[FFmpeg-devel] [PATCH] Mimic decoder
Sat Mar 22 01:45:25 CET 2008
On Fri, 2008-03-21 at 12:30 -0300, Ramiro Polla wrote:
> The project I'm the most interested in for GSoC is one that might just
> start a flamewar: Port FFmpeg to Visual Studio.
> I'm not sure it is even welcome by most devs, but if it is, I'll try my
> best to write a clean port. It would involve using the same build system
> we currently have, using wgcc as a cl.exe wrapper, importing some
> missing POSIX functionality from MinGW, and using MinGW to compile the
> extensive asm we have (except inline asm). It would actually be a hybrid
> build (MinGW+MSVC). Should I put more effort into this or is everyone
> against this just for the sake of bashing Windows?
AFAIK the main thing causing problems when trying to compile the current
version under MSVC is that MSVC fails to compile some standard C code.
So suppose you manage to create a version of FFmpeg that compiles under
MSVC. Then what? Would you expect your changes (which would worsen some
code for the sake of MSVC support) to get merged and everyone developing
FFmpeg to work under the restrictions of MSVC from then on? Or would you
maintain it as a fork indefinitely? Or you would abandon it and let it
rot after the summer project is over?
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