECLARE_CMP_FUNC(b, 2)
+
+static const cmp_func cmp_funcs[] = {cmp_r, cmp_g, cmp_b};
+
+static int get_next_color(const uint8_t *color_used, const uint32_t *palette,
+                          int *component, const struct color_rect *box)
+{
+    int wr, wg, wb;
+    int i, longest = 0;
+    unsigned nb_color = 0;
+    struct color_rect ranges;
+    struct color tmp_pal[256];
+
+    ranges.min[0] = ranges.min[1] = ranges.min[2] = 0xff;
+    ranges.max[0] = ranges.max[1] = ranges.max[2] = 0x00;
+
+    for (i = 0; i < AVPALETTE_COUNT; i++) {
+        const uint32_t c = palette[i];
+        const uint8_t r = c >> 16 & 0xff;
+        const uint8_t g = c >>  8 & 0xff;
+        const uint8_t b = c       & 0xff;
+
+        if (color_used[i] ||
+            r < box->min[0] || g < box->min[1] || b < box->min[2] ||
+            r > box->max[0] || g > box->max[1] || b > box->max[2])
+            continue;
+
+        if (r < ranges.min[0]) ranges.min[0] = r;
+        if (g < ranges.min[1]) ranges.min[1] = g;
+        if (b < ranges.min[2]) ranges.min[2] = b;
+
+        if (r > ranges.max[0]) ranges.max[0] = r;
+        if (g > ranges.max[1]) ranges.max[1] = g;
+        if (b > ranges.max[2]) ranges.max[2] = b;
+
+        tmp_pal[nb_color].value  = c;
+        tmp_pal[nb_color].pal_id = i;
+
+        nb_color++;
+    }
+
+    if (!nb_color)
+        return -1;
+
+    /* define longest axis that will be the split component */
+    wr = ranges.max[0] - ranges.min[0];
+    wg = ranges.max[1] - ranges.min[1];
+    wb = ranges.max[2] - ranges.min[2];
+    if (wr >= wg && wr >= wb) longest = 0;
+    if (wg >= wr && wg >= wb) longest = 1;
+    if (wb >= wr && wb >= wg) longest = 2;
+    *component = longest;
+
+    /* sort along this axis to get median */
+    qsort(tmp_pal, nb_color, sizeof(*tmp_pal), cmp_funcs[longest]);
+
+    return tmp_pal[nb_color >> 1].pal_id;
+}
+
+static int colormap_insert(struct color_node *map,
+                           uint8_t *color_used,
+                           int *nb_used,
+                           const uint32_t *palette,
+                           const struct color_rect *box)
+{
+    uint32_t c;
+    int component, cur_id;
+    int node_left_id = -1, node_right_id = -1;
+    struct color_node *node;
+    struct color_rect box1, box2;
+    const int pal_id = get_next_color(color_used, palette, &component, box);
+
+    if (pal_id < 0)
+        return -1;
+
+    /* create new node with that color */
+    cur_id = (*nb_used)++;
+    c = palette[pal_id];
+    node = &map[cur_id];
+    node->split = component;
+    node->palette_id = pal_id;
+    node->val[0] = c>>16 & 0xff;
+    node->val[1] = c>> 8 & 0xff;
+    node->val[2] = c     & 0xff;
+
+    color_used[pal_id] = 1;
+
+    /* get the two boxes this node creates */
+    box1 = box2 = *box;
+    box1.max[component] = node->val[component];
+    box2.min[component] = node->val[component] + 1;
+
+    node_left_id = colormap_insert(map, color_used, nb_used, palette, &box1);
+
+    if (box2.min[component] <= box2.max[component])
+        node_right_id = colormap_insert(map, color_used, nb_used, palette, &box2);
+
+    node->left_id  = node_left_id;
+    node->right_id = node_right_id;
+
+    return cur_id;
+}
+
+static int cmp_pal_entry(const void *a, const void *b)
+{
+    const int c1 = *(const uint32_t *)a & 0xffffff;
+    const int c2 = *(const uint32_t *)b & 0xffffff;
+    return c1 - c2;
+}
+
+static void load_colormap(PaletteUseContext *s)
+{
+    int i, nb_used = 0;
+    uint8_t color_used[AVPALETTE_COUNT] = {0};
+    uint32_t last_color = 0;
+    struct color_rect box;
+
+    /* disable transparent colors and dups */
+    qsort(s->palette, AVPALETTE_COUNT, sizeof(*s->palette), cmp_pal_entry);
+    for (i = 0; i < AVPALETTE_COUNT; i++) {
+        const uint32_t c = s->palette[i];
+        if (i != 0 && c == last_color) {
+            color_used[i] = 1;
+            continue;
+        }
+        last_color = c;
+        if ((c & 0xff000000) != 0xff000000) {
+            color_used[i] = 1; // ignore transparent color(s)
+            continue;
+        }
+    }
+
+    box.min[0] = box.min[1] = box.min[2] = 0x00;
