[FFmpeg-devel] UDP multicasts mixed up on receive due to wrong bind()
Thu Oct 16 19:23:43 CEST 2008
Jethro Walters wrote:
>>> Why not just try to bind to the multicast address if
>> that fails bind to any? I
>>> suspect winsock filters incoming data based on the
>> multicast groups the said
>>> socket is said to have a membership in.
>> Yes, this is an option too. But (see my reply to Laurent)
>> I'd like to
>> investigate cleaner solutions first...
>> Everything we need are windows testers ;-)
> I run Windows on a regular basis. You need something testing, I'm all ears. :)
Just create a multicast stream with vlc (it should have some
wizard to do this) and then try to receive it with
ffplay udp://<multicast address>:port
Apply Jindrich's patch, and see if it breaks something. Then,
apply my patch and repeat the same experiment.
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