[FFmpeg-devel] Move ffmpeg to WinRT

Marcus Johnson bumblebritches57 at gmail.com
Mon Nov 17 11:37:11 CET 2014


As of Windows 10, WinRT is deprecated, so it's kind of a waste of time dude
:/

On Mon, Nov 17, 2014 at 5:02 AM, Jesse Jiang <jessejiang0214 at outlook.com>
wrote:

> Hi All,
> I want to move ffmpeg to WinRT platform, like Windows Store and Windows
> Phone. As the GCC cannot compiler to ARM-COFF, so I convert the GNU-style
> assembly codes to ARM-style codes. Also the codes are open-sourced, here
> https://github.com/qyljcy/FFmpeg
> Now this project can be compiled, but I didn't know if the assembly codes
> work well.
> I want to know, if there is any test project to test the function like
> ff_ps_add_squares_neon, ect. As the WinRT platform is different from win32
> or linux, so I need to test them one by one.
> I hope someone can help me, or work together.
> Thanks very much
> Best regards,Jesse
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