[FFmpeg-devel] m68k code for bswap

ami_stuff ami_stuff
Sat Jul 4 15:31:06 CEST 2009

> Build two executables, one with and one without optimisations, and
> compare them.  Also, running in emulators doesn't count.  It has to be
> real hardware.

Ok, but which file types (codecs) should I use for test? Which decoders/encoders uses bswap_32/bswap_16/bswap_64 a lot?

About a real hardware: that's not problem, I can send binaries to tester with 68060.

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