[FFmpeg-devel] Fwd: framebuffer device demuxer

Stefano Sabatini stefano.sabatini-lala
Mon Feb 22 13:00:53 CET 2010


On date Monday 2010-02-22 12:10:59 +0100, Luca Abeni encoded:
> Hi,
> 
> Stefano Sabatini wrote:
> [...]
> >>>If you has interest for included in the FFmpeg source code official, the
> >>>attachment contain the files modified and implemented.
> >>>
> >>
> >>First, thanks a lot for your work.
> >>Would it be possible for you to send a patch ? (diff -wup) of your tree
> >>and send it attached in ffmpeg-devel mailing list ?
> >
> >Patch picked up and cleaned.
> >
> >BTW, I still can't find a sane way to use it, ffplay /dev/fb0 -f
> >framebuffer only shows random stuff.
> 
> I tried it, and
> 	ffmpeg -y -f framebuffer -r 25 -i /dev/fb0 test.avi
> almost works. By "almost" I mean that the video seems
> to be correctly captured, but the frame rate is wrong
> (I get 4fps).
> 
> From a quick look at the patch, the code implementing
> the timing seems to be overly complex (and looks wrong
> - but I did not completely check). Anyway, this seems
> to be the cause for the wrong frame rate I obtain.
> Moreover, I believe that support for the NONBLOCK flag
> should be implemented before the patch is ready for svn.

I vaguely remember the discussion about the NONBLOCK flag when the
jackdev input was added, but no more than that. Can you provide some
pointers to the discussion?

> Finally, a warning: are your sure about the license?
> The code claims to be LGPL, but seems to be based on
> GPLed code.

fbgrab.c is GPLed, at a quick glance doesn't seem they're sharing a
significant part of code, while the framebuffer_read_packet() code
mostly comes from x11grab.c.

Regards.
-- 
FFmpeg = Fast and Faithful Meaningless Purposeless Embarassing Gadget



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