[FFmpeg-devel] [PATCH]VDPAU patch for MPEG1/2 decoding, round 1

Gwenole Beauchesne gbeauchesne
Mon Jan 5 18:03:57 CET 2009


On Mon, 5 Jan 2009, Carl Eugen Hoyos wrote:

> I don't know how to cope with the ugliness in vdpau_internal.h, hints are 
> very appreciated.

FWIW, I used... forward struct declaration in my vaapi_internal.h ;-)

e.g.
struct MpegEncContext;
struct H264Context;

/* MPEG-2 */
int ff_vaapi_mpeg2_field_start(struct MpegEncContext *s);
[...]

It seems other headers do the same.

> Tested with zelda\ first\ commercial.mpeg and dvb, V.VOB does not work (as 
> with the original NVIDIA patch).

Are the files somewher at <http://samples.mplayerhq.hu/V-codecs/> ?

Thanks,
Gwenole.




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