+    box.max[0] = box.max[1] = box.max[2] = 0xff;
+
+    colormap_insert(s->map, color_used, &nb_used, s->palette, &box);
+
+    if (s->dot_filename)
+        disp_tree(s->map, s->dot_filename);
+
+    if (s->debug_accuracy) {
+        if (!debug_accuracy(s->map, s->palette, s->color_search_method))
+            av_log(NULL, AV_LOG_INFO, "Accuracy check passed\n");
+    }
+}
+
+static void debug_mean_error(PaletteUseContext *s, const AVFrame *in1,
+                             const AVFrame *in2, int frame_count)
+{
+    int x, y;
+    const uint32_t *palette = s->palette;
+    uint32_t *src1 = (uint32_t *)in1->data[0];
+    uint8_t  *src2 =             in2->data[0];
+    const int src1_linesize = in1->linesize[0] >> 2;
+    const int src2_linesize = in2->linesize[0];
+    const float div = in1->width * in1->height * 3;
+    unsigned mean_err = 0;
+
+    for (y = 0; y < in1->height; y++) {
+        for (x = 0; x < in1->width; x++) {
+            const uint32_t c1 = src1[x];
+            const uint32_t c2 = palette[src2[x]];
+            const uint8_t rgb1[] = {c1 >> 16 & 0xff, c1 >> 8 & 0xff, c1 & 0xff};
+            const uint8_t rgb2[] = {c2 >> 16 & 0xff, c2 >> 8 & 0xff, c2 & 0xff};
+            mean_err += diff(rgb1, rgb2);
+        }
+        src1 += src1_linesize;
+        src2 += src2_linesize;
+    }
+
+    s->total_mean_err += mean_err;
+
+    av_log(NULL, AV_LOG_INFO, "MEP:%.3f TotalMEP:%.3f\n",
+           mean_err / div, s->total_mean_err / (div * frame_count));
+}
+
+static AVFrame *apply_palette(AVFilterLink *inlink, AVFrame *in)
+{
+    AVFilterContext *ctx = inlink->dst;
+    PaletteUseContext *s = ctx->priv;
+    AVFilterLink *outlink = inlink->dst->outputs[0];
+
+    AVFrame *out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
+    if (!out) {
+        av_frame_free(&in);
+        return NULL;
+    }
+    av_frame_copy_props(out, in);
+    if (s->set_frame(s, out, in) < 0) {
+        av_frame_free(&in);
+        av_frame_free(&out);
+        return NULL;
+    }
+    memcpy(out->data[1], s->palette, AVPALETTE_SIZE);
+    if (s->calc_mean_err)
+        debug_mean_error(s, in, out, inlink->frame_count);
+    av_frame_free(&in);
+    return out;
+}
+
+static int config_output(AVFilterLink *outlink)
+{
+    int ret;
+    AVFilterContext *ctx = outlink->src;
+    PaletteUseContext *s = ctx->priv;
+
+    outlink->w = ctx->inputs[0]->w;
+    outlink->h = ctx->inputs[0]->h;
+
+    outlink->time_base = ctx->inputs[0]->time_base;
+    if ((ret = ff_dualinput_init(ctx, &s->dinput)) < 0)
+        return ret;
+    return 0;
+}
+
+static int config_input_palette(AVFilterLink *inlink)
+{
+    AVFilterContext *ctx = inlink->dst;
+
+    if (inlink->w * inlink->h != AVPALETTE_COUNT) {
+        av_log(ctx, AV_LOG_ERROR,
+               "Palette input must contain exactly %d pixels. "
+               "Specified input has %dx%d=%d pixels\n",
+               AVPALETTE_COUNT, inlink->w, inlink->h,
+               inlink->w * inlink->h);
+        return AVERROR(EINVAL);
+    }
+    return 0;
+}
+
+static void load_palette(PaletteUseContext *s, const AVFrame *palette_frame)
+{
+    int i, x, y;
+    const uint32_t *p = (const uint32_t *)palette_frame->data[0];
+    const int p_linesize = palette_frame->linesize[0] >> 2;
+
+    i = 0;
+    for (y = 0; y < palette_frame->height; y++) {
+        for (x = 0; x < palette_frame->width; x++)
+            s->palette[i++] = p[x];
+        p += p_linesize;
+    }
+
+    load_colormap(s);
+
+    s->palette_loaded = 1;
+}
+
+static AVFrame *load_apply_palette(AVFilterContext *ctx, AVFrame *main,
+                                   const AVFrame *second)
+{
+    AVFilterLink *inlink = ctx->inputs[0];
+    PaletteUseContext *s = ctx->priv;
+    if (!s->palette_loaded) {
+        load_palette(s, second);
+    }
+    return apply_palette(inlink, main);
+}
+
+static int filter_frame(AVFilterLink *inlink, AVFrame *in)
+{
+    PaletteUseContext *s = inlink->dst->priv;
+    return ff_dualinput_filter_frame(&s->dinput, inlink, in);
+}
+
+#define DEFINE_SET_FRAME(color_search, name, value)                             \
