[FFmpeg-cvslog] ppc: avutil: Use the abriged vector types

Luca Barbato git at videolan.org
Sun May 31 21:47:56 CEST 2015


ffmpeg | branch: master | Luca Barbato <lu_zero at gentoo.org> | Sun May 10 04:37:50 2015 +0200| [72cebae0d981dde144340cf51f3c323f01e215e5] | committer: Luca Barbato

ppc: avutil: Use the abriged vector types

> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=72cebae0d981dde144340cf51f3c323f01e215e5
---

 libavutil/ppc/float_dsp_altivec.c |   18 +++++++++---------
 libavutil/ppc/util_altivec.h      |   16 ++++++++--------
 2 files changed, 17 insertions(+), 17 deletions(-)

diff --git a/libavutil/ppc/float_dsp_altivec.c b/libavutil/ppc/float_dsp_altivec.c
index fee4e7c..f6918e1 100644
--- a/libavutil/ppc/float_dsp_altivec.c
+++ b/libavutil/ppc/float_dsp_altivec.c
@@ -25,7 +25,7 @@ void ff_vector_fmul_altivec(float *dst, const float *src0, const float *src1,
                             int len)
 {
     int i;
-    vector float d0, d1, s, zero = (vector float)vec_splat_u32(0);
+    vec_f d0, d1, s, zero = (vec_f)vec_splat_u32(0);
     for (i = 0; i < len - 7; i += 8) {
         d0 = vec_ld( 0, src0 + i);
         s  = vec_ld( 0, src1 + i);
@@ -40,15 +40,15 @@ void ff_vector_fmul_altivec(float *dst, const float *src0, const float *src1,
 void ff_vector_fmul_window_altivec(float *dst, const float *src0,
                                    const float *src1, const float *win, int len)
 {
-    vector float zero, t0, t1, s0, s1, wi, wj;
-    const vector unsigned char reverse = vcprm(3, 2, 1, 0);
+    vec_f zero, t0, t1, s0, s1, wi, wj;
+    const vec_u8 reverse = vcprm(3, 2, 1, 0);
     int i, j;
 
     dst  += len;
     win  += len;
     src0 += len;
 
-    zero = (vector float)vec_splat_u32(0);
+    zero = (vec_f)vec_splat_u32(0);
 
     for (i = -len * 4, j = len * 4 - 16; i < 0; i += 16, j -= 16) {
         s0 = vec_ld(i, src0);
@@ -75,9 +75,9 @@ void ff_vector_fmul_add_altivec(float *dst, const float *src0,
                                 int len)
 {
     int i;
-    vector float d, s0, s1, s2, t0, t1, edges;
-    vector unsigned char align = vec_lvsr(0,dst),
-                         mask = vec_lvsl(0, dst);
+    vec_f d, s0, s1, s2, t0, t1, edges;
+    vec_u8  align = vec_lvsr(0, dst);
+    vec_u8  mask  = vec_lvsl(0, dst);
 
     for (i = 0; i < len - 3; i += 4) {
         t0 = vec_ld(0, dst + i);
@@ -98,8 +98,8 @@ void ff_vector_fmul_reverse_altivec(float *dst, const float *src0,
                                     const float *src1, int len)
 {
     int i;
-    vector float d, s0, s1, h0, l0,
-                s2, s3, zero = (vector float) vec_splat_u32(0);
+    vec_f d, s0, s1, h0, l0, s2, s3;
+    vec_f zero = (vec_f)vec_splat_u32(0);
 
     src1 += len-4;
     for(i = 0; i < len - 7; i += 8) {
diff --git a/libavutil/ppc/util_altivec.h b/libavutil/ppc/util_altivec.h
index 5624ac5..8b31327 100644
--- a/libavutil/ppc/util_altivec.h
+++ b/libavutil/ppc/util_altivec.h
@@ -47,14 +47,14 @@
 #define WORD_s2 0x18,0x19,0x1a,0x1b
 #define WORD_s3 0x1c,0x1d,0x1e,0x1f
 
-#define vcprm(a,b,c,d) (const vector unsigned char){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d}
+#define vcprm(a,b,c,d) (const vec_u8){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d}
 
 
 // Transpose 8x8 matrix of 16-bit elements (in-place)
 #define TRANSPOSE8(a,b,c,d,e,f,g,h) \
 do { \
-    vector signed short A1, B1, C1, D1, E1, F1, G1, H1; \
-    vector signed short A2, B2, C2, D2, E2, F2, G2, H2; \
+    vec_s16 A1, B1, C1, D1, E1, F1, G1, H1; \
+    vec_s16 A2, B2, C2, D2, E2, F2, G2, H2; \
  \
     A1 = vec_mergeh (a, e); \
     B1 = vec_mergel (a, e); \
@@ -87,11 +87,11 @@ do { \
 
 /** @brief loads unaligned vector @a *src with offset @a offset
     and returns it */
-static inline vector unsigned char unaligned_load(int offset, uint8_t *src)
+static inline vec_u8 unaligned_load(int offset, uint8_t *src)
 {
-    register vector unsigned char first = vec_ld(offset, src);
-    register vector unsigned char second = vec_ld(offset+15, src);
-    register vector unsigned char mask = vec_lvsl(offset, src);
+    register vec_u8 first = vec_ld(offset, src);
+    register vec_u8 second = vec_ld(offset + 15, src);
+    register vec_u8 mask = vec_lvsl(offset, src);
     return vec_perm(first, second, mask);
 }
 
@@ -102,7 +102,7 @@ static inline vector unsigned char unaligned_load(int offset, uint8_t *src)
 static inline vec_u8 load_with_perm_vec(int offset, uint8_t *src, vec_u8 perm_vec)
 {
     vec_u8 a = vec_ld(offset, src);
-    vec_u8 b = vec_ld(offset+15, src);
+    vec_u8 b = vec_ld(offset + 15, src);
     return vec_perm(a, b, perm_vec);
 }
 



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