[FFmpeg-devel] m68k code for bswap
Sat Jul 4 15:39:01 CEST 2009
ami_stuff <ami_stuff at o2.pl> writes:
>> Build two executables, one with and one without optimisations, and
>> compare them. Also, running in emulators doesn't count. It has to be
>> real hardware.
> Ok, but which file types (codecs) should I use for test? Which
> decoders/encoders uses bswap_32/bswap_16/bswap_64 a lot?
Anything defining ALT_BITSTREAM_READER_LE is a good candidate.
mans at mansr.com
More information about the ffmpeg-devel