[FFmpeg-cvslog] ffplay: Remove "&& 0" from already disabled debug code
Michael Niedermayer
git at videolan.org
Sun Mar 20 11:24:12 CET 2016
ffmpeg | branch: master | Michael Niedermayer <michael at niedermayer.cc> | Fri Mar 18 11:27:57 2016 +0100| [7916f04b89d4e970f17a14776b71b8c61c2b117d] | committer: Michael Niedermayer
ffplay: Remove "&& 0" from already disabled debug code
Reviewed-by: Marton Balint <cus at passwd.hu>
Signed-off-by: Michael Niedermayer <michael at niedermayer.cc>
> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=7916f04b89d4e970f17a14776b71b8c61c2b117d
---
ffplay.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/ffplay.c b/ffplay.c
index 2cfdf26..ade5159 100644
--- a/ffplay.c
+++ b/ffplay.c
@@ -1716,7 +1716,7 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts, double
{
Frame *vp;
-#if defined(DEBUG_SYNC) && 0
+#if defined(DEBUG_SYNC)
printf("frame_type=%c pts=%0.3f\n",
av_get_picture_type_char(src_frame->pict_type), pts);
#endif
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