[FFmpeg-devel] [RFC] ANSI/ASCII animation decoder

Peter Ross pross
Wed Jun 16 15:21:57 CEST 2010


On Sun, May 30, 2010 at 07:33:04PM +1000, Peter Ross wrote:
> On Wed, Mar 10, 2010 at 12:09:24PM +0100, Michael Niedermayer wrote:
> > On Sun, Mar 07, 2010 at 03:13:00AM +1100, Peter Ross wrote:
> > > Hi,
> > > 
> > > This was done as a proof-of-concept for Remote Imaging Protocol (RIP)
> > > decoding.
> > > 
> > > The demuxer simulates the line rate, which can be overriden using the
> > > AVFormatParameters.sample_rate field (ffmpeg -ar 5000 gives a 5 kilo-
> > > byte/second line speed).
> > > 
> > > Samples: /MPlayer/incoming/ansi, or checkout the pile of floppies/cds
> > > gathering dust in your closet.
> > > 
> > > Cheers,
> > [...]
> > 
> > > +/**
> > > + * Draw character to screen
> > > + */
> > > +static void draw_char(AVCodecContext *avctx, int c)
> > 
> > please factor this out, we need it for our ass&utf8 subtitle renderer :)
> 
> Ok. Updated patch with char routines moved to libavcodec/cga_data.c.
> The tmv decoder has been modified to use these too.
> 
> Have also moved the sauce routines into a seperate file, as they will
> be used in a forthcoming patch to decode 'binary text' files.
> (sauce is a metadata format for text files).

Bump.

-- Peter
(A907 E02F A6E5 0CD2 34CD 20D2 6760 79C5 AC40 DD6B)
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