[FFmpeg-devel] [PATCH] avcodec: Switch bitrate to 64bit with the bump
wm4
nfxjfg at googlemail.com
Wed Sep 2 22:57:51 CEST 2015
On Wed, 2 Sep 2015 16:49:41 -0400
"Ronald S. Bultje" <rsbultje at gmail.com> wrote:
> Hi,
>
> On Wed, Sep 2, 2015 at 4:47 PM, Ganesh Ajjanagadde <gajjanag at mit.edu> wrote:
>
> > On Wed, Sep 2, 2015 at 1:20 PM, Michael Niedermayer <michaelni at gmx.at>
> > wrote:
> > > From: Michael Niedermayer <michael at niedermayer.cc>
> > >
> > > a 32bit bitrate is insufficient for high resolution, high framerate
> > material
> > > an example would be rawvideo
> > >
> > > Not all changes are covered by #if as its easier to just push when the
> > > bump is done instead of making it coditional and removig the
> > conditionallity
> > > again
> >
> > Not for this patch; but just a thought - I noticed in swresample the
> > use of int for sample rate. Note that all the C spec guarantees is int
> > >= 16 bits, and 2^15 < 33000 which is insufficient for a lot of audio.
> > Your comment above seems to reflect the assumption that int >= 32
> > bits. Maybe this assumption is made elsewhere in the codebase as well,
> > but it is not safe as per the standard. Thus, I feel swresample rate
> > should be an int32_t; and there may be more opportunities for cleanup
> > elsewhere.
>
>
> FFmpeg assumes int >= 32bit. We don't support platforms where this
> assumption doesn't hold.
While this is true, it would actually be an advantage if some of ints
all over the codebase changed to size_t. For example, FFmpeg can't
process images over 16000x16000 in size, which is just ridiculous,
because there are many real-world cases which need resolutions this
high (consider scans etc.).
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