[FFmpeg-devel] [PATCH 0/2] Origin Wing Commander IV video decoder
Måns Rullgård
mans
Thu Feb 3 14:54:42 CET 2011
Benoit Fouet <benoit.fouet at free.fr> writes:
> Hi,
>
> On Thu, 03 Feb 2011 14:02:12 +0100 Diego Biurrun wrote:
>> On Thu, Feb 03, 2011 at 01:28:23PM +0100, Benoit Fouet wrote:
>> > On Thu, 03 Feb 2011 12:30:17 +0100 Diego Biurrun wrote:
>> > > On Thu, Feb 03, 2011 at 10:32:25AM +0100, Kostya wrote:
>> > > > +static int xan_unpack_luma(const uint8_t *src, int src_size, uint8_t *dst, int dst_size)
>> > >
>> > > Long line; src_size and dst_size should be const.
>> > >
>> > > > + uint8_t *dst_end = dst + dst_size;
>> > > > + const uint8_t *src_end = src + src_size;
>> > >
>> > > dst_end should be const as well.
>> > >
>> > > > +/* almost the same as in xan_wc3 decoder */
>> > > > +static int xan_unpack(uint8_t *dest, int dest_len, const uint8_t *src, int src_len)
>> > >
>> > > Long line; dest_len and src_len should be const.
>> >
>> > There is very little point in having them const. Could you clarify why
>> > you want them to be?
>>
>> I'm somewhat surprised by your question - because they are not changed
>> inside the function? Was there ever another reason to declare something
>> const?
>>
>
> And even though they were changed, why would that matter anyway?
> You're passing a value to the function, you don't care about it being
> modified or not. Do you really think that that will save 2 registers
> (or 2 int in the stack) when compiled with a const?
There is indeed not much point declaring parameter values as const.
The only advantage it brings is that the compiler will flag an error
if you accidentally modify them.
--
M?ns Rullg?rd
mans at mansr.com
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