[FFmpeg-devel] [PATCH] Add input support for DeckLink devices.
dave at dericed.com
Sun Sep 14 16:15:15 CEST 2014
On Sep 14, 2014, at 7:07 AM, Deti Fliegl <deti at fliegl.de> wrote:
> I really would like to bring things forward, but currently nobody wants to review this patch. It's primarily something that is used under Linux and not Windows. So please would anyone have a look at my patch.
I have a few decklink devices and would be happy to review this on Mac. Does it work on Mac?
> On 30.08.14 01:22, Michael Niedermayer wrote:
>> On Sat, Aug 23, 2014 at 10:50:37PM +0200, Deti Fliegl wrote:
>>> On 19.08.14 15:43, Carl Eugen Hoyos wrote:
>>>> Deti Fliegl <deti <at> fliegl.de> writes:
>>>>> Minor update to propagate field dominance.
>>>> At least a Changelog entry and a libavdevice version
>>>> bump are still missing, but consider waiting for a
>>>> real review.
>>> Well in the meantime I updated my patch once again to add proper
>>> frame sizes and frame rates to the video codec. Maybe somebody wants
>>> to review the patch.
>>> configure | 4
>>> doc/indevs.texi | 54 ++++
>>> libavdevice/Makefile | 5
>>> libavdevice/alldevices.c | 2
>>> libavdevice/decklink_common.cpp | 229 +++++++++++++++++
>>> libavdevice/decklink_common.h | 98 +++++++
>>> libavdevice/decklink_common_c.h | 32 ++
>>> libavdevice/decklink_dec.cpp | 531 ++++++++++++++++++++++++++++++++++++++++
>>> libavdevice/decklink_dec.h | 32 ++
>>> libavdevice/decklink_dec_c.c | 54 ++++
>>> libavdevice/decklink_enc.cpp | 196 +-------------
>> moving code from (like from decklink_enc.cpp to decklink_common.cpp)
>> should be in a seperate patch
>>> libavdevice/decklink_enc.h | 11
>>> libavdevice/decklink_enc_c.c | 1
>>> 13 files changed, 1055 insertions(+), 194 deletions(-)
>> If you want to maintain this code, please add yourself to the
>> MAINTAINERs file
>>> +#ifdef _WIN32
>>> +char *dup_wchar_to_utf8(wchar_t *w)
>> non static functions should have a ff_ prefix (or av if they are
>> public but that isnt)
>> also i dont really know windows & decklink stuff, so iam not the
>> ideal one to review ...
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>> ffmpeg-devel at ffmpeg.org
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