[FFmpeg-devel] [PATCH 2/2] lavd: add decklink output device

Ramiro Polla ramiro.polla at gmail.com
Mon Jan 13 04:22:38 CET 2014


On Sat, Dec 28, 2013 at 6:31 PM, Reimar Döffinger
<Reimar.Doeffinger at gmx.de> wrote:
> On Sat, Dec 28, 2013 at 05:06:16PM -0200, Ramiro Polla wrote:
>> Hi Reimar,
>>
>> On Sat, Dec 28, 2013 at 1:23 PM, Reimar Döffinger
>> <Reimar.Doeffinger at gmx.de> wrote:
>> > On 26.12.2013, at 02:44, Ramiro Polla <ramiro.polla at gmail.com> wrote:
>> >> Attached patch adds decklink output support to lavd. Works under Linux
>> >> and Windows.
>> >
>> > Maybe a bit crazy, but how about splitting the C++ part out even more?
>> > So that we can use designated initializers like for all other demuxers.
>> > Otherwise it will break as soon as we add a new field in the middle, and in addition unless you add FATE testing that works without the hardware/library "nobody" will even notice.
>>
>> I thought about so too. On Windows it is possible to use COBJMACROS
>> and write the code in C. But for Linux only a C++ interface is
>> provided. What do you think about putting just the AVOption, AVClass
>> and AVOutputFormat in a C file?
>
> Yes, either that or basically do a C++-to-C wrapper for the library.
> I guess both will look quite similar.
> As said, not sure if it's really worth it, but it _sounds_ better so
> far.

In ff_decklink_muxer, there's a sizeof(struct decklink_ctx), which
contains a class* inside it. So that has to be c++ unless we make some
hacks using void* or somesuch. Ideas?

Updated patch attached.
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