[FFmpeg-devel] [PATCH 2/2] ffplay: always send zero packets to flush audio decoders

Michael Niedermayer michaelni at gmx.at
Mon Jul 1 02:48:33 CEST 2013


On Mon, Jul 01, 2013 at 12:49:05AM +0200, Marton Balint wrote:
> 
> 
> On Sat, 29 Jun 2013, Michael Niedermayer wrote:
> 
> >On Sat, Jun 29, 2013 at 02:48:47PM +0200, Marton Balint wrote:
> >>Zero packets are needed not for codecs with CODEC_CAP_DELAY but for
> >>multithreaded decoders as well.
> >>
> >>Signed-off-by: Marton Balint <cus at passwd.hu>
> >>---
> >> ffplay.c | 3 +--
> >> 1 file changed, 1 insertion(+), 2 deletions(-)
> >
> >LGTM
> >
> 
> Hello Michael,
> 
> Please merge from ffplay stable for the two patches:
> 
> 447d2e3 ffplay: use frame->pkt_pts instead of pkt->pts in audio pts calculation
> 02fc61a ffplay: always send zero packets to flush audio decoders

merged

thanks

[...]
-- 
Michael     GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB

I do not agree with what you have to say, but I'll defend to the death your
right to say it. -- Voltaire
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