[FFmpeg-devel] [PATCH 1/2] ffplay: reset audio_pkt_temp when opening audio

Marton Balint cus at passwd.hu
Mon Mar 19 23:49:15 CET 2012


Otherwise we may use the remaining data of the last packet from the previous
audio stream. Fixes bug #951.

Signed-off-by: Marton Balint <cus at passwd.hu>
---
 ffplay.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/ffplay.c b/ffplay.c
index e831f83..8a5818f 100644
--- a/ffplay.c
+++ b/ffplay.c
@@ -2253,6 +2253,7 @@ static int stream_component_open(VideoState *is, int stream_index)
         avctx->flags |= CODEC_FLAG_EMU_EDGE;
 
     if (avctx->codec_type == AVMEDIA_TYPE_AUDIO) {
+        memset(&is->audio_pkt_temp, 0, sizeof(is->audio_pkt_temp));
         env = SDL_getenv("SDL_AUDIO_CHANNELS");
         if (env)
             wanted_channel_layout = av_get_default_channel_layout(SDL_atoi(env));
-- 
1.7.3.4



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