[FFmpeg-devel] Eliminating long
Mon Mar 31 03:43:34 CEST 2008
"Jay L. T. Cornwall" <jay at jcornwall.me.uk> writes:
> Luca Barbato wrote:
>>> There is no reliable way to marshall this type into a managed structure
>>> on all platforms. Could I request that the type be made explicit in
>>> ByteIOContext, as 'unsigned int' or 'uint32_t'.
>> I'm not sure that's a good workaround... Cannot fix it on your wrapper side?
> Not reliably. The size of the ByteIOContext structure depends on the
> compiler that FFmpeg was built with. It's worse than a 32-bit/64-bit
> issue; unfortunately the C specification is lax enough to permit that
> for the long type. There's no way to detect how the structure was built
> from C#.
Bug in C#. FFmpeg is not the place to fix bugs in C#.
> If there is a need for the checksum field's size to vary with bitness,
> size_t is a portable alternative.
How is a variable-size size_t any easier to deal with than a
variable-size long? This stinks of Microsoft shortsightedness all
mans at mansr.com
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