[Ffmpeg-devel] Modify ffplay for realtime playing

Phuoc Do pdo.cloud
Thu Apr 19 22:05:41 CEST 2007


Sorry for the wording. It's not packet loss but the received packets contain
error, e.g. bits got flipped. So the header is corrupted in some packets.

Phuoc

On 4/19/07, Michael Niedermayer <michaelni at gmx.at> wrote:
>
> Hi
>
> On Thu, Apr 19, 2007 at 12:31:36PM -0700, Phuoc Do wrote:
> > Hello,
> >
> > I am using ffplay to play a file using http protocol. However, due to
> packet
> > loss, ffplay will eventually stop playing or crash. I am trying to
> identify
>
> http runs over TCP so it should be unaffected by packet loss, whatever
> your
> problem is its something else
>
> [...]
> --
> Michael     GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
>
> Opposition brings concord. Out of discord comes the fairest harmony.
> -- Heraclitus
>
> _______________________________________________
> ffmpeg-devel mailing list
> ffmpeg-devel at mplayerhq.hu
> http://lists.mplayerhq.hu/mailman/listinfo/ffmpeg-devel
>
>




More information about the ffmpeg-devel mailing list