[FFmpeg-devel] ARMovie/RPL demuxer

Mike Melanson mike
Sun Mar 23 21:31:39 CET 2008


Eli Friedman wrote:
> On Sun, Mar 23, 2008 at 12:09 PM, Mike Melanson <mike at multimedia.cx> wrote:
>>  We only have a single ESCAPE 122 sample available:
>>
>>   http://samples.mplayerhq.hu/game-formats/rpl/bigredracing-escape122/
>>
>>  Samples for 124 are available and I can provide more if you need. ESCAPE
>>  130 samples are very plentiful. Tell me which variation you want to work
>>  on and I will set you up with what you need.
> 
> At this point, I'm more interested in making sure all the audio
> formats that files actually use are implemented correctly, and also
> any video samples that aren't using ESCAPE codecs; I don't really need
> more ESCAPE video samples to test because the video codecs aren't
> implemented yet.

I clearly specified that the qualification task includes writing a video
decoder for 1 of the 3 ESCAPE variations. You are trying to qualify for
GSoC, right?

> Since ARMovie appears to be the native video format for RISC OS, there
> should be more samples out there, but I haven't been able to find any
> (although I'm probably just not looking in the right places).  Also,
> xa_replay.c from XAnim appears to implement at least one video format
> which I don't have any samples for.

I have never found any ARMovie samples that are not RPL files from Eidos
games.

-- 
	-Mike Melanson




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