[Ffmpeg-devel] FFMPEG code a mess

Luca Barbato lu_zero
Fri Sep 16 20:40:29 CEST 2005

Schoenblum, Joel wrote:
> I started using ffmpeg/ffplay on the Windows platform a few days ago.
> The build process on win32 is the usual mess for cross-platform compilation,
> but it worked. 

Not our fault that you use the least ideal system...

> It's a shame that such a powerful, all-encompassing library has been written
> so poorly.

Feel free to improve it.

> I started decoding some H.264 streams and it went belly up.   So I
> started adding the h.264 decode functions to my project, and found out little by
> little that the entire library is an intermingled mess. 

Nothing interesting so far. I haven't seen yet your code or anything else.

> If this library had been written in an object oriented format, this could
> never have happened.

So strange that ffmpeg is written using an object oriented approach...



Luca Barbato

Gentoo/linux Developer		Gentoo/PPC Operational Leader

More information about the ffmpeg-devel mailing list