[FFmpeg-devel] [PATCH 1/5] lavfi/vf_hue: replace rint by lrint
Ganesh Ajjanagadde
gajjanagadde at gmail.com
Sat Dec 26 01:00:16 CET 2015
avoids float to int cast, and is slightly superior in terms of rounding
("Dutch/Gauss rounding").
Signed-off-by: Ganesh Ajjanagadde <gajjanagadde at gmail.com>
---
libavfilter/vf_hue.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/libavfilter/vf_hue.c b/libavfilter/vf_hue.c
index 2c1b34e..92607f1 100644
--- a/libavfilter/vf_hue.c
+++ b/libavfilter/vf_hue.c
@@ -105,8 +105,8 @@ static inline void compute_sin_and_cos(HueContext *hue)
* the saturation.
* This will be useful in the apply_lut function.
*/
- hue->hue_sin = rint(sin(hue->hue) * (1 << 16) * hue->saturation);
- hue->hue_cos = rint(cos(hue->hue) * (1 << 16) * hue->saturation);
+ hue->hue_sin = lrint(sin(hue->hue) * (1 << 16) * hue->saturation);
+ hue->hue_cos = lrint(cos(hue->hue) * (1 << 16) * hue->saturation);
}
static inline void create_luma_lut(HueContext *h)
--
2.6.4
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