+static int set_frame_##name(PaletteUseContext *s, AVFrame *out, AVFrame *in)    \
+{                                                                               \
+    return set_frame(s, out, in, value, color_search);                          \
+}
+
+#define DEFINE_SET_FRAME_COLOR_SEARCH(color_search, color_search_macro)                                 \
+    DEFINE_SET_FRAME(color_search_macro, color_search##_##none,            DITHERING_NONE)              \
+    DEFINE_SET_FRAME(color_search_macro, color_search##_##bayer,           DITHERING_BAYER)             \
+    DEFINE_SET_FRAME(color_search_macro, color_search##_##heckbert,        DITHERING_HECKBERT)          \
+    DEFINE_SET_FRAME(color_search_macro, color_search##_##floyd_steinberg, DITHERING_FLOYD_STEINBERG)   \
+    DEFINE_SET_FRAME(color_search_macro, color_search##_##sierra2,         DITHERING_SIERRA2)           \
+    DEFINE_SET_FRAME(color_search_macro, color_search##_##sierra2_4a,      DITHERING_SIERRA2_4A)        \
+
+DEFINE_SET_FRAME_COLOR_SEARCH(nns_iterative, COLOR_SEARCH_NNS_ITERATIVE)
+DEFINE_SET_FRAME_COLOR_SEARCH(nns_recursive, COLOR_SEARCH_NNS_RECURSIVE)
+DEFINE_SET_FRAME_COLOR_SEARCH(bruteforce,    COLOR_SEARCH_BRUTEFORCE)
+
+#define DITHERING_ENTRIES(color_search) {       \
+    set_frame_##color_search##_none,            \
+    set_frame_##color_search##_bayer,           \
+    set_frame_##color_search##_heckbert,        \
+    set_frame_##color_search##_floyd_steinberg, \
+    set_frame_##color_search##_sierra2,         \
+    set_frame_##color_search##_sierra2_4a,      \
+}
+
+static const set_frame_func set_frame_lut[NB_COLOR_SEARCHES][NB_DITHERING] = {
+    DITHERING_ENTRIES(nns_iterative),
+    DITHERING_ENTRIES(nns_recursive),
+    DITHERING_ENTRIES(bruteforce),
+};
+
+static int dither_value(int p)
+{
+    const int q = p ^ (p >> 3);
+    return   (p & 4) >> 2 | (q & 4) >> 1 \
+           | (p & 2) << 1 | (q & 2) << 2 \
+           | (p & 1) << 4 | (q & 1) << 5;
+}
+
+static av_cold int init(AVFilterContext *ctx)
+{
+    PaletteUseContext *s = ctx->priv;
+    s->dinput.repeatlast = 1; // only 1 frame in the palette
+    s->dinput.process    = load_apply_palette;
+
+    s->set_frame = set_frame_lut[s->color_search_method][s->dither];
+
+    if (s->dither == DITHERING_BAYER) {
+        int i;
+        const int delta = 1 << (5 - s->bayer_scale); // to avoid too much luma
+
+        for (i = 0; i < FF_ARRAY_ELEMS(s->ordered_dither); i++)
+            s->ordered_dither[i] = (dither_value(i) >> s->bayer_scale) - delta;
+    }
+
+    return 0;
+}
+
+static int request_frame(AVFilterLink *outlink)
+{
+    PaletteUseContext *s = outlink->src->priv;
+    return ff_dualinput_request_frame(&s->dinput, outlink);
+}
+
+static av_cold void uninit(AVFilterContext *ctx)
+{
+    int i;
+    PaletteUseContext *s = ctx->priv;
+
+    ff_dualinput_uninit(&s->dinput);
+    for (i = 0; i < CACHE_SIZE; i++)
+        av_freep(&s->cache[i].entries);
+}
+
+static const AVFilterPad paletteuse_inputs[] = {
+    {
+        .name           = "default",
+        .type           = AVMEDIA_TYPE_VIDEO,
+        .filter_frame   = filter_frame,
+        .needs_writable = 1, // for error diffusal dithering
+    },{
+        .name           = "palette",
+        .type           = AVMEDIA_TYPE_VIDEO,
+        .config_props   = config_input_palette,
+        .filter_frame   = filter_frame,
+    },
+    { NULL }
+};
+
+static const AVFilterPad paletteuse_outputs[] = {
+    {
+        .name          = "default",
+        .type          = AVMEDIA_TYPE_VIDEO,
+        .config_props  = config_output,
+        .request_frame = request_frame,
+    },
+    { NULL }
+};
+
+AVFilter ff_vf_paletteuse = {
+    .name          = "paletteuse",
+    .description   = NULL_IF_CONFIG_SMALL("Use a palette to downsample an input video stream."),
+    .priv_size     = sizeof(PaletteUseContext),
+    .query_formats = query_formats,
+    .init          = init,
+    .uninit        = uninit,
+    .inputs        = paletteuse_inputs,
+    .outputs       = paletteuse_outputs,
+    .priv_class    = &paletteuse_class,
+};




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