[FFmpeg-devel] select interface for multicast messages

Tudor SUCIU tudor.suciu at gmail.com
Sun Jan 29 15:32:50 CET 2012


This is how I finally managed to test the windows build:

I downloaded http://www.zeranoe.com/scripts/mingw_w64_build/mingw-w64-build-2.8.4
and build the mingw.

Then I used the configure from
http://ffmpeg.zeranoe.com/forum/viewtopic.php?f=5&t=14 :

./configure \
--enable-gpl \
--enable-version3 \
--enable-nonfree \
--enable-runtime-cpudetect \
--arch=x86 \
--cpu=core2 \
--prefix=$HOME/host/builds/ffmpeg \
--target-os=mingw32 \
--cross-prefix=x86_64-w64-mingw32- \
--enable-w32threads \

This patch compiles now on linux, win32, win64.
What else needs to be done in order for it to get accepted?

On Wed, Jan 4, 2012 at 3:57 PM, Carl Eugen Hoyos <cehoyos at ag.or.at> wrote:
> Tudor SUCIU <tudor.suciu <at> gmail.com> writes:
>> Is there any guide how to compile ffmpeg for win32? I somehow had the
>> impression that it works with Visual Studio.
> No, this is not possible (and never has been), it works with mingw
> out-of-the-box (since a long time iirc).
> Carl Eugen
> _______________________________________________
> ffmpeg-devel mailing list
> ffmpeg-devel at ffmpeg.org
> http://ffmpeg.org/mailman/listinfo/ffmpeg-devel
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