[FFmpeg-devel] [PATCH]Rename ff_VDPAU as ff_vdpau

Carl Eugen Hoyos cehoyos
Thu Jan 8 02:16:07 CET 2009


Hi!

Another patch proposed by Diego.

Please comment, Carl Eugen
-------------- next part --------------
Index: libavcodec/vdpau_internal.h
===================================================================
--- libavcodec/vdpau_internal.h	(revision 16485)
+++ libavcodec/vdpau_internal.h	(working copy)
@@ -27,8 +27,8 @@
 #include <stdint.h>
 #include "h264.h"
 
-void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf,
+void ff_vdpau_h264_add_data_chunk(H264Context *h, const uint8_t *buf,
                                   int buf_size);
-void ff_VDPAU_h264_picture_complete(H264Context *h);
+void ff_vdpau_h264_picture_complete(H264Context *h);
 
 #endif /* AVCODEC_VDPAU_INTERNAL_H */
Index: libavcodec/h264.c
===================================================================
--- libavcodec/h264.c	(revision 16485)
+++ libavcodec/h264.c	(working copy)
@@ -7425,8 +7425,8 @@
                && avctx->skip_frame < AVDISCARD_ALL){
                 if(ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU){
                     static const uint8_t start_code[] = {0x00, 0x00, 0x01};
-                    ff_VDPAU_h264_add_data_chunk(h, start_code, sizeof(start_code));
-                    ff_VDPAU_h264_add_data_chunk(h, &buf[buf_index - consumed], consumed );
+                    ff_vdpau_h264_add_data_chunk(h, start_code, sizeof(start_code));
+                    ff_vdpau_h264_add_data_chunk(h, &buf[buf_index - consumed], consumed );
                 }else
                     context_count++;
             }
@@ -8036,4 +8036,6 @@
 };
 #endif
 
+#ifdef CONFIG_SVQ3_DECODER
 #include "svq3.c"
+#endif
Index: libavcodec/vdpauvideo.c
===================================================================
--- libavcodec/vdpauvideo.c	(revision 16485)
+++ libavcodec/vdpauvideo.c	(working copy)
@@ -37,7 +37,7 @@
  * @{
  */
 
-static void VDPAU_h264_set_reference_frames(H264Context *h)
+static void vdpau_h264_set_reference_frames(H264Context *h)
 {
     MpegEncContext * s = &h->s;
     struct vdpau_render_state * render, * render_ref;
@@ -106,7 +106,7 @@
     }
 }
 
-void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf, int buf_size)
+void ff_vdpau_h264_add_data_chunk(H264Context *h, const uint8_t *buf, int buf_size)
 {
     MpegEncContext * s = &h->s;
     struct vdpau_render_state * render;
@@ -115,7 +115,7 @@
     assert(render);
 
     if (!render->bitstreamBuffersUsed)
-        VDPAU_h264_set_reference_frames(h);
+        vdpau_h264_set_reference_frames(h);
 
     render->bitstreamBuffers= av_fast_realloc(
         render->bitstreamBuffers,
@@ -129,7 +129,7 @@
     render->bitstreamBuffersUsed++;
 }
 
-void ff_VDPAU_h264_picture_complete(H264Context *h)
+void ff_vdpau_h264_picture_complete(H264Context *h)
 {
     MpegEncContext * s = &h->s;
     struct vdpau_render_state * render;



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