[PATCH 1/3] use tapt atom for sample aspect ratio

Maksym Veremeyenko verem
Tue Feb 15 11:43:35 CET 2011


---
 libavformat/movenc.c |   35 +++++++++++++++++++++++++++++++++++
 1 files changed, 35 insertions(+), 0 deletions(-)

diff --git a/libavformat/movenc.c b/libavformat/movenc.c
index 5e6e3a6..e1dabe3 100644
--- a/libavformat/movenc.c
+++ b/libavformat/movenc.c
@@ -1215,11 +1215,16 @@ static int mov_write_tkhd_tag(ByteIOContext *pb, MOVTrack *track, AVStream *st)
     /* Track width and height, for visual only */
     if(st && (track->enc->codec_type == AVMEDIA_TYPE_VIDEO ||
               track->enc->codec_type == AVMEDIA_TYPE_SUBTITLE)) {
+        if(track->mode == MODE_MOV) {
+            put_be32(pb, track->enc->width << 16);
+            put_be32(pb, track->enc->height << 16);
+        } else {
         double sample_aspect_ratio = av_q2d(st->sample_aspect_ratio);
         if(!sample_aspect_ratio || track->height != track->enc->height)
             sample_aspect_ratio = 1;
         put_be32(pb, sample_aspect_ratio * track->enc->width*0x10000);
         put_be32(pb, track->height*0x10000);
+        }
     }
     else {
         put_be32(pb, 0);
@@ -1228,6 +1233,31 @@ static int mov_write_tkhd_tag(ByteIOContext *pb, MOVTrack *track, AVStream *st)
     return 0x5c;
 }
 
+static int mov_write_tapt_tag(ByteIOContext *pb, MOVTrack *track)
+{
+    int32_t width = av_rescale(track->enc->sample_aspect_ratio.num, track->enc->width,
+                               track->enc->sample_aspect_ratio.den);
+
+    int64_t pos = url_ftell(pb);
+
+    put_be32(pb, 0); /* size */
+    put_tag(pb, "tapt");
+
+    put_be32(pb, 20);
+    put_tag(pb, "clef");
+    put_be32(pb, 0);
+    put_be32(pb, width << 16);
+    put_be32(pb, track->enc->height << 16);
+
+    put_be32(pb, 20);
+    put_tag(pb, "enof");
+    put_be32(pb, 0);
+    put_be32(pb, track->enc->width << 16);
+    put_be32(pb, track->enc->height << 16);
+
+    return updateSize(pb, pos);
+};
+
 // This box seems important for the psp playback ... without it the movie seems to hang
 static int mov_write_edts_tag(ByteIOContext *pb, MOVTrack *track)
 {
@@ -1310,6 +1340,11 @@ static int mov_write_trak_tag(ByteIOContext *pb, MOVTrack *track, AVStream *st)
         mov_write_uuid_tag_psp(pb,track);  // PSP Movies require this uuid box
     if (track->tag == MKTAG('r','t','p',' '))
         mov_write_udta_sdp(pb, track->rtp_ctx->streams[0]->codec, track->trackID);
+    if (track->enc->codec_type == AVMEDIA_TYPE_VIDEO) {
+        double sample_aspect_ratio = av_q2d(st->sample_aspect_ratio);
+        if (0.0 != sample_aspect_ratio && 1.0 != sample_aspect_ratio)
+            mov_write_tapt_tag(pb, track);
+    };
     return updateSize(pb, pos);
 }
 
-- 
1.7.4


--------------070807080307080004050104
Content-Type: text/x-patch;
 name="0002-reindent-after-tapt-patch.patch"
Content-Transfer-Encoding: 7bit
Content-Disposition: inline;
 filename="0002-reindent-after-tapt-patch.patch"




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