[Ffmpeg-devel] FFMPEG code a mess
Fri Sep 16 22:42:03 CEST 2005
Dave Dodge wrote:
> On Fri, Sep 16, 2005 at 01:50:22PM -0600, Mike Melanson wrote:
>> Of course, there are different versions of the
>>InverseDiscreteCosineTransform class for different CPUs and SIMD sets. I
>>think this is where C++ templates would come in handy. Or maybe it needs
>>to be a pure virtual class that would then be inherited and implemented
>>by InverseDiscreteCosineTransformC, InverseDiscreteCosineTransformMMX, etc.
> This code is not very clear; I think you should use Systems Hungarian
Where's Gabucino when we really need him?
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