[FFmpeg-devel] [PATCH] sanm.c: Implement codec21.

Reimar Döffinger Reimar.Doeffinger at gmx.de
Sat Apr 2 16:44:05 CEST 2016

On 02.04.2016, at 16:27, Michael Niedermayer <michael at niedermayer.cc> wrote:

> On Sat, Apr 02, 2016 at 02:29:46PM +0200, Reimar Döffinger wrote:
>> Used for cockpit in
>> http://samples.mplayerhq.hu/game-formats/la-san/rebelassault/L8PLAY.ANM
> iam probably missing some patch but this doesnt play yet:
> i get with ffplay:
> [sanm @ 0x7fe1f8000f80] If you want to help, upload a sample of this file to ftp://upload.ffmpeg.org/incoming/ and contact the ffmpeg-devel mailing list. (ffmpeg-devel at ffmpeg.org)
> [sanm @ 0x7fe1f8000f80] Subcodec 61445 fobj is not implemented. Update your FFmpeg version to the newest one from Git. If the problem still occurs, it means that your file has a feature which has not been implemented.
> thats no objection to this patch just noticed ...

Well... there is something weird going on, because as long as this error exists it never seems to decode beyond the first frame (for testing I made it return 0 instead).
The second frame uses that codec, and it does decode the cockpit correctly.
That is admittedly a bit boring though on its own, but the other codec is much more complex and I may or may not manage to implement it.
You are correct that I should have mentioned that the file does not play.

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